Player Matchup

Nu Wa
Nu Wa
All__America
Nu Wa
Level 124
God Stats
1W - 0L
1,551 SR
Queue Stats
63W - 82L
1,385 Elo+
Solo
Sun Wukong
Sun Wukong
KidoTsubomi
Sun Wukong
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 32L
1,630 Elo+
Party 1
Fenrir
Fenrir
TWICE MARVEL
Fenrir
Level 159
God Stats
1W - 0L
1,778 SR
Queue Stats
57W - 33L
1,716 Elo+
Party 1
Team Averages
Level 137
1,610 SR
1,577 Elo+

VS

Team Averages
Level 90
1,499 SR
1,586 Elo+
Cthulhu
Cthulhu
Timotreee
Cthulhu
Level 144
God Stats
8W - 5L
1,631 SR
Queue Stats
376W - 279L
1,712 Elo+
Solo
Rama
Rama
TvCCAREBEAR
Rama
Level 121
God Stats
1W - 1L
1,541 SR
Queue Stats
106W - 131L
1,547 Elo+
Solo
Thor
Thor
seeparty
Thor
Level 5
God Stats
0W - 1L
1,324 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 7
7,739
774
5,825
5,234
1,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
KidoTsubomi
Sun Wukong
10
4 / 0 / 8
7,609
761
9,357
8,817
5,034
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
12
5 / 1 / 9
8,294
829
9,375
13,043
9,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Timotreee
Cthulhu
9
0 / 2 / 1
5,936
594
8,004
9,537
7,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 5 / 0
7,283
728
3,569
12,174
4,321
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
7
0 / 8 / 0
5,432
543
1,304
7,522
2,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
15
Kills
2
2
Deaths
15
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
W
Sun Wukong
KidoTsubomi
Sun Wukong
4
0
8
8
W
Fenrir
5
1
9
9.5
L
Cthulhu
Timotreee
Cthulhu
0
2
1
0.25
L
2
5
0
0.4
L
Thor
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,557
Damage
12,877
27,094
Taken
29,233
15,401
Mitigated
13,641
7,421
Healing
4,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,825
2,441
123
707
5,234
1,363
1,801
1,910
3,120
25,590
0
W
Sun Wukong
KidoTsubomi
Sun Wukong
9,357
1,738
0
2,757
8,817
5,034
277
3,081
5,369
6,526
13,520
W
Fenrir
9,375
2,254
0
3,834
13,043
9,004
0
3,049
9,591
6,410
20,381
L
Cthulhu
Timotreee
Cthulhu
8,004
1,099
40
3,487
9,537
7,274
0
4,268
5,269
15,691
0
L
3,569
2,728
0
903
12,174
4,321
476
3,552
8,622
0
21,599
L
Thor
1,304
947
0
0
7,522
2,046
0
2,429
5,093
0
3,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,642
Gold Earned
18,651
75
Minions Killed
69
5
Camps Cleared
2
548,710
Distance Traveled
395,877
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,739
774
28
3
0
168,642
0
W
Sun Wukong
7,609
761
14
1
1
195,682
1
W
Fenrir
8,294
829
33
3
4
184,386
1
L
Cthulhu
5,936
594
28
3
1
136,089
1
L
Rama
7,283
728
38
4
1
158,788
3
L
Thor
5,432
543
3
0
0
101,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role