Player Matchup

Baron Samedi
Baron Samedi
Endless__Agony_
Baron Samedi
Level 32
God Stats
6W - 5L
1,585 SR
Queue Stats
26W - 31L
1,504 Elo+
Solo
Nemesis
Nemesis
Fizzlh
Nemesis
Level 38
God Stats
4W - 3L
1,783 SR
Queue Stats
83W - 78L
1,553 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Garrett1260
Morgan Le Fay
Level 120
God Stats
0W - 3L
1,189 SR
Queue Stats
102W - 75L
1,508 Elo+
Party 1
Gilgamesh
Gilgamesh
Heroic Asmf
Gilgamesh
Level 5
God Stats
2W - 2L
1,648 SR
Queue Stats
5W - 2L
1,719 Elo+
Party 1
Skadi
Skadi
P0TAT0 LORD
Skadi
Level 56
God Stats
16W - 10L
1,669 SR
Queue Stats
36W - 22L
1,589 Elo+
Party 1
Team Averages
Level 50
1,575 SR
1,575 Elo+

VS

Team Averages
Level 102
1,648 SR
1,499 Elo+
Sylvanus
Sylvanus
CF HavoKz
Sylvanus
Level 132
God Stats
3W - 0L
1,744 SR
Queue Stats
13W - 14L
1,421 Elo+
Party 2
Danzaburou
Danzaburou
Kickmy ace ace
Danzaburou
Level 157
God Stats
24W - 11L
1,692 SR
Queue Stats
349W - 347L
1,491 Elo+
Party 2
Chaac
Chaac
PERCaLeez
Chaac
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
80W - 48L
1,554 Elo+
Party 2
Kukulkan
Kukulkan
Plagu3dProphet
Kukulkan
Level 156
God Stats
22W - 23L
1,579 SR
Queue Stats
500W - 476L
1,498 Elo+
Party 2
Set
Set
handsome-foot917
Set
Level 36
God Stats
14W - 8L
1,728 SR
Queue Stats
151W - 139L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Endless__Agony_
Baron Samedi
12
1 / 3 / 2
7,631
477
3,518
9,617
3,311
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Fizzlh
Nemesis
12
0 / 5 / 4
7,536
471
3,656
12,804
4,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Garrett1260
Morgan Le Fay
13
4 / 5 / 0
8,305
519
4,809
9,338
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Heroic Asmf
Gilgamesh
12
3 / 5 / 3
8,028
502
11,866
17,502
15,323
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 5 / 2
6,477
405
3,883
9,156
2,061
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CF HavoKz
Sylvanus
12
2 / 1 / 6
8,044
503
3,463
11,407
12,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Kickmy ace ace
Danzaburou
14
1 / 2 / 3
8,289
518
5,455
6,633
2,350
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
PERCaLeez
Chaac
15
5 / 1 / 9
9,310
582
8,146
16,378
9,502
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
15
5 / 3 / 8
9,589
599
7,436
8,261
3,636
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
10 / 1 / 6
10,784
674
14,863
12,719
6,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
8
Kills
23
23
Deaths
8
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CF HavoKz
Sylvanus
2
1
6
5
L
Baron Samedi
Endless__Agony_
Baron Samedi
1
3
2
0.67
L
Nemesis
Fizzlh
Nemesis
0
5
4
0.4
L
Morgan Le Fay
Garrett1260
Morgan Le Fay
4
5
0
0.8
L
Gilgamesh
Heroic Asmf
Gilgamesh
3
5
3
0.9
W
Danzaburou
Kickmy ace ace
Danzaburou
1
2
3
1.25
L
0
5
2
0.2
W
Chaac
PERCaLeez
Chaac
5
1
9
9.5
W
Kukulkan
5
3
8
3
W
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,732
Damage
39,363
58,417
Taken
55,398
28,671
Mitigated
35,249
17,292
Healing
24,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CF HavoKz
Sylvanus
3,463
545
2,855
5,308
11,407
12,958
219
3,228
8,179
14,526
0
L
Baron Samedi
Endless__Agony_
Baron Samedi
3,518
229
1,254
3,058
9,617
3,311
0
1,417
8,200
35,731
0
L
Nemesis
Fizzlh
Nemesis
3,656
1,309
0
4,842
12,804
4,873
0
2,120
10,684
0
47,245
L
Morgan Le Fay
Garrett1260
Morgan Le Fay
4,809
489
78
1,340
9,338
3,103
0
1,891
7,447
41,991
0
L
Gilgamesh
Heroic Asmf
Gilgamesh
11,866
1,927
0
4,694
17,502
15,323
0
3,826
13,676
1,889
32,583
W
Danzaburou
Kickmy ace ace
Danzaburou
5,455
959
0
699
6,633
2,350
2,891
1,909
4,724
0
60,476
L
3,883
1,590
771
1,255
9,156
2,061
0
1,645
7,511
0
31,328
W
Chaac
PERCaLeez
Chaac
8,146
988
0
6,569
16,378
9,502
902
682
15,696
0
43,603
W
Kukulkan
7,436
75
0
1,202
8,261
3,636
1,111
2,063
6,198
64,560
0
W
14,863
5,234
0
7,971
12,719
6,803
205
1,602
11,117
0
86,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,977
Gold Earned
46,016
345
Minions Killed
521
0
Camps Cleared
0
1,503,324
Distance Traveled
1,560,362
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,044
503
32
2
0
275,597
4
L
Baron Samedi
7,631
477
72
5
0
280,591
3
L
Nemesis
7,536
471
86
5
0
353,003
2
L
Morgan Le Fay
8,305
519
64
4
0
258,047
0
L
Gilgamesh
8,028
502
60
4
0
304,761
1
W
Danzaburou
8,289
518
120
8
0
255,645
2
L
Skadi
6,477
405
63
4
0
306,922
1
W
Chaac
9,310
582
78
5
0
367,303
6
W
Kukulkan
9,589
599
133
8
0
320,212
5
W
Set
10,784
674
158
10
0
341,605
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role