Player Matchup

Sol
Sol
 
Sol
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
MightyBearET
Hun Batz
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,355 Elo+
Party 1
Guan Yu
Guan Yu
theHai3
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,487 Elo+
Party 1
Team Averages
Level 68
1,500 SR
1,447 Elo+

VS

Team Averages
Level 85
1,489 SR
1,417 Elo+
Nemesis
Nemesis
KanaVee
Nemesis
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 20L
1,329 Elo+
Party 2
Sun Wukong
Sun Wukong
LongLamb61
Sun Wukong
Level 82
God Stats
5W - 8L
1,410 SR
Queue Stats
30W - 37L
1,371 Elo+
Party 2
Baron Samedi
Baron Samedi
WarGodDPC
Baron Samedi
Level 160
God Stats
44W - 68L
1,556 SR
Queue Stats
391W - 423L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 3 / 6
8,457
705
13,830
8,384
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
MightyBearET
Hun Batz
13
6 / 6 / 3
8,825
735
11,321
11,371
4,164
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
theHai3
Guan Yu
10
1 / 8 / 5
7,236
603
3,485
11,787
8,281
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KanaVee
Nemesis
11
5 / 6 / 11
8,556
713
5,280
11,359
4,815
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
LongLamb61
Sun Wukong
14
6 / 2 / 11
9,263
772
11,680
12,781
10,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
WarGodDPC
Baron Samedi
14
6 / 2 / 10
9,223
769
9,662
10,251
4,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
10
Kills
17
17
Deaths
10
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
3
6
2
W
Nemesis
KanaVee
Nemesis
5
6
11
1.75
W
Sun Wukong
LongLamb61
Sun Wukong
6
2
11
5.75
L
Hun Batz
MightyBearET
Hun Batz
6
6
3
1.25
W
Baron Samedi
WarGodDPC
Baron Samedi
6
2
10
5.5
L
Guan Yu
theHai3
Guan Yu
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,636
Damage
26,622
31,542
Taken
34,391
14,992
Mitigated
20,610
3,892
Healing
7,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,830
4,302
0
2,080
8,384
2,547
144
4,281
4,103
35,493
0
W
Nemesis
KanaVee
Nemesis
5,280
1,552
0
1,046
11,359
4,815
0
4,235
6,886
0
15,326
W
Sun Wukong
LongLamb61
Sun Wukong
11,680
2,703
0
1,622
12,781
10,944
129
5,736
6,675
0
21,780
L
Hun Batz
MightyBearET
Hun Batz
11,321
2,928
0
12
11,371
4,164
19
3,303
8,068
0
31,978
W
Baron Samedi
WarGodDPC
Baron Samedi
9,662
233
928
4,246
10,251
4,851
458
3,885
6,192
43,258
0
L
Guan Yu
theHai3
Guan Yu
3,485
1,224
294
1,506
11,787
8,281
48
2,445
9,342
91
11,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,518
Gold Earned
27,042
127
Minions Killed
120
5
Camps Cleared
7
635,868
Distance Traveled
654,437
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,457
705
55
5
4
209,740
6
W
Nemesis
8,556
713
19
2
2
215,361
0
W
Sun Wukong
9,263
772
14
1
0
240,323
1
L
Hun Batz
8,825
735
62
5
1
220,447
1
W
Baron Samedi
9,223
769
87
7
5
198,753
4
L
Guan Yu
7,236
603
10
1
0
205,681
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role