Player Matchup

Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
A0rra
Rama
Level 123
God Stats
1W - 1L
1,284 SR
Queue Stats
76W - 79L
1,568 Elo+
Solo
Merlin
Merlin
Cub Diddy
Merlin
Level 108
God Stats
1W - 2L
1,179 SR
Queue Stats
333W - 315L
1,568 Elo+
Solo
Achilles
Achilles
DaddyBreads
Achilles
Level 106
God Stats
2W - 1L
1,546 SR
Queue Stats
165W - 147L
1,577 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SeishoSutiguma
Morgan Le Fay
Level 81
God Stats
5W - 2L
1,529 SR
Queue Stats
307W - 312L
1,527 Elo+
Solo
Team Averages
Level 116
1,408 SR
1,548 Elo+

VS

Team Averages
Level 114
1,560 SR
1,608 Elo+
Tiamat
Tiamat
Flavorfly
Tiamat
Level 123
God Stats
1W - 2L
1,626 SR
Queue Stats
157W - 113L
1,603 Elo+
Party 1
Serqet
Serqet
Fweep
Serqet
Level 125
God Stats
0W - 1L
1,472 SR
Queue Stats
159W - 107L
1,650 Elo+
Party 1
Pele
Pele
GeneralLeeBad
Pele
Level 81
God Stats
0W - 2L
1,193 SR
Queue Stats
99W - 72L
1,621 Elo+
Party 1
Janus
Janus
Nithos
Janus
Level 88
God Stats
0W - 1L
1,716 SR
Queue Stats
146W - 94L
1,627 Elo+
Party 1
Izanami
Izanami
Spectrecleb
Izanami
Level 153
God Stats
2W - 1L
1,793 SR
Queue Stats
180W - 198L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
2 / 2 / 13
9,114
829
4,723
19,791
18,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
A0rra
Rama
17
1 / 1 / 13
9,767
888
8,562
6,936
3,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Cub Diddy
Merlin
14
2 / 5 / 9
8,757
796
11,230
10,102
4,882
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
DaddyBreads
Achilles
17
9 / 4 / 7
10,158
923
14,096
16,140
13,144
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
SeishoSutiguma
Morgan Le Fay
16
7 / 3 / 9
9,944
904
15,419
10,321
5,129
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Flavorfly
Tiamat
17
2 / 3 / 6
9,000
818
15,675
12,123
8,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Serqet
Fweep
Serqet
15
2 / 4 / 7
8,270
752
5,159
16,653
16,254
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 7 / 3
8,040
731
11,057
16,017
11,948
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Nithos
Janus
16
5 / 3 / 3
9,389
854
16,688
7,957
3,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Spectrecleb
Izanami
8
0 / 4 / 2
6,408
583
3,196
5,362
1,850
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
32
21
Kills
11
15
Deaths
21
51
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
2
13
4.25
W
Rama
A0rra
Rama
1
1
13
7.5
W
Merlin
Cub Diddy
Merlin
2
5
9
1.3
W
Achilles
DaddyBreads
Achilles
9
4
7
3.13
L
Tiamat
Flavorfly
Tiamat
2
3
6
1.67
L
Serqet
Fweep
Serqet
2
4
7
1.38
L
2
7
3
0.5
L
Janus
Nithos
Janus
5
3
3
2.17
W
Morgan Le Fay
SeishoSutiguma
Morgan Le Fay
7
3
9
3.83
L
Izanami
Spectrecleb
Izanami
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,030
Damage
51,775
63,290
Taken
58,112
45,418
Mitigated
41,931
23,538
Healing
17,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,723
284
3,876
8,066
19,791
18,533
349
11,438
8,239
7,472
0
W
Rama
A0rra
Rama
8,562
4,888
373
1,207
6,936
3,730
2,362
3,325
3,549
0
28,312
W
Merlin
Cub Diddy
Merlin
11,230
302
876
791
10,102
4,882
806
5,138
4,964
19,557
0
W
Achilles
DaddyBreads
Achilles
14,096
3,719
818
3,356
16,140
13,144
1,254
7,383
8,514
0
20,573
L
Tiamat
Flavorfly
Tiamat
15,675
1,037
1,220
4,081
12,123
8,750
0
8,126
3,997
37,279
0
L
Serqet
Fweep
Serqet
5,159
499
2,291
4,362
16,653
16,254
0
6,825
9,828
0
5,486
L
11,057
1,411
1,086
1,882
16,017
11,948
0
8,653
7,364
0
20,159
L
Janus
Nithos
Janus
16,688
179
1,449
836
7,957
3,129
0
4,617
3,340
32,640
0
W
Morgan Le Fay
SeishoSutiguma
Morgan Le Fay
15,419
1,167
2,963
1,212
10,321
5,129
1,150
5,079
4,858
35,637
0
L
Izanami
Spectrecleb
Izanami
3,196
2,166
0
791
5,362
1,850
0
3,151
2,211
0
6,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,740
Gold Earned
41,107
146
Minions Killed
111
0
Camps Cleared
0
1,078,432
Distance Traveled
1,004,367
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,114
829
6
1
0
244,688
3
W
Rama
9,767
888
55
5
0
202,692
2
W
Merlin
8,757
796
28
3
0
181,028
0
W
Achilles
10,158
923
15
1
0
211,920
0
L
Tiamat
9,000
818
32
3
0
230,068
0
L
Serqet
8,270
752
3
0
0
255,251
3
L
Pele
8,040
731
22
2
0
184,593
0
L
Janus
9,389
854
46
4
0
240,633
0
W
Morgan Le Fay
9,944
904
42
4
0
238,104
1
L
Izanami
6,408
583
8
1
0
93,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role