Player Matchup

Xing Tian
Xing Tian
Nano26080304
Xing Tian
Level 27
God Stats
16W - 12L
1,435 SR
Queue Stats
55W - 66L
1,281 Elo+
Solo
Sol
Sol
RoalexGaming_YT
Sol
Level 29
God Stats
8W - 4L
1,570 SR
Queue Stats
200W - 212L
1,366 Elo+
Party 1
Sun Wukong
Sun Wukong
WideGalindo13
Sun Wukong
Level 25
God Stats
39W - 39L
1,500 SR
Queue Stats
60W - 69L
1,316 Elo+
Party 1
Yemoja
Yemoja
popo36
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
shuvam_bro
Olorun
Level 3
God Stats
0W - 2L
1,310 SR
Queue Stats
0W - 3L
996 Elo+
Solo
Team Averages
Level 17
1,463 SR
1,292 Elo+

VS

Team Averages
Level 11
1,486 SR
1,446 Elo+
Yemoja
Yemoja
Cadoism
Yemoja
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cupid
Cupid
DARKBLADE-47xd
Cupid
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 84L
1,364 Elo+
Solo
Susano
Susano
Nooters69
Susano
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Artio
Artio
Yung env
Artio
Level 2
God Stats
4W - 4L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Scylla
Scylla
majymaj16
Scylla
Level 28
God Stats
17W - 6L
1,429 SR
Queue Stats
382W - 411L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Nano26080304
Xing Tian
15
7 / 1 / 0
9,990
476
7,668
12,148
11,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
9 / 3 / 0
11,684
556
18,662
17,455
7,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
WideGalindo13
Sun Wukong
14
3 / 5 / 2
8,811
420
8,485
15,391
11,186
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
popo36
Yemoja
8
0 / 5 / 2
6,949
331
1,221
9,392
7,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
shuvam_bro
Olorun
6
0 / 8 / 2
6,233
297
3,160
7,128
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cadoism
Yemoja
14
5 / 3 / 4
10,162
484
5,066
11,055
9,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
4 / 6 / 4
10,288
490
6,908
11,201
4,453
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
Nooters69
Susano
16
6 / 6 / 4
10,818
515
13,629
13,614
5,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Artio
Yung env
Artio
18
3 / 1 / 3
11,287
537
9,705
18,218
19,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
majymaj16
Scylla
18
3 / 3 / 3
11,207
534
8,282
8,679
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
19
Kills
21
22
Deaths
19
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Cadoism
Yemoja
5
3
4
2.33
W
4
6
4
1
L
Xing Tian
Nano26080304
Xing Tian
7
1
0
7
W
Susano
Nooters69
Susano
6
6
4
1.33
L
9
3
0
3
L
Sun Wukong
WideGalindo13
Sun Wukong
3
5
2
0.8
W
Artio
Yung env
Artio
3
1
3
4.5
W
Scylla
majymaj16
Scylla
3
3
3
1.5
L
Yemoja
popo36
Yemoja
0
5
2
0.2
L
Olorun
shuvam_bro
Olorun
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,196
Damage
43,590
61,514
Taken
62,767
39,414
Mitigated
42,324
15,179
Healing
16,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Cadoism
Yemoja
5,066
1,293
2,164
1,791
11,055
9,314
723
7,083
3,972
23,308
0
W
6,908
4,072
200
1,098
11,201
4,453
3,577
4,721
6,480
0
44,563
L
Xing Tian
Nano26080304
Xing Tian
7,668
779
0
2,247
12,148
11,578
0
1,813
10,197
56,417
4,870
W
Susano
Nooters69
Susano
13,629
5,257
0
527
13,614
5,594
3,607
7,647
5,967
0
46,701
L
18,662
4,254
0
9,902
17,455
7,144
720
7,440
9,431
92,762
7,875
L
Sun Wukong
WideGalindo13
Sun Wukong
8,485
1,235
0
1,500
15,391
11,186
0
8,007
6,282
7,097
28,268
W
Artio
Yung env
Artio
9,705
814
157
7,997
18,218
19,589
316
7,752
10,466
69,862
0
W
Scylla
majymaj16
Scylla
8,282
94
0
2,810
8,679
3,374
509
4,842
3,837
77,079
0
L
Yemoja
popo36
Yemoja
1,221
109
127
387
9,392
7,764
0
2,048
7,165
10,473
0
L
Olorun
shuvam_bro
Olorun
3,160
2,038
40
976
7,128
1,742
0
1,742
5,386
7,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,667
Gold Earned
53,762
368
Minions Killed
474
0
Camps Cleared
0
1,331,207
Distance Traveled
1,829,686
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,162
484
31
1
0
357,701
5
W
Cupid
10,288
490
83
4
0
302,085
0
L
Xing Tian
9,990
476
111
5
0
296,410
0
W
Susano
10,818
515
79
4
0
410,928
1
L
Sol
11,684
556
183
9
0
367,274
0
L
Sun Wukong
8,811
420
50
2
0
276,755
0
W
Artio
11,287
537
148
7
0
388,164
2
W
Scylla
11,207
534
133
6
0
370,808
0
L
Yemoja
6,949
331
12
1
0
207,144
0
L
Olorun
6,233
297
12
1
0
183,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role