Player Matchup

Neith
Neith
CUZZLEMYGUM
Neith
Level 29
God Stats
4W - 4L
1,748 SR
Queue Stats
154W - 140L
1,493 Elo+
Solo
Anubis
Anubis
Censui
Anubis
Level 27
God Stats
0W - 1L
1,743 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Hades
Hades
HighRezzy
Hades
Level 8
God Stats
2W - 3L
1,571 SR
Queue Stats
9W - 8L
1,383 Elo+
Solo
Artio
Artio
Kuruuki
Artio
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
47W - 45L
1,243 Elo+
Solo
Fenrir
Fenrir
filotimoWarrior
Fenrir
Level 28
God Stats
13W - 14L
1,335 SR
Queue Stats
177W - 177L
1,446 Elo+
Solo
Team Averages
Level 24
1,579 SR
1,413 Elo+

VS

Team Averages
Level 34
1,584 SR
1,459 Elo+
Janus
Janus
Fereran
Janus
Level 38
God Stats
1W - 3L
1,612 SR
Queue Stats
7W - 8L
1,519 Elo+
Party 1
Ullr
Ullr
GAVtheDEMONIC
Ullr
Level 91
God Stats
1W - 0L
1,649 SR
Queue Stats
20W - 25L
1,535 Elo+
Party 1
Aphrodite
Aphrodite
LogicAndRaisin
Aphrodite
Level 11
God Stats
6W - 0L
1,958 SR
Queue Stats
7W - 6L
1,571 Elo+
Party 1
Gilgamesh
Gilgamesh
Thegoodofblood
Gilgamesh
Level 5
God Stats
1W - 2L
1,200 SR
Queue Stats
3W - 3L
1,172 Elo+
Solo
Loki
Loki
ǂShedATyrǂ
Loki
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 1
12,419
621
6,975
8,326
3,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
Censui
Anubis
15
3 / 11 / 2
9,507
475
10,271
15,693
5,779
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hades
HighRezzy
Hades
15
5 / 9 / 3
10,175
509
12,330
18,793
8,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
Kuruuki
Artio
11
3 / 9 / 0
8,043
402
2,137
18,050
14,066
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 11 / 5
9,476
474
5,837
17,999
5,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fereran
Janus
18
6 / 2 / 6
11,784
589
5,858
7,913
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
18 / 5 / 9
12,557
628
24,977
16,682
5,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
LogicAndRaisin
Aphrodite
16
3 / 4 / 22
10,795
540
6,883
12,164
6,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Thegoodofblood
Gilgamesh
15
0 / 3 / 5
9,302
465
2,021
9,083
6,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
14 / 3 / 7
12,321
616
18,335
14,408
4,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
90
17
Kills
41
41
Deaths
17
11
Assists
49
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
L
Anubis
Censui
Anubis
3
11
2
0.36
W
Janus
Fereran
Janus
6
2
6
4.5
W
18
5
9
4.5
L
Hades
HighRezzy
Hades
5
9
3
0.72
L
Artio
Kuruuki
Artio
3
9
0
0.33
W
Aphrodite
LogicAndRaisin
Aphrodite
3
4
22
3.5
W
Gilgamesh
Thegoodofblood
Gilgamesh
0
3
5
0.83
L
3
11
5
0.5
W
14
3
7
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,550
Damage
58,074
78,861
Taken
60,250
36,195
Mitigated
25,922
17,422
Healing
19,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,975
1,787
0
4,712
8,326
3,185
1,700
0
8,326
0
104,326
L
Anubis
Censui
Anubis
10,271
886
0
3,271
15,693
5,779
1,513
1,476
14,217
52,590
0
W
Janus
Fereran
Janus
5,858
554
103
1,574
7,913
2,538
104
3,325
4,588
74,281
0
W
24,977
11,627
0
785
16,682
5,271
2,021
6,524
10,158
0
109,125
L
Hades
HighRezzy
Hades
12,330
554
81
5,479
18,793
8,013
348
5,440
13,140
57,643
0
L
Artio
Kuruuki
Artio
2,137
294
85
2,791
18,050
14,066
314
4,053
13,901
20,208
0
W
Aphrodite
LogicAndRaisin
Aphrodite
6,883
2,015
5,937
6,782
12,164
6,745
794
7,924
4,240
26,307
0
W
Gilgamesh
Thegoodofblood
Gilgamesh
2,021
312
0
1,197
9,083
6,673
922
3,012
6,071
0
36,147
L
5,837
1,028
0
1,003
17,999
5,152
0
1,423
16,536
0
55,489
W
18,335
6,466
0
3,036
14,408
4,695
0
4,013
10,395
0
91,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,620
Gold Earned
56,759
513
Minions Killed
532
0
Camps Cleared
0
1,759,106
Distance Traveled
2,035,166
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,419
621
208
10
0
366,406
2
L
Anubis
9,507
475
85
4
0
313,717
3
W
Janus
11,784
589
142
7
0
441,923
4
W
Ullr
12,557
628
154
8
0
368,298
1
L
Hades
10,175
509
100
5
0
333,436
7
L
Artio
8,043
402
28
1
0
383,085
1
W
Aphrodite
10,795
540
34
2
0
368,688
1
W
Gilgamesh
9,302
465
80
4
0
388,157
1
L
Fenrir
9,476
474
92
5
0
362,462
0
W
Loki
12,321
616
122
6
0
468,100
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role