Player Matchup

Set
Set
 
Set
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Bil Libby
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,533 Elo+
Solo
Team Averages
Level 85
1,500 SR
1,511 Elo+

VS

Team Averages
Level 113
1,476 SR
1,496 Elo+
Ymir
Ymir
DZLuna
Ymir
Level 25
God Stats
14W - 11L
1,402 SR
Queue Stats
121W - 81L
1,458 Elo+
Party 1
Ra
Ra
Julio53
Ra
Level 156
God Stats
4W - 1L
1,546 SR
Queue Stats
84W - 108L
1,428 Elo+
Party 1
Cernunnos
Cernunnos
ZEROREYGAN
Cernunnos
Level 157
God Stats
5W - 4L
1,479 SR
Queue Stats
188W - 136L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
1 / 4 / 3
7,792
649
4,208
7,755
4,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
 
Achilles
12
2 / 3 / 1
7,671
639
8,168
12,235
10,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Bil Libby
Merlin
12
1 / 2 / 3
8,009
667
10,782
7,321
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DZLuna
Ymir
11
0 / 1 / 4
7,341
612
2,146
9,526
7,651
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
2 / 1 / 6
8,477
706
5,070
4,840
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
ZEROREYGAN
Cernunnos
14
7 / 2 / 1
9,341
778
14,035
11,552
4,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
4
Kills
9
9
Deaths
4
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
4
3
0.63
L
Achilles
 
Achilles
2
3
1
0.83
L
Merlin
Bil Libby
Merlin
1
2
3
1.25
W
Ymir
DZLuna
Ymir
0
1
4
2
W
2
1
6
5
W
Cernunnos
ZEROREYGAN
Cernunnos
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,158
Damage
21,251
27,311
Taken
25,918
16,521
Mitigated
13,840
5,003
Healing
5,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,208
1,133
0
878
7,755
4,026
0
2,151
5,502
0
21,740
L
Achilles
 
Achilles
8,168
1,011
0
3,060
12,235
10,411
0
3,180
8,753
0
17,911
L
Merlin
Bil Libby
Merlin
10,782
526
70
995
7,321
2,084
0
1,634
5,567
34,538
0
W
Ymir
DZLuna
Ymir
2,146
163
0
116
9,526
7,651
0
4,929
4,065
4,883
0
W
5,070
449
1,839
1,022
4,840
1,590
194
1,654
2,993
32,142
0
W
Cernunnos
ZEROREYGAN
Cernunnos
14,035
7,337
0
3,020
11,552
4,599
1,148
4,422
6,739
0
37,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,472
Gold Earned
25,159
134
Minions Killed
148
4
Camps Cleared
6
698,816
Distance Traveled
639,335
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,792
649
40
3
2
234,564
0
L
Achilles
7,671
639
23
2
0
245,377
5
L
Merlin
8,009
667
71
6
2
218,875
3
W
Ymir
7,341
612
7
1
1
209,160
3
W
Ra
8,477
706
88
7
0
226,048
4
W
Cernunnos
9,341
778
53
4
5
204,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role