Player Matchup

Geb
Geb
ErrrroR3System3
Geb
Level 29
God Stats
6W - 10L
1,479 SR
Queue Stats
71W - 74L
1,422 Elo+
Solo
Sol
Sol
JOHNnimbp6
Sol
Level 14
God Stats
11W - 17L
1,359 SR
Queue Stats
18W - 30L
1,285 Elo+
Solo
Achilles
Achilles
Ouuh-yeah
Achilles
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 92L
1,431 Elo+
Solo
Odin
Odin
ProVanshot
Odin
Level 17
God Stats
4W - 4L
1,797 SR
Queue Stats
49W - 62L
1,472 Elo+
Solo
Charybdis
Charybdis
iiJxse_
Charybdis
Level 14
God Stats
5W - 0L
1,813 SR
Queue Stats
16W - 8L
1,599 Elo+
Solo
Team Averages
Level 21
1,590 SR
1,442 Elo+

VS

Team Averages
Level 15
1,488 SR
1,339 Elo+
Medusa
Medusa
DJ-WN
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,123 Elo+
Party 1
Kukulkan
Kukulkan
Dyjok_
Kukulkan
Level 29
God Stats
6W - 5L
1,516 SR
Queue Stats
223W - 233L
1,440 Elo+
Solo
Kuzenbo
Kuzenbo
MinusDuplo
Kuzenbo
Level 28
God Stats
0W - 1L
1,424 SR
Queue Stats
29W - 30L
1,509 Elo+
Solo
Xbalanque
Xbalanque
e-1xz
Xbalanque
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 1
Hades
Hades
iirDy
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,126 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 16
9,929
552
8,089
16,318
18,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 10 / 9
8,394
466
9,687
14,177
5,015
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Ouuh-yeah
Achilles
14
3 / 2 / 6
9,093
505
8,687
12,375
11,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
5 / 4 / 4
8,968
498
5,949
12,292
4,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
iiJxse_
Charybdis
18
19 / 2 / 2
12,419
690
14,537
12,369
4,793
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DJ-WN
Medusa
12
1 / 6 / 4
7,421
412
3,488
10,587
3,373
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Dyjok_
Kukulkan
17
15 / 3 / 2
11,258
625
23,986
11,509
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
MinusDuplo
Kuzenbo
9
0 / 8 / 7
6,517
362
2,935
13,574
11,324
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
e-1xz
Xbalanque
9
0 / 9 / 4
6,109
339
4,417
14,755
3,587
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
iirDy
Hades
11
0 / 8 / 5
6,813
379
3,134
12,090
5,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
38
33
Kills
16
18
Deaths
34
37
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
DJ-WN
Medusa
1
6
4
0.5
L
Kukulkan
Dyjok_
Kukulkan
15
3
2
5.33
W
3
0
16
11
W
3
10
9
0.75
L
Kuzenbo
MinusDuplo
Kuzenbo
0
8
7
0.44
W
Achilles
Ouuh-yeah
Achilles
3
2
6
3
W
5
4
4
1.75
L
Xbalanque
e-1xz
Xbalanque
0
9
4
0.22
W
Charybdis
iiJxse_
Charybdis
19
2
2
10
L
Hades
iirDy
Hades
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,949
Damage
37,960
67,531
Taken
62,515
43,931
Mitigated
28,583
17,700
Healing
7,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DJ-WN
Medusa
3,488
2,221
0
0
10,587
3,373
1,480
1,350
9,237
0
25,272
L
Kukulkan
Dyjok_
Kukulkan
23,986
2,264
0
3,011
11,509
4,657
0
5,067
6,442
80,945
0
W
8,089
1,512
925
3,180
16,318
18,042
350
8,042
8,276
28,223
0
W
9,687
3,858
0
3,884
14,177
5,015
130
8,841
5,336
39,937
0
L
Kuzenbo
MinusDuplo
Kuzenbo
2,935
1,026
0
284
13,574
11,324
223
4,714
8,860
16,046
0
W
Achilles
Ouuh-yeah
Achilles
8,687
1,249
0
2,977
12,375
11,493
435
5,137
7,238
3,953
41,322
W
5,949
2,707
0
1,010
12,292
4,588
129
4,877
7,415
0
57,467
L
Xbalanque
e-1xz
Xbalanque
4,417
2,114
0
2,436
14,755
3,587
0
4,577
10,178
0
16,898
W
Charybdis
iiJxse_
Charybdis
14,537
8,871
0
5,724
12,369
4,793
6,925
3,379
8,990
0
100,681
L
Hades
iirDy
Hades
3,134
1,186
147
1,925
12,090
5,642
0
2,481
9,609
25,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,803
Gold Earned
38,118
451
Minions Killed
278
0
Camps Cleared
0
1,671,409
Distance Traveled
1,419,688
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,421
412
47
3
0
259,454
0
L
Kukulkan
11,258
625
133
7
0
313,035
2
W
Geb
9,929
552
38
2
0
359,200
5
W
Sol
8,394
466
83
5
0
307,198
0
L
Kuzenbo
6,517
362
25
1
0
267,637
0
W
Achilles
9,093
505
71
4
0
328,294
2
W
Odin
8,968
498
94
5
0
360,823
0
L
Xbalanque
6,109
339
23
1
0
297,665
0
W
Charybdis
12,419
690
165
9
0
315,894
2
L
Hades
6,813
379
50
3
0
281,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role