Player Matchup

Jormungandr
Jormungandr
E-nvii
Jormungandr
Level 8
God Stats
5W - 5L
1,426 SR
Queue Stats
6W - 9L
1,342 Elo+
Party 2
Kali
Kali
Jayrunit
Kali
Level 13
God Stats
4W - 10L
1,278 SR
Queue Stats
214W - 250L
1,343 Elo+
Solo
Merlin
Merlin
MAJD-king1g
Merlin
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,368 Elo+
Solo
Cu Chulainn
Cu Chulainn
SirWilliam420
Cu Chulainn
Level 16
God Stats
13W - 9L
1,388 SR
Queue Stats
21W - 32L
1,272 Elo+
Solo
Loki
Loki
Yohamonaz-
Loki
Level 15
God Stats
5W - 4L
1,510 SR
Queue Stats
15W - 21L
1,322 Elo+
Party 2
Team Averages
Level 12
1,420 SR
1,330 Elo+

VS

Team Averages
Level 23
1,438 SR
1,437 Elo+
Olorun
Olorun
A7XRedAugust96
Olorun
Level 31
God Stats
1W - 3L
1,149 SR
Queue Stats
10W - 19L
1,246 Elo+
Solo
Ymir
Ymir
COCHO021101
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 55L
1,497 Elo+
Party 1
Izanami
Izanami
MoiTaylor
Izanami
Level 15
God Stats
31W - 33L
1,480 SR
Queue Stats
55W - 53L
1,467 Elo+
Party 1
Guan Yu
Guan Yu
PsykerWulfen
Guan Yu
Level 23
God Stats
11W - 7L
1,468 SR
Queue Stats
60W - 45L
1,471 Elo+
Party 1
Nox
Nox
monada-critica
Nox
Level 17
God Stats
11W - 6L
1,595 SR
Queue Stats
46W - 34L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
E-nvii
Jormungandr
17
1 / 7 / 2
11,152
858
12,897
20,801
13,470
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kali
17
0 / 5 / 1
10,345
796
4,868
12,767
4,659
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
18
0 / 10 / 1
10,952
842
11,484
18,946
6,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
SirWilliam420
Cu Chulainn
17
2 / 10 / 0
11,840
911
13,241
30,481
18,507
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
0 / 5 / 3
11,399
877
8,228
14,455
8,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

9

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 23
12,309
947
19,535
6,454
3,116
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
9 / 1 / 20
13,817
1,063
13,812
16,662
22,263
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
MoiTaylor
Izanami
20
9 / 1 / 21
13,705
1,054
26,646
12,308
5,893
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
PsykerWulfen
Guan Yu
20
6 / 1 / 22
12,726
979
11,959
14,621
18,185
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
10 / 0 / 19
14,413
1,109
20,525
8,103
4,865
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
142
3
Kills
37
37
Deaths
3
7
Assists
105
Player
Kills
Deaths
Assists
KDA
W
3
0
23
14.5
W
9
1
20
19
L
Jormungandr
E-nvii
Jormungandr
1
7
2
0.29
L
Kali
0
5
1
0.1
L
Merlin
0
10
1
0.05
W
Izanami
MoiTaylor
Izanami
9
1
21
19.5
W
Guan Yu
PsykerWulfen
Guan Yu
6
1
22
17
L
Cu Chulainn
SirWilliam420
Cu Chulainn
2
10
0
0.2
L
0
5
3
0.3
W
10
0
19
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,718
Damage
92,477
97,450
Taken
58,148
51,020
Mitigated
54,322
3,231
Healing
9,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,535
11,501
688
1,074
6,454
3,116
0
3,279
3,175
37,538
0
W
13,812
1,435
0
0
16,662
22,263
0
8,297
8,365
38,696
0
L
Jormungandr
E-nvii
Jormungandr
12,897
3,669
49
1,423
20,801
13,470
0
12,068
8,733
41,887
0
L
Kali
4,868
3,038
0
921
12,767
4,659
0
6,165
6,602
0
11,145
L
Merlin
11,484
2,020
0
429
18,946
6,327
0
10,397
8,549
24,897
0
W
Izanami
MoiTaylor
Izanami
26,646
16,402
0
0
12,308
5,893
0
4,902
7,406
0
53,347
W
Guan Yu
PsykerWulfen
Guan Yu
11,959
2,480
2,528
3,755
14,621
18,185
0
4,840
8,891
0
14,785
L
Cu Chulainn
SirWilliam420
Cu Chulainn
13,241
2,261
0
0
30,481
18,507
0
16,786
13,695
8,939
31,156
L
8,228
3,484
0
409
14,455
8,057
0
8,456
5,999
0
29,870
W
20,525
1,063
121
1,674
8,103
4,865
0
5,389
2,714
36,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,688
Gold Earned
66,970
214
Minions Killed
228
5
Camps Cleared
5
1,061,498
Distance Traveled
1,291,903
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,309
947
33
3
0
244,580
0
W
Ymir
13,817
1,063
59
5
3
231,931
0
L
Jormungandr
11,152
858
58
4
0
191,897
0
L
Kali
10,345
796
18
1
2
150,794
2
L
Merlin
10,952
842
15
1
0
219,640
1
W
Izanami
13,705
1,054
87
7
2
255,883
0
W
Guan Yu
12,726
979
8
1
0
290,864
0
L
Cu Chulainn
11,840
911
76
6
1
214,976
1
L
Loki
11,399
877
47
4
2
284,191
0
W
Nox
14,413
1,109
41
3
0
268,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role