Player Matchup

Baron Samedi
Baron Samedi
Saint_Llothis
Baron Samedi
Level 16
God Stats
3W - 1L
1,729 SR
Queue Stats
4W - 2L
1,567 Elo+
Party 1
Sun Wukong
Sun Wukong
TruDjinn
Sun Wukong
Level 17
God Stats
9W - 6L
1,431 SR
Queue Stats
15W - 13L
1,362 Elo+
Party 1
Hades
Hades
XxSerTViSHxX
Hades
Level 65
God Stats
23W - 19L
1,493 SR
Queue Stats
23W - 20L
1,498 Elo+
Party 1
Team Averages
Level 33
1,551 SR
1,475 Elo+

VS

Team Averages
Level 59
1,424 SR
1,305 Elo+
Cerberus
Cerberus
Ndgomnmn
Cerberus
Level 73
God Stats
1W - 0L
1,449 SR
Queue Stats
4W - 12L
1,220 Elo+
Solo
Loki
Loki
Urban_Rebel95
Loki
Level 87
God Stats
9W - 18L
1,379 SR
Queue Stats
24W - 33L
1,414 Elo+
Solo
Merlin
Merlin
pettiworld21
Merlin
Level 17
God Stats
7W - 9L
1,445 SR
Queue Stats
28W - 52L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Saint_Llothis
Baron Samedi
16
3 / 6 / 6
12,461
593
16,216
21,656
15,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
TruDjinn
Sun Wukong
16
4 / 2 / 4
12,988
618
9,223
15,318
10,018
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 3 / 7
11,937
568
10,107
15,592
13,165
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ndgomnmn
Cerberus
17
5 / 2 / 6
12,810
610
14,044
19,601
22,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
2 / 5 / 8
12,604
600
11,127
15,036
6,323
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
17
4 / 2 / 6
12,815
610
19,029
12,447
5,841
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
9
Kills
11
11
Deaths
9
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Ndgomnmn
Cerberus
5
2
6
4
L
Baron Samedi
Saint_Llothis
Baron Samedi
3
6
6
1
L
Sun Wukong
TruDjinn
Sun Wukong
4
2
4
3
W
2
5
8
1.2
L
2
3
7
1.83
W
Merlin
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,546
Damage
44,200
52,566
Taken
47,084
38,981
Mitigated
34,758
13,957
Healing
12,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Ndgomnmn
Cerberus
14,044
1,009
0
7,803
19,601
22,594
194
9,638
9,254
44,044
0
L
Baron Samedi
Saint_Llothis
Baron Samedi
16,216
1,400
2,073
7,404
21,656
15,798
20
12,876
8,780
61,618
0
L
Sun Wukong
TruDjinn
Sun Wukong
9,223
2,600
0
1,803
15,318
10,018
1,049
10,159
5,159
0
25,111
W
11,127
3,085
0
887
15,036
6,323
650
9,015
5,939
0
58,525
L
10,107
515
129
2,548
15,592
13,165
369
10,465
5,127
31,278
0
W
Merlin
19,029
1,704
562
2,798
12,447
5,841
1,164
8,859
3,455
66,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,386
Gold Earned
38,229
203
Minions Killed
257
4
Camps Cleared
10
1,056,858
Distance Traveled
1,100,014
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,810
610
81
4
2
381,953
3
L
Baron Samedi
12,461
593
106
5
3
332,474
3
L
Sun Wukong
12,988
618
50
2
1
356,358
1
W
Loki
12,604
600
64
3
7
374,278
6
L
Hades
11,937
568
47
2
0
368,026
7
W
Merlin
12,815
610
112
5
1
343,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role