Player Matchup

Odin
Odin
Jayden0724
Odin
Level 84
God Stats
1W - 0L
1,508 SR
Queue Stats
91W - 72L
1,571 Elo+
Party 2
Cthulhu
Cthulhu
OneBigMeme
Cthulhu
Level 120
God Stats
1W - 1L
1,786 SR
Queue Stats
24W - 24L
1,450 Elo+
Party 2
Sol
Sol
THExMILKMANx
Sol
Level 40
God Stats
3W - 3L
1,214 SR
Queue Stats
153W - 169L
1,300 Elo+
Solo
Cupid
Cupid
ZenZayez
Cupid
Level 24
God Stats
1W - 2L
1,537 SR
Queue Stats
2W - 5L
1,229 Elo+
Party 2
Cliodhna
Cliodhna
unitedhcks
Cliodhna
Level 40
God Stats
40W - 32L
1,543 SR
Queue Stats
272W - 281L
1,408 Elo+
Solo
Team Averages
Level 62
1,517 SR
1,391 Elo+

VS

Team Averages
Level 57
1,470 SR
1,376 Elo+
Achilles
Achilles
Ami2hard2kill
Achilles
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,484 Elo+
Solo
Cabrakan
Cabrakan
Elan19o4
Cabrakan
Level 43
God Stats
1W - 1L
1,398 SR
Queue Stats
32W - 43L
1,668 Elo+
Solo
Mercury
Mercury
thebestwilly02
Mercury
Level 27
God Stats
7W - 5L
1,437 SR
Queue Stats
51W - 77L
1,274 Elo+
Party 1
Artemis
Artemis
thinkgaz
Artemis
Level 47
God Stats
0W - 4L
1,500 SR
Queue Stats
66W - 155L
1,190 Elo+
Party 1
Chang'e
Chang'e
xKazumiiLx
Chang'e
Level 82
God Stats
3W - 4L
1,515 SR
Queue Stats
308W - 402L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 7
11,642
582
12,769
14,476
12,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Cthulhu
OneBigMeme
Cthulhu
16
5 / 2 / 11
11,027
551
14,796
19,509
25,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
3 / 1 / 4
11,706
585
9,526
12,800
4,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
ZenZayez
Cupid
16
3 / 3 / 9
9,472
474
5,952
7,550
3,061
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
unitedhcks
Cliodhna
19
14 / 1 / 3
12,298
615
14,995
12,399
4,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ami2hard2kill
Achilles
17
2 / 3 / 1
10,260
513
10,564
18,123
21,002
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
Elan19o4
Cabrakan
13
1 / 5 / 3
8,534
427
5,748
16,553
17,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
5 / 8 / 1
9,116
456
8,113
16,454
5,971
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artemis
thinkgaz
Artemis
11
0 / 9 / 2
7,463
373
8,001
14,115
5,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chang'e
xKazumiiLx
Chang'e
15
1 / 4 / 0
9,389
469
5,639
14,574
5,618
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
16
29
Kills
9
9
Deaths
29
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
Ami2hard2kill
Achilles
2
3
1
0.83
L
Cabrakan
Elan19o4
Cabrakan
1
5
3
0.5
W
4
2
7
3.75
W
Cthulhu
OneBigMeme
Cthulhu
5
2
11
5.25
W
3
1
4
5
W
Cupid
ZenZayez
Cupid
3
3
9
2.5
L
5
8
1
0.69
L
Artemis
thinkgaz
Artemis
0
9
2
0.11
W
Cliodhna
unitedhcks
Cliodhna
14
1
3
15.5
L
Chang'e
xKazumiiLx
Chang'e
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,038
Damage
38,065
66,734
Taken
79,819
50,442
Mitigated
55,565
22,276
Healing
17,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Ami2hard2kill
Achilles
10,564
2,726
0
4,678
18,123
21,002
596
2,323
15,800
0
77,076
L
Cabrakan
Elan19o4
Cabrakan
5,748
871
0
3,361
16,553
17,595
0
5,528
11,025
34,280
0
W
12,769
2,807
118
4,810
14,476
12,204
322
57
14,419
10,069
69,264
W
Cthulhu
OneBigMeme
Cthulhu
14,796
1,676
217
4,307
19,509
25,651
558
3,446
16,063
45,464
0
W
9,526
3,133
0
9,277
12,800
4,706
1,358
4,511
8,289
95,173
0
W
Cupid
ZenZayez
Cupid
5,952
2,753
915
1,663
7,550
3,061
2,608
2,158
5,392
0
49,232
L
8,113
4,888
350
451
16,454
5,971
0
5,009
11,445
0
46,165
L
Artemis
thinkgaz
Artemis
8,001
3,808
0
1,824
14,115
5,379
153
7,008
7,107
0
32,823
W
Cliodhna
unitedhcks
Cliodhna
14,995
2,090
0
969
12,399
4,820
2,562
1,573
10,826
0
81,249
L
Chang'e
xKazumiiLx
Chang'e
5,639
916
618
5,732
14,574
5,618
614
7,142
7,432
59,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,145
Gold Earned
44,762
573
Minions Killed
436
0
Camps Cleared
0
1,965,685
Distance Traveled
1,789,742
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,260
513
145
7
0
393,362
2
L
Cabrakan
8,534
427
49
2
0
351,383
4
W
Odin
11,642
582
133
7
0
417,218
2
W
Cthulhu
11,027
551
62
3
0
408,895
0
W
Sol
11,706
585
159
8
0
350,941
1
W
Cupid
9,472
474
100
5
0
340,112
0
L
Mercury
9,116
456
77
4
0
402,876
0
L
Artemis
7,463
373
51
3
0
290,523
2
W
Cliodhna
12,298
615
119
6
0
448,519
1
L
Chang'e
9,389
469
114
6
0
351,598
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role