Player Matchup

Mercury
Mercury
AlphaDaSlaya
Mercury
Level 107
God Stats
7W - 3L
1,597 SR
Queue Stats
43W - 47L
1,491 Elo+
Party 1
Odin
Odin
M3xAlpha1268
Odin
Level 5
God Stats
1W - 2L
1,799 SR
Queue Stats
5W - 15L
1,639 Elo+
Party 1
Ganesha
Ganesha
Ragnarok57726
Ganesha
Level 46
God Stats
1W - 2L
1,681 SR
Queue Stats
28W - 32L
1,432 Elo+
Party 1
Hou Yi
Hou Yi
SKULLIE911
Hou Yi
Level 87
God Stats
0W - 4L
1,500 SR
Queue Stats
21W - 23L
1,391 Elo+
Party 1
Chronos
Chronos
WickedImpu1se95
Chronos
Level 45
God Stats
0W - 3L
1,213 SR
Queue Stats
106W - 108L
1,351 Elo+
Party 1
Team Averages
Level 58
1,558 SR
1,461 Elo+

VS

Team Averages
Level 71
1,487 SR
1,421 Elo+
Anubis
Anubis
AdvisedJoker445
Anubis
Level 45
God Stats
54W - 44L
1,533 SR
Queue Stats
110W - 100L
1,460 Elo+
Solo
Nemesis
Nemesis
IPhronesisI
Nemesis
Level 84
God Stats
5W - 9L
1,437 SR
Queue Stats
189W - 231L
1,388 Elo+
Party 2
Sobek
Sobek
TheFerbyus
Sobek
Level 119
God Stats
2W - 3L
1,465 SR
Queue Stats
143W - 135L
1,456 Elo+
Party 2
Danzaburou
Danzaburou
l Dilan PK l
Danzaburou
Level 47
God Stats
9W - 9L
1,578 SR
Queue Stats
107W - 128L
1,413 Elo+
Party 2
Achilles
Achilles
mnwilliam
Achilles
Level 58
God Stats
13W - 16L
1,422 SR
Queue Stats
126W - 173L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlphaDaSlaya
Mercury
11
4 / 3 / 1
6,420
642
6,032
6,775
2,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

6
0 / 4 / 0
4,278
428
1,455
6,426
3,821
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
8
0 / 5 / 3
4,840
484
3,436
9,485
6,911
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
SKULLIE911
Hou Yi
8
2 / 4 / 0
4,999
500
3,826
5,632
1,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

9
1 / 3 / 1
5,336
534
1,686
4,397
896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
6,523
652
3,023
5,337
2,468
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
IPhronesisI
Nemesis
10
1 / 1 / 3
5,902
590
2,181
5,156
1,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sobek
9
3 / 2 / 7
6,282
628
3,153
7,674
5,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
l Dilan PK l
Danzaburou
10
6 / 3 / 3
6,394
639
7,312
7,032
2,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
mnwilliam
Achilles
12
6 / 0 / 0
7,063
706
4,761
5,866
5,686
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
7
Kills
19
19
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
Mercury
AlphaDaSlaya
Mercury
4
3
1
1.5
W
Nemesis
IPhronesisI
Nemesis
1
1
3
2.5
L
0
4
0
0
L
Ganesha
0
5
3
0.3
L
Hou Yi
SKULLIE911
Hou Yi
2
4
0
0.5
W
Sobek
3
2
7
3.25
L
1
3
1
0.5
W
Danzaburou
l Dilan PK l
Danzaburou
6
3
3
2.5
W
Achilles
mnwilliam
Achilles
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,435
Damage
20,430
32,715
Taken
31,065
15,565
Mitigated
17,756
2,794
Healing
13,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,023
98
0
3,022
5,337
2,468
684
1,384
3,953
35,760
0
L
Mercury
AlphaDaSlaya
Mercury
6,032
3,061
0
956
6,775
2,567
0
1,330
5,445
0
36,205
W
Nemesis
IPhronesisI
Nemesis
2,181
1,038
0
2,370
5,156
1,442
211
381
4,775
0
29,430
L
1,455
321
0
0
6,426
3,821
59
1,132
5,294
4,339
8,263
L
Ganesha
3,436
510
192
742
9,485
6,911
340
1,709
7,776
18,938
0
L
Hou Yi
SKULLIE911
Hou Yi
3,826
1,514
0
424
5,632
1,370
600
876
4,756
0
14,414
W
Sobek
3,153
765
0
2,661
7,674
5,810
226
1,397
6,277
11,129
0
L
1,686
207
0
480
4,397
896
0
2,538
1,859
25,806
0
W
Danzaburou
l Dilan PK l
Danzaburou
7,312
4,763
0
2,884
7,032
2,350
504
1,980
5,052
0
35,028
W
Achilles
mnwilliam
Achilles
4,761
1,500
0
3,003
5,866
5,686
50
568
5,298
6,312
23,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,873
Gold Earned
32,164
193
Minions Killed
278
0
Camps Cleared
0
1,029,903
Distance Traveled
999,466
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,523
652
69
7
0
182,126
2
L
Mercury
6,420
642
76
8
0
231,449
1
W
Nemesis
5,902
590
60
6
0
225,254
2
L
Odin
4,278
428
25
3
0
201,554
0
L
Ganesha
4,840
484
10
1
0
205,258
2
L
Hou Yi
4,999
500
43
4
0
199,467
1
W
Sobek
6,282
628
14
1
0
200,857
2
L
Chronos
5,336
534
39
4
0
192,175
0
W
Danzaburou
6,394
639
65
7
0
178,509
3
W
Achilles
7,063
706
70
7
0
212,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role