Player Matchup

Tyr
Tyr
TheHighFlyMC
Tyr
Level 124
God Stats
7W - 11L
1,433 SR
Queue Stats
645W - 671L
1,501 Elo+
Solo
Nu Wa
Nu Wa
WUzuluu
Nu Wa
Level 160
God Stats
7W - 6L
1,597 SR
Queue Stats
280W - 211L
1,583 Elo+
Solo
Nemesis
Nemesis
super_daydream3
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,410 Elo+
Solo
Team Averages
Level 98
1,510 SR
1,498 Elo+

VS

Team Averages
Level 80
1,385 SR
1,375 Elo+
Cthulhu
Cthulhu
HisarI83
Cthulhu
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 300L
1,528 Elo+
Solo
Skadi
Skadi
LethalNiceCheeks
Skadi
Level 68
God Stats
0W - 1L
1,474 SR
Queue Stats
184W - 337L
1,268 Elo+
Solo
Nox
Nox
SEROLLO27-90s
Nox
Level 15
God Stats
1W - 7L
1,180 SR
Queue Stats
66W - 110L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 5
8,139
814
6,696
10,200
9,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
WUzuluu
Nu Wa
13
4 / 0 / 6
7,800
780
10,670
4,360
3,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 4 / 0
6,945
695
2,927
7,847
2,852
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HisarI83
Cthulhu
11
3 / 1 / 1
7,050
705
7,536
10,973
8,681
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 3 / 4
6,530
653
4,788
8,038
2,611
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 7 / 2
6,527
653
3,596
6,746
2,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
11
Kills
4
4
Deaths
11
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
HisarI83
Cthulhu
3
1
1
3.5
L
0
3
4
0.67
L
1
7
2
0.29
W
5
0
5
7.5
W
Nu Wa
WUzuluu
Nu Wa
4
0
6
7
W
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,293
Damage
15,920
22,407
Taken
25,757
14,973
Mitigated
13,471
7,567
Healing
1,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
HisarI83
Cthulhu
7,536
723
67
250
10,973
8,681
0
4,225
6,748
23,987
0
L
4,788
2,059
0
279
8,038
2,611
381
2,728
5,310
0
18,309
L
3,596
433
432
574
6,746
2,179
294
3,029
3,717
8,302
0
W
6,696
1,034
0
5,347
10,200
9,116
377
4,258
5,942
122
15,716
W
Nu Wa
WUzuluu
Nu Wa
10,670
3,635
0
1,653
4,360
3,005
371
2,358
2,002
30,994
4,138
W
2,927
1,071
0
567
7,847
2,852
195
4,982
2,865
0
8,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,884
Gold Earned
20,107
101
Minions Killed
86
7
Camps Cleared
1
588,634
Distance Traveled
553,648
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,050
705
42
4
1
194,487
0
L
Skadi
6,530
653
34
3
0
177,324
2
L
Nox
6,527
653
10
1
0
181,837
0
W
Tyr
8,139
814
23
2
0
189,858
1
W
Nu Wa
7,800
780
65
7
7
193,669
4
W
Nemesis
6,945
695
13
1
0
205,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role