Player Matchup

Kumbhakarna
Kumbhakarna
Muntumbo
Kumbhakarna
Level 5
God Stats
0W - 1L
1,306 SR
Queue Stats
30W - 30L
1,200 Elo+
Party 2
Thanatos
Thanatos
Noshiii
Thanatos
Level 125
God Stats
2W - 3L
1,332 SR
Queue Stats
260W - 236L
1,505 Elo+
Party 2
Artemis
Artemis
sus_man977
Artemis
Level 12
God Stats
1W - 1L
1,711 SR
Queue Stats
15W - 15L
1,510 Elo+
Party 1
Olorun
Olorun
ucxn
Olorun
Level 45
God Stats
0W - 1L
1,298 SR
Queue Stats
28W - 27L
1,242 Elo+
Party 2
Guan Yu
Guan Yu
wolfgod9966
Guan Yu
Level 119
God Stats
2W - 7L
1,515 SR
Queue Stats
98W - 108L
1,419 Elo+
Party 1
Team Averages
Level 61
1,432 SR
1,375 Elo+

VS

Team Averages
Level 45
1,499 SR
1,437 Elo+
Izanami
Izanami
JaeRemi
Izanami
Level 37
God Stats
6W - 4L
1,464 SR
Queue Stats
81W - 80L
1,444 Elo+
Party 3
Bellona
Bellona
KhaosRuin32
Bellona
Level 18
God Stats
14W - 15L
1,445 SR
Queue Stats
21W - 27L
1,374 Elo+
Party 3
Bastet
Bastet
Thinkenstein
Bastet
Level 78
God Stats
2W - 2L
1,572 SR
Queue Stats
249W - 242L
1,500 Elo+
Party 3
Tiamat
Tiamat
aIIstarbear
Tiamat
Level 67
God Stats
1W - 3L
1,310 SR
Queue Stats
188W - 173L
1,511 Elo+
Party 3
Ymir
Ymir
ttv-Kenz890
Ymir
Level 27
God Stats
3W - 0L
1,705 SR
Queue Stats
40W - 52L
1,354 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Muntumbo
Kumbhakarna
10
0 / 9 / 7
6,693
394
1,367
16,729
9,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
Noshiii
Thanatos
16
7 / 7 / 6
9,860
580
15,506
15,147
5,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
sus_man977
Artemis
15
4 / 2 / 4
8,640
508
6,089
9,027
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
ucxn
Olorun
14
3 / 7 / 9
8,671
510
6,458
14,695
4,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
wolfgod9966
Guan Yu
13
4 / 3 / 4
8,380
493
5,801
12,025
9,512
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JaeRemi
Izanami
15
9 / 3 / 7
10,182
599
10,047
8,524
2,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
KhaosRuin32
Bellona
15
4 / 5 / 5
10,139
596
8,656
13,768
10,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
17
7 / 2 / 5
10,659
627
8,456
10,168
4,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
15
6 / 5 / 7
10,062
592
16,305
11,159
5,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
2 / 3 / 11
9,042
532
5,893
11,659
11,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
63
18
Kills
28
28
Deaths
18
30
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Izanami
JaeRemi
Izanami
9
3
7
4.17
W
Bellona
KhaosRuin32
Bellona
4
5
5
1.3
L
Kumbhakarna
Muntumbo
Kumbhakarna
0
9
7
0.39
L
Thanatos
Noshiii
Thanatos
7
7
6
1.43
W
Bastet
7
2
5
4.75
W
Tiamat
6
5
7
1.9
L
Artemis
sus_man977
Artemis
4
2
4
3
W
2
3
11
2.5
L
Olorun
ucxn
Olorun
3
7
9
1.07
L
Guan Yu
wolfgod9966
Guan Yu
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,221
Damage
49,357
67,623
Taken
55,278
31,322
Mitigated
33,716
21,347
Healing
11,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
JaeRemi
Izanami
10,047
6,361
0
1,068
8,524
2,142
2,410
554
7,970
0
65,503
W
Bellona
KhaosRuin32
Bellona
8,656
2,799
0
3,525
13,768
10,332
2,296
1,965
11,803
0
44,450
L
Kumbhakarna
Muntumbo
Kumbhakarna
1,367
378
0
610
16,729
9,114
0
5,646
11,083
10,661
0
L
Thanatos
Noshiii
Thanatos
15,506
6,395
0
8,977
15,147
5,776
0
5,084
10,063
0
66,012
W
Bastet
8,456
3,397
0
1,887
10,168
4,247
2,389
1,178
8,990
0
74,548
W
Tiamat
16,305
728
0
2,932
11,159
5,984
498
3,381
7,778
66,350
0
L
Artemis
sus_man977
Artemis
6,089
3,123
0
2,401
9,027
2,654
996
1,991
7,036
0
51,658
W
5,893
413
0
1,881
11,659
11,011
121
2,276
9,383
20,899
0
L
Olorun
ucxn
Olorun
6,458
2,978
1,006
4,494
14,695
4,266
1,072
7,825
6,870
46,401
0
L
Guan Yu
wolfgod9966
Guan Yu
5,801
222
521
3,338
12,025
9,512
254
1,652
10,373
5,065
25,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,244
Gold Earned
50,084
398
Minions Killed
449
0
Camps Cleared
0
1,511,628
Distance Traveled
1,569,517
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,182
599
107
6
0
282,221
1
W
Bellona
10,139
596
96
6
0
326,779
0
L
Kumbhakarna
6,693
394
15
1
0
288,928
0
L
Thanatos
9,860
580
101
6
0
304,265
1
W
Bastet
10,659
627
114
7
0
370,611
0
W
Tiamat
10,062
592
100
6
0
303,441
5
L
Artemis
8,640
508
102
6
0
300,773
0
W
Ymir
9,042
532
32
2
0
286,465
1
L
Olorun
8,671
510
108
6
0
279,291
4
L
Guan Yu
8,380
493
72
4
0
338,371
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role