Player Matchup

Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Butter alot
Fenrir
Level 117
God Stats
3W - 3L
1,549 SR
Queue Stats
27W - 28L
1,390 Elo+
Party 2
Hades
Hades
Decave Cozy
Hades
Level 29
God Stats
3W - 1L
1,486 SR
Queue Stats
17W - 15L
1,410 Elo+
Party 2
Ymir
Ymir
IndomitableDante
Ymir
Level 5
God Stats
29W - 19L
1,811 SR
Queue Stats
58W - 60L
1,367 Elo+
Party 1
Bellona
Bellona
newbravekibbles
Bellona
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,105 Elo+
Party 2
Team Averages
Level 59
1,569 SR
1,354 Elo+

VS

Team Averages
Level 12
1,481 SR
1,382 Elo+
Bellona
Bellona
DARKBLADE-47xd
Bellona
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 84L
1,371 Elo+
Solo
Sun Wukong
Sun Wukong
Thesanman86
Sun Wukong
Level 8
God Stats
0W - 2L
1,455 SR
Queue Stats
0W - 5L
1,116 Elo+
Solo
Charybdis
Charybdis
Wayout_Sanchez
Charybdis
Level 28
God Stats
4W - 6L
1,452 SR
Queue Stats
39W - 34L
1,425 Elo+
Solo
Cerberus
Cerberus
Wolfkissedspell
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
Yougotguns
Pele
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
7
0 / 0 / 2
4,172
596
1,253
1,701
355
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
9
4 / 0 / 5
5,205
744
2,197
3,756
1,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
8 / 1 / 2
5,437
777
4,811
5,073
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
2 / 1 / 0
4,551
650
375
3,195
1,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
6 / 0 / 0
5,419
774
1,824
2,192
1,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
3,637
520
802
3,875
1,720
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Thesanman86
Sun Wukong
6
0 / 4 / 0
3,856
551
311
4,379
1,857
Charybdis
Wayout_Sanchez
Charybdis
4
0 / 6 / 1
3,483
498
2,389
5,529
1,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
3
0 / 3 / 1
3,226
461
508
3,360
1,277
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

4
0 / 4 / 0
3,327
475
327
4,380
705
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
20
Kills
0
2
Deaths
21
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
0
0
2
1
W
Fenrir
4
0
5
6.5
L
0
4
0
0
W
8
1
2
9
W
2
1
0
2
L
Sun Wukong
Thesanman86
Sun Wukong
0
4
0
0
L
Charybdis
Wayout_Sanchez
Charybdis
0
6
1
0.08
L
Cerberus
0
3
1
0.17
L
0
4
0
0
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,460
Damage
4,337
15,917
Taken
21,523
6,288
Mitigated
7,536
7,033
Healing
2,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
1,253
867
147
1,196
1,701
355
284
0
1,573
0
17,206
W
Fenrir
2,197
872
65
2,330
3,756
1,103
0
317
3,413
0
18,667
L
802
207
0
174
3,875
1,720
280
1,396
2,479
0
9,526
W
4,811
510
82
1,959
5,073
1,951
698
176
4,765
18,862
0
W
375
74
54
684
3,195
1,509
552
0
3,195
8,340
0
L
Sun Wukong
Thesanman86
Sun Wukong
311
251
0
109
4,379
1,857
0
0
4,379
0
12,183
L
Charybdis
Wayout_Sanchez
Charybdis
2,389
1,754
0
359
5,529
1,977
206
2,608
2,921
0
7,625
L
Cerberus
508
115
0
760
3,360
1,277
0
1,182
2,178
3,067
0
L
327
90
0
861
4,380
705
0
0
4,380
0
8,548
W
1,824
737
0
516
2,192
1,370
78
15
2,177
0
16,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,784
Gold Earned
17,529
190
Minions Killed
91
0
Camps Cleared
0
698,945
Distance Traveled
560,122
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
4,172
596
44
6
0
124,999
1
W
Fenrir
5,205
744
52
7
0
145,763
0
L
Bellona
3,637
520
23
3
0
123,081
0
W
Hades
5,437
777
33
5
0
140,729
0
W
Ymir
4,551
650
20
3
0
141,259
0
L
Sun Wukong
3,856
551
30
4
0
113,412
0
L
Charybdis
3,483
498
14
2
0
128,199
0
L
Cerberus
3,226
461
4
1
0
115,872
0
L
Pele
3,327
475
20
3
0
79,558
1
W
Bellona
5,419
774
41
6
0
146,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role