Player Matchup

Merlin
Merlin
EdsonMaher
Merlin
Level 126
God Stats
10W - 5L
1,659 SR
Queue Stats
396W - 324L
1,625 Elo+
Party 2
Skadi
Skadi
Jabbs uwu
Skadi
Level 116
God Stats
33W - 20L
1,649 SR
Queue Stats
557W - 468L
1,587 Elo+
Party 2
Ganesha
Ganesha
Jbalvinmen
Ganesha
Level 57
God Stats
4W - 3L
1,531 SR
Queue Stats
283W - 163L
1,618 Elo+
Party 2
Nemesis
Nemesis
Mono00k
Nemesis
Level 109
God Stats
6W - 5L
1,553 SR
Queue Stats
328W - 215L
1,636 Elo+
Party 2
Vamana
Vamana
TonyMoreno_1
Vamana
Level 59
God Stats
0W - 2L
1,217 SR
Queue Stats
205W - 240L
1,350 Elo+
Solo
Team Averages
Level 93
1,522 SR
1,563 Elo+

VS

Team Averages
Level 87
1,613 SR
1,456 Elo+
Cerberus
Cerberus
 
Cerberus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Chaoscat2001
Thanatos
Level 69
God Stats
13W - 5L
1,725 SR
Queue Stats
153W - 200L
1,423 Elo+
Party 1
Izanami
Izanami
Sevans5642
Izanami
Level 88
God Stats
3W - 0L
1,821 SR
Queue Stats
15W - 6L
1,509 Elo+
Solo
Ao Kuang
Ao Kuang
Sykous
Ao Kuang
Level 64
God Stats
13W - 9L
1,526 SR
Queue Stats
124W - 172L
1,412 Elo+
Party 1
Nox
Nox
XxWaWiSxX
Nox
Level 90
God Stats
55W - 54L
1,492 SR
Queue Stats
494W - 534L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EdsonMaher
Merlin
11
3 / 2 / 0
6,158
616
3,666
3,564
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Jabbs uwu
Skadi
9
6 / 3 / 0
5,973
597
6,726
5,838
1,433
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Jbalvinmen
Ganesha
8
0 / 1 / 7
5,469
547
2,294
5,980
4,059
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Mono00k
Nemesis
9
2 / 3 / 2
5,522
552
4,984
7,485
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vamana
6
0 / 2 / 0
4,305
431
2,070
4,089
2,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 2 / 2
5,199
520
2,607
6,197
3,706
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
Chaoscat2001
Thanatos
10
4 / 1 / 1
6,095
610
5,443
7,218
2,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Izanami
Sevans5642
Izanami
8
1 / 4 / 2
5,295
530
1,698
5,307
1,208
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Sykous
Ao Kuang
10
3 / 3 / 2
6,128
613
5,106
6,542
2,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
2 / 1 / 2
6,321
632
3,369
4,991
1,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
11
Kills
11
11
Deaths
11
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
2
2
1
W
Thanatos
Chaoscat2001
Thanatos
4
1
1
4.5
L
Merlin
EdsonMaher
Merlin
3
2
0
1.5
L
Skadi
Jabbs uwu
Skadi
6
3
0
2
L
Ganesha
Jbalvinmen
Ganesha
0
1
7
3.5
L
Nemesis
Mono00k
Nemesis
2
3
2
1
W
Izanami
Sevans5642
Izanami
1
4
2
0.5
W
Ao Kuang
Sykous
Ao Kuang
3
3
2
1.33
L
Vamana
0
2
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,740
Damage
18,223
26,956
Taken
30,255
11,307
Mitigated
11,265
5,625
Healing
12,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,607
396
0
1,510
6,197
3,706
104
263
5,934
17,218
0
W
Thanatos
Chaoscat2001
Thanatos
5,443
1,195
0
6,105
7,218
2,413
0
1,768
5,360
0
31,140
L
Merlin
EdsonMaher
Merlin
3,666
423
0
401
3,564
1,248
0
655
2,909
38,239
0
L
Skadi
Jabbs uwu
Skadi
6,726
4,442
0
1,092
5,838
1,433
0
2,276
3,562
0
27,733
L
Ganesha
Jbalvinmen
Ganesha
2,294
574
0
1,319
5,980
4,059
0
1,498
4,482
11,200
0
L
Nemesis
Mono00k
Nemesis
4,984
2,456
0
1,808
7,485
2,364
0
3,613
3,872
0
22,503
W
Izanami
Sevans5642
Izanami
1,698
1,491
0
262
5,307
1,208
0
1,040
4,267
0
28,405
W
Ao Kuang
Sykous
Ao Kuang
5,106
1,730
0
2,774
6,542
2,348
624
1,306
5,189
20,780
5,086
L
Vamana
2,070
877
0
1,005
4,089
2,203
0
2,452
1,637
0
11,431
W
3,369
508
0
1,444
4,991
1,590
615
1,290
3,545
34,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,427
Gold Earned
29,038
224
Minions Killed
292
0
Camps Cleared
0
868,797
Distance Traveled
965,106
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,199
520
53
5
0
188,560
2
W
Thanatos
6,095
610
58
6
0
229,289
2
L
Merlin
6,158
616
92
9
0
176,786
3
L
Skadi
5,973
597
58
6
0
169,978
2
L
Ganesha
5,469
547
0
0
0
191,926
3
L
Nemesis
5,522
552
45
5
0
228,856
3
W
Izanami
5,295
530
55
6
0
164,110
1
W
Ao Kuang
6,128
613
57
6
0
186,955
1
L
Vamana
4,305
431
29
3
0
101,251
1
W
Nox
6,321
632
69
7
0
196,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role