Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Brianx321
Anubis
Level 79
God Stats
57W - 53L
1,561 SR
Queue Stats
282W - 258L
1,571 Elo+
Party 2
Cthulhu
Cthulhu
Locksoli
Cthulhu
Level 105
God Stats
160W - 96L
1,662 SR
Queue Stats
239W - 218L
1,601 Elo+
Solo
Artemis
Artemis
TheZigbot9000
Artemis
Level 85
God Stats
74W - 50L
1,636 SR
Queue Stats
355W - 347L
1,512 Elo+
Party 2
Ymir
Ymir
ragnolipse
Ymir
Level 105
God Stats
4W - 6L
1,543 SR
Queue Stats
82W - 76L
1,649 Elo+
Solo
Team Averages
Level 88
1,580 SR
1,567 Elo+

VS

Team Averages
Level 94
1,519 SR
1,605 Elo+
Thanatos
Thanatos
Arv1ne
Thanatos
Level 105
God Stats
0W - 2L
1,287 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
EZWNRhino
Izanami
Level 60
God Stats
0W - 1L
1,287 SR
Queue Stats
5W - 3L
1,701 Elo+
Party 1
Scylla
Scylla
Zeenoxe
Scylla
Level 121
God Stats
1W - 2L
1,797 SR
Queue Stats
77W - 61L
1,616 Elo+
Solo
Ares
Ares
bvfore
Ares
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
etyhdsfghfdghg
Gilgamesh
Level 88
God Stats
1W - 1L
1,727 SR
Queue Stats
1W - 2L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
10 / 1 / 3
8,744
673
6,268
7,817
3,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
Brianx321
Anubis
13
3 / 1 / 4
7,907
608
3,678
5,486
2,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Locksoli
Cthulhu
13
4 / 0 / 2
8,151
627
6,678
8,404
7,826
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
12
8 / 1 / 1
7,639
588
8,166
6,790
2,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 10
7,612
586
7,414
7,896
6,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arv1ne
Thanatos
11
3 / 6 / 2
7,052
542
3,785
11,415
2,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
EZWNRhino
Izanami
11
1 / 3 / 3
6,696
515
2,724
7,008
1,489
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Zeenoxe
Scylla
9
0 / 7 / 2
5,947
457
2,917
7,483
1,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
bvfore
Ares
8
1 / 5 / 1
5,688
438
3,030
10,696
2,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
etyhdsfghfdghg
Gilgamesh
10
0 / 5 / 0
5,572
429
5,432
8,822
3,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
26
Kills
5
5
Deaths
26
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
1
3
11.5
L
Thanatos
Arv1ne
Thanatos
3
6
2
0.67
W
Anubis
Brianx321
Anubis
3
1
4
5
L
Izanami
EZWNRhino
Izanami
1
3
3
0.83
W
Cthulhu
Locksoli
Cthulhu
4
0
2
5
W
Artemis
8
1
1
8.5
L
Scylla
Zeenoxe
Scylla
0
7
2
0.14
L
Ares
bvfore
Ares
1
5
1
0.3
L
Gilgamesh
etyhdsfghfdghg
Gilgamesh
0
5
0
0
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,204
Damage
17,888
36,393
Taken
45,424
22,807
Mitigated
11,784
22,671
Healing
15,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,268
2,390
0
9,765
7,817
3,523
0
558
7,167
0
58,426
L
Thanatos
Arv1ne
Thanatos
3,785
898
0
8,023
11,415
2,907
0
2,213
9,202
0
32,681
W
Anubis
Brianx321
Anubis
3,678
560
0
2,975
5,486
2,400
522
618
4,772
51,410
0
L
Izanami
EZWNRhino
Izanami
2,724
2,091
0
1,961
7,008
1,489
0
1,947
5,061
0
42,538
W
Cthulhu
Locksoli
Cthulhu
6,678
1,076
51
4,017
8,404
7,826
0
593
7,773
43,644
0
W
Artemis
8,166
4,219
0
3,942
6,790
2,514
0
2,048
4,742
0
44,172
L
Scylla
Zeenoxe
Scylla
2,917
166
0
652
7,483
1,243
0
3,429
4,054
22,898
0
L
Ares
bvfore
Ares
3,030
115
913
2,653
10,696
2,770
0
3,913
6,783
6,072
0
L
Gilgamesh
etyhdsfghfdghg
Gilgamesh
5,432
2,447
0
1,226
8,822
3,375
0
6,268
2,554
0
24,207
W
7,414
2,645
0
1,921
7,896
6,544
0
1,779
5,992
25,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,053
Gold Earned
30,955
399
Minions Killed
259
0
Camps Cleared
0
1,276,513
Distance Traveled
1,173,327
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,744
673
101
8
0
314,471
5
L
Thanatos
7,052
542
67
5
0
225,080
0
W
Anubis
7,907
608
94
7
0
238,692
3
L
Izanami
6,696
515
85
7
0
217,430
1
W
Cthulhu
8,151
627
99
8
0
243,577
0
W
Artemis
7,639
588
79
6
0
230,596
3
L
Scylla
5,947
457
49
4
0
239,920
3
L
Ares
5,688
438
9
1
0
235,127
1
L
Gilgamesh
5,572
429
49
4
0
255,770
0
W
Ymir
7,612
586
26
2
0
249,177
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role