Player Matchup

Gilgamesh
Gilgamesh
BLUESPIDER002
Gilgamesh
Level 77
God Stats
106W - 51L
1,711 SR
Queue Stats
395W - 232L
1,690 Elo+
Party 1
Bastet
Bastet
achwurd
Bastet
Level 126
God Stats
77W - 37L
1,694 SR
Queue Stats
844W - 666L
1,680 Elo+
Party 1
Janus
Janus
xDEZstroyer88x
Janus
Level 120
God Stats
11W - 18L
1,482 SR
Queue Stats
876W - 673L
1,683 Elo+
Party 1
Team Averages
Level 108
1,629 SR
1,684 Elo+

VS

Team Averages
Level 51
1,605 SR
1,559 Elo+
Mercury
Mercury
 
Mercury
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Abys Weiss
Nu Wa
Level 125
God Stats
55W - 53L
1,637 SR
Queue Stats
148W - 188L
1,549 Elo+
Solo
Ares
Ares
FROST188
Ares
Level 20
God Stats
4W - 3L
1,677 SR
Queue Stats
75W - 96L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BLUESPIDER002
Gilgamesh
12
2 / 3 / 7
7,765
706
4,963
7,554
5,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Breastplate

Breastplate

+20
Physical Protection

Bastet
achwurd
Bastet
12
3 / 0 / 5
8,375
761
4,383
4,673
1,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 0 / 4
8,205
746
8,265
3,539
1,025
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 4 / 1
6,706
610
2,112
6,956
2,761
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
8
1 / 2 / 1
6,427
584
1,430
5,034
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
11
1 / 3 / 1
6,638
603
1,903
9,887
8,567
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
3
3
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
4
1
0.38
L
Nu Wa
1
2
1
0.75
W
Gilgamesh
BLUESPIDER002
Gilgamesh
2
3
7
1.83
L
Ares
1
3
1
0.5
W
Bastet
achwurd
Bastet
3
0
5
5.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,611
Damage
5,445
15,766
Taken
21,877
8,815
Mitigated
12,686
5,738
Healing
1,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,112
489
0
150
6,956
2,761
0
3,110
3,713
0
16,990
L
Nu Wa
1,430
78
0
250
5,034
1,358
0
2,502
2,411
8,758
0
W
Gilgamesh
BLUESPIDER002
Gilgamesh
4,963
901
0
1,529
7,554
5,905
285
1,235
6,269
0
15,123
L
Ares
1,903
113
310
591
9,887
8,567
0
2,805
6,825
10,776
0
W
Bastet
achwurd
Bastet
4,383
952
0
2,741
4,673
1,885
769
1,578
2,945
0
24,027
W
8,265
309
0
1,468
3,539
1,025
995
702
2,785
45,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,345
Gold Earned
19,771
138
Minions Killed
81
8
Camps Cleared
2
645,050
Distance Traveled
452,119
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,706
610
38
3
0
178,528
0
L
Nu Wa
6,427
584
18
2
0
82,013
1
W
Gilgamesh
7,765
706
23
2
0
199,056
0
L
Ares
6,638
603
25
2
2
191,578
0
W
Bastet
8,375
761
33
3
4
233,119
6
W
Janus
8,205
746
82
7
4
212,875
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role