Player Matchup

Nike
Nike
 
Nike
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Пэльмэнь
Chronos
Level 79
God Stats
7W - 5L
1,511 SR
Queue Stats
406W - 438L
1,539 Elo+
Solo
Medusa
Medusa
ふじまるリづが
Medusa
Level 145
God Stats
5W - 4L
1,527 SR
Queue Stats
380W - 291L
1,548 Elo+
Party 2
Team Averages
Level 127
1,508 SR
1,517 Elo+

VS

Team Averages
Level 109
1,472 SR
1,449 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Hamazxx
Cupid
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 101L
1,408 Elo+
Party 1
Kali
Kali
LamaPalyza
Kali
Level 86
God Stats
2W - 3L
1,533 SR
Queue Stats
123W - 129L
1,398 Elo+
Party 1
Cthulhu
Cthulhu
Mrئgod
Cthulhu
Level 131
God Stats
13W - 14L
1,397 SR
Queue Stats
251W - 213L
1,445 Elo+
Solo
Hades
Hades
Vorlok86
Hades
Level 127
God Stats
5W - 8L
1,430 SR
Queue Stats
519W - 536L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
2 / 2 / 1
6,691
608
5,851
10,124
5,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
 
Janus
12
1 / 0 / 5
6,637
603
2,767
3,012
794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
 
Geb
10
4 / 0 / 3
6,321
575
2,322
4,344
3,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 0 / 5
6,150
559
3,598
4,193
1,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
4 / 0 / 3
6,738
613
6,249
4,737
1,411
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
2 / 2 / 0
6,091
554
6,081
9,298
5,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
Hamazxx
Cupid
7
0 / 4 / 0
4,517
411
1,493
4,613
1,080
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 0
4,899
445
2,901
7,362
2,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cthulhu
Mrئgod
Cthulhu
6
0 / 2 / 0
4,574
416
2,955
8,321
3,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
Vorlok86
Hades
9
0 / 2 / 0
5,439
494
1,038
4,790
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
14
Kills
2
2
Deaths
14
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
2
1
1.25
W
Janus
 
Janus
1
0
5
3.5
W
Geb
 
Geb
4
0
3
5.5
L
Sylvanus
 
Sylvanus
2
2
0
1
L
Cupid
Hamazxx
Cupid
0
4
0
0
L
0
4
0
0
L
Cthulhu
Mrئgod
Cthulhu
0
2
0
0
L
Hades
Vorlok86
Hades
0
2
0
0
W
3
0
5
5.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,787
Damage
14,468
26,410
Taken
34,384
12,240
Mitigated
14,847
9,812
Healing
11,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,851
1,183
0
2,960
10,124
5,417
259
4,589
5,535
0
43,242
W
Janus
 
Janus
2,767
245
0
968
3,012
794
0
691
2,321
37,561
0
W
Geb
 
Geb
2,322
410
0
1,533
4,344
3,106
168
1,120
3,224
12,333
0
L
Sylvanus
 
Sylvanus
6,081
2,815
187
4,568
9,298
5,733
0
666
8,590
26,348
8,472
L
Cupid
Hamazxx
Cupid
1,493
695
417
524
4,613
1,080
0
1,399
3,172
0
13,778
L
2,901
726
0
1,997
7,362
2,807
0
2,394
4,860
0
28,111
L
Cthulhu
Mrئgod
Cthulhu
2,955
434
0
1,932
8,321
3,705
0
1,903
6,418
16,078
0
L
Hades
Vorlok86
Hades
1,038
68
0
2,186
4,790
1,522
0
1,548
3,192
29,664
0
W
3,598
1,708
0
2,258
4,193
1,512
215
631
3,562
30,107
4,817
W
6,249
3,403
0
2,093
4,737
1,411
686
1,902
2,835
0
43,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,537
Gold Earned
25,520
363
Minions Killed
246
0
Camps Cleared
0
1,117,573
Distance Traveled
996,259
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,691
608
99
9
0
224,476
3
W
Janus
6,637
603
95
9
0
236,322
2
W
Geb
6,321
575
14
1
0
226,020
3
L
Sylvanus
6,091
554
62
6
0
162,033
1
L
Cupid
4,517
411
36
3
0
198,875
0
L
Kali
4,899
445
52
5
0
225,647
9
L
Cthulhu
4,574
416
23
2
0
209,500
6
L
Hades
5,439
494
73
7
0
200,204
2
W
Chronos
6,150
559
68
6
0
226,949
2
W
Medusa
6,738
613
87
8
0
203,806
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role