Player Matchup

Heimdallr
Heimdallr
Agentfireace
Heimdallr
Level 138
God Stats
2W - 3L
1,350 SR
Queue Stats
32W - 46L
1,449 Elo+
Party 3
Geb
Geb
DarthNoctua
Geb
Level 129
God Stats
8W - 6L
1,210 SR
Queue Stats
60W - 62L
1,438 Elo+
Party 3
Loki
Loki
GenmuLv0X
Loki
Level 86
God Stats
0W - 1L
1,527 SR
Queue Stats
1W - 2L
1,467 Elo+
Party 1
Cerberus
Cerberus
LavenderxMoth
Cerberus
Level 28
God Stats
14W - 25L
1,522 SR
Queue Stats
111W - 138L
1,478 Elo+
Solo
Horus
Horus
Tomfoolery0494
Horus
Level 37
God Stats
0W - 1L
1,635 SR
Queue Stats
1W - 2L
1,467 Elo+
Party 1
Team Averages
Level 84
1,449 SR
1,460 Elo+

VS

Team Averages
Level 71
1,773 SR
1,668 Elo+
Artemis
Artemis
 
Artemis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
HandLotionsquirt
Guan Yu
Level 31
God Stats
1W - 0L
1,739 SR
Queue Stats
38W - 29L
1,528 Elo+
Solo
Ymir
Ymir
ImPro1234
Ymir
Level 41
God Stats
2W - 0L
1,965 SR
Queue Stats
30W - 7L
1,748 Elo+
Party 2
Hun Batz
Hun Batz
MrWong2001
Hun Batz
Level 123
God Stats
2W - 1L
1,843 SR
Queue Stats
122W - 61L
1,788 Elo+
Party 2
Nu Wa
Nu Wa
jasontheninja47
Nu Wa
Level 134
God Stats
5W - 0L
1,817 SR
Queue Stats
106W - 60L
1,776 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Agentfireace
Heimdallr
13
0 / 7 / 4
6,791
617
6,814
12,606
3,825
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 2 / 4
7,695
700
5,760
14,700
14,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
13
2 / 6 / 3
7,649
695
4,924
9,620
2,604
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
LavenderxMoth
Cerberus
13
2 / 7 / 3
7,495
681
7,881
14,422
11,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 5 / 3
6,150
559
6,321
15,481
11,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
4 / 1 / 14
8,915
810
11,439
5,397
2,282
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 4 / 14
8,230
748
6,922
11,174
9,271
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
14
1 / 1 / 19
8,836
803
3,837
9,716
8,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
MrWong2001
Hun Batz
17
6 / 2 / 12
9,895
900
14,083
8,676
3,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
14 / 0 / 11
11,589
1,054
23,270
8,333
3,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
97
6
Kills
27
27
Deaths
8
17
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
1
14
11
L
Heimdallr
Agentfireace
Heimdallr
0
7
4
0.29
L
2
2
4
2
L
Loki
2
6
3
0.58
W
2
4
14
2.25
W
Ymir
1
1
19
10.5
L
Cerberus
LavenderxMoth
Cerberus
2
7
3
0.5
W
Hun Batz
MrWong2001
Hun Batz
6
2
12
6
L
0
5
3
0.3
W
14
0
11
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,700
Damage
59,551
66,829
Taken
43,296
43,351
Mitigated
27,554
13,146
Healing
6,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,439
4,811
0
322
5,397
2,282
594
2,047
3,350
0
24,069
L
Heimdallr
Agentfireace
Heimdallr
6,814
1,814
0
500
12,606
3,825
0
5,445
6,972
0
25,761
L
5,760
317
0
1,746
14,700
14,075
0
5,202
9,240
19,112
0
L
Loki
4,924
937
0
0
9,620
2,604
0
4,245
5,207
0
22,031
W
6,922
1,447
1,412
1,606
11,174
9,271
1
2,830
8,344
4,801
15,199
W
Ymir
3,837
584
0
1,569
9,716
8,584
166
4,677
5,039
10,449
0
L
Cerberus
LavenderxMoth
Cerberus
7,881
0
1,083
1,239
14,422
11,783
0
7,095
7,107
24,638
0
W
Hun Batz
MrWong2001
Hun Batz
14,083
2,405
0
136
8,676
3,929
301
2,304
6,372
0
47,489
L
6,321
3,336
4,100
4,478
15,481
11,064
0
6,618
8,616
0
11,864
W
23,270
6,580
0
1,055
8,333
3,488
1,869
2,229
6,104
48,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,780
Gold Earned
47,465
162
Minions Killed
245
7
Camps Cleared
10
938,911
Distance Traveled
1,099,385
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,915
810
32
3
0
211,426
1
L
Heimdallr
6,791
617
53
5
0
179,296
1
L
Geb
7,695
700
15
1
0
202,186
1
L
Loki
7,649
695
33
3
4
205,318
3
W
Guan Yu
8,230
748
30
3
1
210,857
5
W
Ymir
8,836
803
13
1
0
222,322
0
L
Cerberus
7,495
681
50
5
2
160,887
3
W
Hun Batz
9,895
900
86
8
6
239,065
0
L
Horus
6,150
559
11
1
1
191,224
2
W
Nu Wa
11,589
1,054
84
8
3
215,715
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role