Player Matchup

Janus
Janus
GCSzn
Janus
Level 8
God Stats
1W - 7L
1,195 SR
Queue Stats
42W - 31L
1,316 Elo+
Solo
Ra
Ra
Vex_ORoy
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
apu02
Geb
Level 33
God Stats
4W - 9L
1,387 SR
Queue Stats
43W - 52L
1,400 Elo+
Party 1
Tiamat
Tiamat
apufuma02
Tiamat
Level 28
God Stats
0W - 2L
1,289 SR
Queue Stats
30W - 33L
1,380 Elo+
Party 1
Tsukuyomi
Tsukuyomi
cottonschwab93
Tsukuyomi
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,365 Elo+
Solo
Team Averages
Level 15
1,374 SR
1,392 Elo+

VS

Team Averages
Level 18
1,296 SR
1,392 Elo+
Hades
Hades
DANCINGPANDA84
Hades
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,709 Elo+
Solo
Sun Wukong
Sun Wukong
M_U_R_D_A_ville
Sun Wukong
Level 11
God Stats
2W - 5L
1,159 SR
Queue Stats
6W - 13L
1,239 Elo+
Solo
Bacchus
Bacchus
TV_ABUELO_PS
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,473 Elo+
Solo
Loki
Loki
Tetsuoe
Loki
Level 28
God Stats
2W - 4L
1,123 SR
Queue Stats
165W - 203L
1,342 Elo+
Solo
Tiamat
Tiamat
primus37primal
Tiamat
Level 5
God Stats
2W - 6L
1,196 SR
Queue Stats
10W - 19L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GCSzn
Janus
19
14 / 5 / 1
12,290
585
12,442
14,535
4,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 6 / 2
7,372
351
2,115
6,156
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
apu02
Geb
15
1 / 1 / 6
8,854
422
5,448
11,107
9,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tiamat
apufuma02
Tiamat
7
0 / 5 / 1
6,246
297
3,042
5,920
1,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
cottonschwab93
Tsukuyomi
19
6 / 0 / 4
11,588
552
13,597
11,367
4,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 2
11,940
569
13,807
15,269
10,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
M_U_R_D_A_ville
Sun Wukong
10
0 / 8 / 2
7,727
368
3,190
13,595
8,051
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
TV_ABUELO_PS
Bacchus
15
3 / 2 / 2
10,132
482
4,655
12,087
13,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
Tetsuoe
Loki
16
6 / 2 / 0
10,857
517
5,901
10,557
4,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
1 / 10 / 1
8,520
406
1,990
16,241
7,992
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
22
Kills
17
17
Deaths
23
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
L
Janus
GCSzn
Janus
14
5
1
2.9
W
Sun Wukong
M_U_R_D_A_ville
Sun Wukong
0
8
2
0.13
W
Bacchus
TV_ABUELO_PS
Bacchus
3
2
2
2
W
Loki
Tetsuoe
Loki
6
2
0
3
L
1
6
2
0.33
L
Geb
apu02
Geb
1
1
6
4
L
Tiamat
apufuma02
Tiamat
0
5
1
0.1
L
Tsukuyomi
cottonschwab93
Tsukuyomi
6
0
4
8
W
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,644
Damage
29,543
49,085
Taken
67,749
21,539
Mitigated
43,944
14,757
Healing
17,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,807
1,109
166
10,682
15,269
10,583
648
6,339
8,888
93,067
0
L
Janus
GCSzn
Janus
12,442
1,025
213
2,715
14,535
4,242
0
5,327
9,208
86,991
0
W
Sun Wukong
M_U_R_D_A_ville
Sun Wukong
3,190
809
0
924
13,595
8,051
120
3,764
9,687
0
23,967
W
Bacchus
TV_ABUELO_PS
Bacchus
4,655
594
86
1,434
12,087
13,069
640
1,902
10,122
39,768
0
W
Loki
Tetsuoe
Loki
5,901
936
0
2,112
10,557
4,249
1,712
1,719
8,748
0
54,546
L
2,115
924
0
933
6,156
1,704
318
2,705
3,451
20,804
0
L
Geb
apu02
Geb
5,448
979
498
5,205
11,107
9,486
0
5,896
5,211
26,506
0
L
Tiamat
apufuma02
Tiamat
3,042
997
0
587
5,920
1,680
0
3,164
2,756
11,519
0
L
Tsukuyomi
cottonschwab93
Tsukuyomi
13,597
4,252
0
4,606
11,367
4,427
729
3,360
8,007
0
104,854
W
1,990
656
0
1,945
16,241
7,992
626
8,677
7,078
38,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,350
Gold Earned
49,176
447
Minions Killed
462
0
Camps Cleared
0
1,806,351
Distance Traveled
1,860,337
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,940
569
183
9
0
366,194
1
L
Janus
12,290
585
173
8
0
428,809
1
W
Sun Wukong
7,727
368
45
2
0
354,389
0
W
Bacchus
10,132
482
76
4
0
406,643
4
W
Loki
10,857
517
100
5
0
375,259
1
L
Ra
7,372
351
53
3
0
225,658
0
L
Geb
8,854
422
29
1
0
466,387
7
L
Tiamat
6,246
297
13
1
0
203,205
4
L
Tsukuyomi
11,588
552
179
9
0
482,292
0
W
Tiamat
8,520
406
58
3
0
357,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role