Player Matchup

Baron Samedi
Baron Samedi
IlyshkaYayams
Baron Samedi
Level 60
God Stats
2W - 0L
1,796 SR
Queue Stats
8W - 12L
1,313 Elo+
Party 2
Heimdallr
Heimdallr
Truly Lethal
Heimdallr
Level 88
God Stats
96W - 124L
1,482 SR
Queue Stats
580W - 650L
1,414 Elo+
Solo
Bacchus
Bacchus
Zhukinsan
Bacchus
Level 61
God Stats
3W - 1L
1,488 SR
Queue Stats
7W - 6L
1,431 Elo+
Party 2
Team Averages
Level 70
1,589 SR
1,386 Elo+

VS

Team Averages
Level 45
1,595 SR
1,350 Elo+
He Bo
He Bo
BDR-JFKsCranium
He Bo
Level 25
God Stats
4W - 2L
1,624 SR
Queue Stats
22W - 22L
1,314 Elo+
Party 1
Rama
Rama
Gameofjones3
Rama
Level 41
God Stats
3W - 3L
1,497 SR
Queue Stats
26W - 33L
1,275 Elo+
Party 1
Ganesha
Ganesha
HypruleWarrior
Ganesha
Level 69
God Stats
14W - 19L
1,663 SR
Queue Stats
40W - 45L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IlyshkaYayams
Baron Samedi
13
2 / 1 / 12
8,869
682
7,510
7,256
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Truly Lethal
Heimdallr
14
10 / 2 / 4
10,090
776
16,147
12,533
4,940
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Zhukinsan
Bacchus
13
3 / 1 / 11
9,153
704
3,674
8,964
11,022
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 2
7,889
607
4,736
9,292
1,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
3 / 4 / 1
8,817
678
7,283
8,993
2,532
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 3 / 3
8,170
628
6,952
13,647
12,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
15
Kills
4
4
Deaths
15
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
L
3
4
1
0.88
L
0
3
3
0.5
W
Baron Samedi
IlyshkaYayams
Baron Samedi
2
1
12
8
W
Heimdallr
Truly Lethal
Heimdallr
10
2
4
6
W
Bacchus
Zhukinsan
Bacchus
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,331
Damage
18,971
28,753
Taken
31,932
20,636
Mitigated
16,783
10,060
Healing
2,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,736
511
12
621
9,292
1,814
0
2,565
6,727
23,442
0
L
7,283
5,330
0
424
8,993
2,532
0
4,040
4,953
0
17,681
L
6,952
123
125
1,259
13,647
12,437
0
5,106
8,541
21,942
0
W
Baron Samedi
IlyshkaYayams
Baron Samedi
7,510
429
1,732
2,200
7,256
4,674
761
3,954
3,302
23,805
0
W
Heimdallr
Truly Lethal
Heimdallr
16,147
8,702
0
4,607
12,533
4,940
256
5,020
7,513
0
54,172
W
Bacchus
Zhukinsan
Bacchus
3,674
595
424
1,097
8,964
11,022
0
3,078
5,886
6,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,112
Gold Earned
24,876
120
Minions Killed
103
5
Camps Cleared
6
698,087
Distance Traveled
726,232
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,889
607
58
4
2
226,978
2
L
Rama
8,817
678
38
3
3
250,463
2
L
Ganesha
8,170
628
7
1
1
248,791
4
W
Baron Samedi
8,869
682
33
3
0
229,719
0
W
Heimdallr
10,090
776
81
6
5
215,299
1
W
Bacchus
9,153
704
6
0
0
253,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role