Player Matchup

Ra
Ra
Hcmarch7419
Ra
Level 107
God Stats
4W - 0L
1,553 SR
Queue Stats
9W - 2L
1,709 Elo+
Party 1
Izanami
Izanami
RetracV
Izanami
Level 9
God Stats
2W - 1L
1,843 SR
Queue Stats
4W - 1L
1,695 Elo+
Party 1
King Arthur
King Arthur
coldaddyy
King Arthur
Level 108
God Stats
3W - 0L
1,600 SR
Queue Stats
25W - 19L
1,603 Elo+
Party 1
Team Averages
Level 75
1,665 SR
1,669 Elo+

VS

Team Averages
Level 48
1,617 SR
1,489 Elo+
Rama
Rama
 
Rama
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
abelhuerta7
Danzaburou
Level 29
God Stats
2W - 2L
1,791 SR
Queue Stats
14W - 20L
1,397 Elo+
Party 2
Artemis
Artemis
litleo1904
Artemis
Level 47
God Stats
0W - 2L
1,559 SR
Queue Stats
21W - 15L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 5
10,002
714
7,595
6,008
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
RetracV
Izanami
14
4 / 5 / 8
9,876
705
10,357
10,506
4,028
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
coldaddyy
King Arthur
14
3 / 0 / 9
9,398
671
8,395
11,001
13,944
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
5 / 3 / 1
9,119
651
11,608
11,534
3,734
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
abelhuerta7
Danzaburou
12
1 / 5 / 4
8,646
618
5,508
10,938
3,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
litleo1904
Artemis
12
0 / 5 / 5
7,887
563
7,627
9,332
3,422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
13
Kills
6
6
Deaths
13
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
5
3
1
1.83
W
6
1
5
8.5
W
Izanami
RetracV
Izanami
4
5
8
1.6
L
Danzaburou
abelhuerta7
Danzaburou
1
5
4
0.6
W
King Arthur
coldaddyy
King Arthur
3
0
9
7.5
L
Artemis
litleo1904
Artemis
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,347
Damage
24,743
27,515
Taken
31,804
20,325
Mitigated
10,563
9,872
Healing
3,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
11,608
7,963
0
2,391
11,534
3,734
0
1,209
10,255
0
43,844
W
7,595
375
3,590
3,540
6,008
2,353
507
94
5,914
43,474
0
W
Izanami
RetracV
Izanami
10,357
7,596
0
1,457
10,506
4,028
1,735
0
10,506
0
20,004
L
Danzaburou
abelhuerta7
Danzaburou
5,508
2,450
0
766
10,938
3,407
0
3,249
7,343
0
18,791
W
King Arthur
coldaddyy
King Arthur
8,395
427
0
1,285
11,001
13,944
334
255
10,746
0
27,455
L
Artemis
litleo1904
Artemis
7,627
2,649
0
691
9,332
3,422
0
2,780
6,394
0
25,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,276
Gold Earned
25,652
175
Minions Killed
147
6
Camps Cleared
6
744,665
Distance Traveled
654,603
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,119
651
76
5
4
227,603
4
W
Ra
10,002
714
106
8
4
257,001
0
W
Izanami
9,876
705
30
2
0
221,628
2
L
Danzaburou
8,646
618
32
2
0
212,082
0
W
King Arthur
9,398
671
39
3
2
266,036
3
L
Artemis
7,887
563
39
3
2
214,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role