Player Matchup

Chronos
Chronos
ChristoffQC
Chronos
Level 25
God Stats
7W - 8L
1,636 SR
Queue Stats
104W - 109L
1,300 Elo+
Party 1
Amaterasu
Amaterasu
God 0f Wisdom
Amaterasu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 83L
1,282 Elo+
Party 1
Bellona
Bellona
Lewisdotcomplayz
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
captainblueface
Charybdis
Level 26
God Stats
13W - 16L
1,413 SR
Queue Stats
75W - 102L
1,360 Elo+
Solo
Thanatos
Thanatos
oGMytics
Thanatos
Level 21
God Stats
0W - 1L
1,300 SR
Queue Stats
0W - 3L
1,099 Elo+
Party 1
Team Averages
Level 20
1,470 SR
1,308 Elo+

VS

Team Averages
Level 18
1,464 SR
1,253 Elo+
Cthulhu
Cthulhu
STHpush
Cthulhu
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
155W - 190L
1,142 Elo+
Solo
Sol
Sol
SpaceInTheTrap
Sol
Level 18
God Stats
9W - 4L
1,620 SR
Queue Stats
13W - 13L
1,293 Elo+
Solo
Danzaburou
Danzaburou
bruma89
Danzaburou
Level 28
God Stats
4W - 6L
1,419 SR
Queue Stats
31W - 41L
1,264 Elo+
Solo
Cliodhna
Cliodhna
casdan4615
Cliodhna
Level 8
God Stats
6W - 11L
1,282 SR
Queue Stats
12W - 18L
1,223 Elo+
Solo
Cupid
Cupid
sryimbadatgames
Cupid
Level 28
God Stats
4W - 2L
1,497 SR
Queue Stats
78W - 86L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ChristoffQC
Chronos
17
5 / 8 / 4
10,799
432
19,642
28,611
9,772
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
God 0f Wisdom
Amaterasu
18
6 / 9 / 7
12,332
493
9,787
31,866
21,558
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
0 / 5 / 3
6,861
274
914
5,382
2,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
captainblueface
Charybdis
14
1 / 10 / 4
9,604
384
3,066
20,751
6,333
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
oGMytics
Thanatos
18
13 / 10 / 7
12,917
517
23,415
23,628
9,062
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
STHpush
Cthulhu
17
6 / 1 / 9
12,919
517
13,296
18,227
22,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

19
10 / 4 / 8
14,361
574
27,045
24,417
7,001
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
bruma89
Danzaburou
16
4 / 10 / 8
12,463
499
11,795
19,484
4,589
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
casdan4615
Cliodhna
20
17 / 5 / 4
15,243
610
23,901
17,889
8,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
4 / 6 / 4
14,592
584
8,776
18,550
7,266
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
74
25
Kills
41
42
Deaths
26
25
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chronos
ChristoffQC
Chronos
5
8
4
0.88
L
Amaterasu
God 0f Wisdom
Amaterasu
6
9
7
1.06
L
0
5
3
0.3
W
Cthulhu
STHpush
Cthulhu
6
1
9
10.5
W
10
4
8
3.5
W
Danzaburou
bruma89
Danzaburou
4
10
8
0.8
L
Charybdis
captainblueface
Charybdis
1
10
4
0.3
W
Cliodhna
casdan4615
Cliodhna
17
5
4
3.8
L
Thanatos
oGMytics
Thanatos
13
10
7
1.65
W
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,824
Damage
84,813
110,238
Taken
98,567
49,506
Mitigated
49,669
31,363
Healing
35,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
ChristoffQC
Chronos
19,642
11,796
0
8,481
28,611
9,772
0
10,811
16,975
59,331
0
L
Amaterasu
God 0f Wisdom
Amaterasu
9,787
5,021
0
8,498
31,866
21,558
484
13,109
18,479
0
54,349
L
914
382
0
169
5,382
2,781
0
702
4,604
0
4,230
W
Cthulhu
STHpush
Cthulhu
13,296
773
753
5,742
18,227
22,724
607
6,408
11,819
55,748
0
W
27,045
12,586
0
15,250
24,417
7,001
6,288
6,309
18,108
90,568
0
W
Danzaburou
bruma89
Danzaburou
11,795
5,773
0
2,156
19,484
4,589
3,337
1,037
18,447
0
68,624
L
Charybdis
captainblueface
Charybdis
3,066
1,203
0
2,963
20,751
6,333
1,020
6,208
14,351
0
39,899
W
Cliodhna
casdan4615
Cliodhna
23,901
4,127
0
3,061
17,889
8,089
0
3,039
14,306
0
109,292
L
Thanatos
oGMytics
Thanatos
23,415
6,713
254
10,998
23,628
9,062
2,873
7,903
15,488
0
61,829
W
8,776
5,009
0
8,071
18,550
7,266
8,756
3,014
15,536
0
109,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,513
Gold Earned
69,578
331
Minions Killed
585
0
Camps Cleared
0
1,654,825
Distance Traveled
2,161,635
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,799
432
84
3
0
400,541
2
L
Amaterasu
12,332
493
84
3
0
401,605
6
L
Bellona
6,861
274
7
0
0
88,768
0
W
Cthulhu
12,919
517
87
3
0
469,908
0
W
Sol
14,361
574
119
5
0
371,874
6
W
Danzaburou
12,463
499
88
4
0
411,355
2
L
Charybdis
9,604
384
65
3
0
359,141
2
W
Cliodhna
15,243
610
121
5
0
532,268
2
L
Thanatos
12,917
517
91
4
0
404,770
3
W
Cupid
14,592
584
170
7
0
376,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role