Player Matchup

Persephone
Persephone
 
Persephone
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
DrkabyssJustice
Ne Zha
Level 105
God Stats
1W - 2L
1,703 SR
Queue Stats
148W - 144L
1,481 Elo+
Party 1
Skadi
Skadi
MilesGaming52
Skadi
Level 109
God Stats
1W - 1L
1,528 SR
Queue Stats
86W - 102L
1,449 Elo+
Party 2
Chaac
Chaac
RiverDonk
Chaac
Level 126
God Stats
8W - 7L
1,556 SR
Queue Stats
539W - 577L
1,449 Elo+
Party 2
Team Averages
Level 116
1,558 SR
1,476 Elo+

VS

Team Averages
Level 90
1,561 SR
1,472 Elo+
Fenrir
Fenrir
CornGmR
Fenrir
Level 127
God Stats
1W - 0L
1,745 SR
Queue Stats
14W - 21L
1,407 Elo+
Solo
Hachiman
Hachiman
GoV Death
Hachiman
Level 104
God Stats
2W - 2L
1,427 SR
Queue Stats
263W - 232L
1,488 Elo+
Party 3
Vulcan
Vulcan
GoV Risky
Vulcan
Level 27
God Stats
4W - 0L
1,846 SR
Queue Stats
94W - 101L
1,406 Elo+
Party 3
Chaac
Chaac
GoV SIL3NT
Chaac
Level 121
God Stats
8W - 2L
1,625 SR
Queue Stats
199W - 161L
1,566 Elo+
Party 3
Zeus
Zeus
GreatDreamer784
Zeus
Level 69
God Stats
1W - 4L
1,160 SR
Queue Stats
303W - 302L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
8 / 2 / 9
11,219
935
21,156
10,859
5,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
 
Ares
16
2 / 5 / 15
9,800
817
8,392
17,140
21,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 9 / 9
8,066
672
5,522
11,704
5,554
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 6 / 10
9,106
759
11,256
12,251
5,417
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
RiverDonk
Chaac
18
5 / 4 / 12
10,489
874
13,097
16,273
25,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CornGmR
Fenrir
18
10 / 5 / 11
11,196
933
9,797
15,810
12,841
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
GoV Death
Hachiman
18
7 / 4 / 14
11,056
921
13,109
10,619
4,456
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
GoV Risky
Vulcan
14
0 / 5 / 12
8,288
691
5,469
10,107
7,498
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
18
5 / 3 / 17
10,399
867
16,533
22,556
32,871
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
5 / 3 / 18
10,754
896
13,832
9,297
3,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
99
20
Kills
27
26
Deaths
20
55
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
8
2
9
6.25
L
Ares
 
Ares
2
5
15
1.9
W
Fenrir
CornGmR
Fenrir
10
5
11
3.1
L
1
9
9
0.61
W
Hachiman
GoV Death
Hachiman
7
4
14
3.5
W
Vulcan
GoV Risky
Vulcan
0
5
12
1.2
W
Chaac
5
3
17
4.5
W
5
3
18
4.67
L
4
6
10
1.5
L
Chaac
RiverDonk
Chaac
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,423
Damage
58,740
68,227
Taken
68,389
62,855
Mitigated
61,529
16,270
Healing
28,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
21,156
370
920
2,052
10,859
5,224
777
2,561
8,061
50,386
0
L
Ares
 
Ares
8,392
733
946
1,718
17,140
21,294
683
4,706
11,922
11,079
0
W
Fenrir
CornGmR
Fenrir
9,797
3,514
2,125
4,630
15,810
12,841
405
6,556
8,971
0
15,582
L
5,522
1,767
831
839
11,704
5,554
350
2,640
8,783
0
11,711
W
Hachiman
GoV Death
Hachiman
13,109
6,359
2,286
1,295
10,619
4,456
2,706
5,030
5,233
0
26,842
W
Vulcan
GoV Risky
Vulcan
5,469
2,392
927
2,133
10,107
7,498
249
4,684
5,146
10,083
0
W
Chaac
16,533
1,565
3,197
9,122
22,556
32,871
488
7,609
14,413
0
30,561
W
13,832
973
1,380
1,376
9,297
3,863
1,309
5,994
3,165
38,659
0
L
11,256
4,646
1,162
2,001
12,251
5,417
595
2,552
9,517
0
20,441
L
Chaac
RiverDonk
Chaac
13,097
633
741
5,060
16,273
25,366
615
6,841
9,169
1,076
20,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,680
Gold Earned
51,693
138
Minions Killed
129
0
Camps Cleared
0
1,032,238
Distance Traveled
1,140,707
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,219
935
72
6
0
233,428
0
L
Ares
9,800
817
6
1
0
199,129
2
W
Fenrir
11,196
933
13
1
0
235,798
1
L
Ne Zha
8,066
672
6
1
0
156,521
0
W
Hachiman
11,056
921
41
3
0
218,038
2
W
Vulcan
8,288
691
7
1
0
205,207
0
W
Chaac
10,399
867
25
2
0
259,699
1
W
Zeus
10,754
896
43
4
0
221,965
0
L
Skadi
9,106
759
27
2
0
197,064
0
L
Chaac
10,489
874
27
2
0
246,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role