Player Matchup

Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
LoneJusticeTyr
Chaac
Level 160
God Stats
57W - 28L
1,682 SR
Queue Stats
828W - 629L
1,561 Elo+
Party 1
Kuzenbo
Kuzenbo
ふじまるリづが
Kuzenbo
Level 145
God Stats
1W - 2L
1,601 SR
Queue Stats
380W - 291L
1,557 Elo+
Party 1
Team Averages
Level 143
1,557 SR
1,524 Elo+

VS

Team Averages
Level 133
1,571 SR
1,599 Elo+
Olorun
Olorun
 
Olorun
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Shikeh
Fenrir
Level 160
God Stats
41W - 25L
1,624 SR
Queue Stats
299W - 244L
1,688 Elo+
Solo
Ne Zha
Ne Zha
Siddiiy
Ne Zha
Level 118
God Stats
40W - 39L
1,677 SR
Queue Stats
579W - 597L
1,568 Elo+
Solo
Charybdis
Charybdis
TheBrakAngel
Charybdis
Level 143
God Stats
3W - 0L
1,554 SR
Queue Stats
85W - 54L
1,740 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
4 / 5 / 2
6,482
648
4,750
7,401
2,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
 
Agni
10
0 / 2 / 1
5,770
577
3,061
5,051
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
 
Medusa
9
1 / 2 / 3
5,594
559
4,394
6,099
1,413
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 5 / 0
5,998
600
6,488
11,289
6,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 1
4,930
493
995
7,945
5,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
1 / 1 / 3
6,976
698
3,643
6,399
2,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
 
Ao Kuang
10
7 / 2 / 2
6,693
669
4,507
6,641
2,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
Shikeh
Fenrir
12
4 / 2 / 1
6,662
666
7,434
9,975
4,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Siddiiy
Ne Zha
10
3 / 1 / 4
6,144
614
4,175
7,006
2,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
TheBrakAngel
Charybdis
11
2 / 1 / 4
6,086
609
7,451
4,933
1,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
7
Kills
17
17
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
5
2
1
L
Agni
 
Agni
0
2
1
0.25
L
Medusa
 
Medusa
1
2
3
1.25
W
Olorun
 
Olorun
1
1
3
2.5
W
Ao Kuang
 
Ao Kuang
7
2
2
4
L
2
5
0
0.4
W
Fenrir
Shikeh
Fenrir
4
2
1
2.25
W
Ne Zha
Siddiiy
Ne Zha
3
1
4
5
W
Charybdis
TheBrakAngel
Charybdis
2
1
4
4
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,688
Damage
27,210
37,785
Taken
34,954
16,554
Mitigated
13,730
10,825
Healing
16,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,750
1,611
0
1,311
7,401
2,095
0
3,058
4,343
0
28,439
L
Agni
 
Agni
3,061
264
0
2,008
5,051
1,580
0
2,241
2,810
39,790
0
L
Medusa
 
Medusa
4,394
1,886
0
1,929
6,099
1,413
0
656
5,443
0
25,384
W
Olorun
 
Olorun
3,643
2,009
0
3,948
6,399
2,567
1,088
2,745
3,610
48,504
0
W
Ao Kuang
 
Ao Kuang
4,507
1,251
0
2,525
6,641
2,754
0
281
6,360
25,740
5,179
L
6,488
1,606
0
4,014
11,289
6,394
132
598
10,691
0
25,968
W
Fenrir
Shikeh
Fenrir
7,434
3,210
0
5,108
9,975
4,203
0
0
9,250
0
34,759
W
Ne Zha
Siddiiy
Ne Zha
4,175
1,286
0
2,575
7,006
2,735
0
466
6,495
0
19,958
W
Charybdis
TheBrakAngel
Charybdis
7,451
4,356
0
2,824
4,933
1,471
108
564
4,369
0
38,627
L
995
306
0
1,563
7,945
5,072
0
1,174
6,771
12,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,774
Gold Earned
32,561
286
Minions Killed
326
0
Camps Cleared
0
1,007,319
Distance Traveled
1,013,158
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,482
648
68
7
0
230,814
2
L
Agni
5,770
577
91
9
0
206,919
2
L
Medusa
5,594
559
47
5
0
191,135
3
W
Olorun
6,976
698
105
11
0
184,647
4
W
Ao Kuang
6,693
669
64
6
0
215,683
1
L
Chaac
5,998
600
52
5
0
179,231
4
W
Fenrir
6,662
666
61
6
0
201,424
2
W
Ne Zha
6,144
614
14
1
0
219,353
3
W
Charybdis
6,086
609
82
8
0
192,051
2
L
Kuzenbo
4,930
493
28
3
0
199,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role