Player Matchup

Artemis
Artemis
ArchEquino
Artemis
Level 144
God Stats
4W - 1L
1,990 SR
Queue Stats
73W - 47L
1,616 Elo+
Party 1
Yemoja
Yemoja
LuckyArtemis
Yemoja
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 38L
1,628 Elo+
Party 1
Zhong Kui
Zhong Kui
istvan198213
Zhong Kui
Level 69
God Stats
7W - 18L
1,304 SR
Queue Stats
310W - 526L
1,341 Elo+
Solo
Team Averages
Level 118
1,598 SR
1,528 Elo+

VS

Team Averages
Level 73
1,583 SR
1,449 Elo+
Nemesis
Nemesis
KanaVee
Nemesis
Level 12
God Stats
3W - 0L
1,715 SR
Queue Stats
15W - 20L
1,355 Elo+
Party 2
Mulan
Mulan
LongLamb61
Mulan
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 37L
1,389 Elo+
Party 2
Ullr
Ullr
Ston
Ullr
Level 125
God Stats
15W - 16L
1,534 SR
Queue Stats
224W - 232L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ArchEquino
Artemis
12
1 / 4 / 4
8,410
601
10,200
10,265
4,342
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Yemoja
12
3 / 2 / 2
8,800
629
4,995
13,820
13,684
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
istvan198213
Zhong Kui
11
1 / 6 / 3
8,277
591
6,611
14,406
8,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KanaVee
Nemesis
13
2 / 3 / 7
9,403
672
4,680
8,781
3,986
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
14
5 / 1 / 6
9,694
692
10,895
11,786
12,405
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
Ston
Ullr
15
5 / 1 / 7
10,279
734
19,461
10,251
5,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
5
Kills
12
12
Deaths
5
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
ArchEquino
Artemis
1
4
4
0.75
W
Nemesis
KanaVee
Nemesis
2
3
7
1.83
W
Mulan
5
1
6
8
L
Yemoja
3
2
2
2
W
Ullr
Ston
Ullr
5
1
7
8.5
L
Zhong Kui
istvan198213
Zhong Kui
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,806
Damage
35,036
38,491
Taken
30,818
26,524
Mitigated
22,114
6,440
Healing
4,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ArchEquino
Artemis
10,200
4,203
0
733
10,265
4,342
0
296
9,516
0
35,547
W
Nemesis
KanaVee
Nemesis
4,680
1,080
0
1,573
8,781
3,986
618
3,794
4,987
0
25,322
W
Mulan
10,895
2,300
0
692
11,786
12,405
483
4,215
7,571
0
22,484
L
Yemoja
4,995
1,148
1,619
2,016
13,820
13,684
0
138
13,102
15,718
0
W
Ullr
Ston
Ullr
19,461
7,402
0
1,744
10,251
5,723
1,463
4,088
6,163
0
58,002
L
Zhong Kui
istvan198213
Zhong Kui
6,611
1,098
140
1,932
14,406
8,498
0
0
13,961
22,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,487
Gold Earned
29,376
121
Minions Killed
166
3
Camps Cleared
8
703,767
Distance Traveled
792,098
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,410
601
64
5
3
240,479
4
W
Nemesis
9,403
672
45
3
4
273,015
0
W
Mulan
9,694
692
37
3
0
284,891
1
L
Yemoja
8,800
629
16
1
0
234,170
0
W
Ullr
10,279
734
84
6
4
234,192
4
L
Zhong Kui
8,277
591
41
3
0
229,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role