Player Matchup

Ravana
Ravana
Alexis363
Ravana
Level 23
God Stats
1W - 4L
1,044 SR
Queue Stats
18W - 19L
1,357 Elo+
Party 1
Amaterasu
Amaterasu
Evanther01
Amaterasu
Level 17
God Stats
1W - 2L
1,271 SR
Queue Stats
11W - 13L
1,306 Elo+
Party 1
Rama
Rama
Killyanxc
Rama
Level 27
God Stats
2W - 1L
1,284 SR
Queue Stats
74W - 80L
1,448 Elo+
Solo
Cthulhu
Cthulhu
OofREMIXES777
Cthulhu
Level 18
God Stats
20W - 20L
1,468 SR
Queue Stats
21W - 25L
1,337 Elo+
Party 1
Tiamat
Tiamat
scorpion0710200
Tiamat
Level 29
God Stats
21W - 16L
1,525 SR
Queue Stats
62W - 57L
1,398 Elo+
Party 1
Team Averages
Level 23
1,318 SR
1,369 Elo+

VS

Team Averages
Level 14
1,377 SR
1,356 Elo+
Tyr
Tyr
Babawabbit
Tyr
Level 28
God Stats
8W - 11L
1,597 SR
Queue Stats
281W - 294L
1,484 Elo+
Solo
Hachiman
Hachiman
Rufus8o8
Hachiman
Level 8
God Stats
1W - 4L
1,333 SR
Queue Stats
41W - 63L
1,071 Elo+
Solo
Bellona
Bellona
ambertrichome
Bellona
Level 7
God Stats
1W - 8L
1,126 SR
Queue Stats
98W - 100L
1,288 Elo+
Solo
Fenrir
Fenrir
filotimoWarrior
Fenrir
Level 27
God Stats
13W - 14L
1,329 SR
Queue Stats
177W - 177L
1,436 Elo+
Solo
Kukulkan
Kukulkan
firebel0w
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Alexis363
Ravana
14
4 / 3 / 5
8,706
458
6,425
10,563
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Evanther01
Amaterasu
14
3 / 0 / 0
8,345
439
1,866
7,976
5,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Rama
14
7 / 6 / 3
9,239
486
7,545
12,990
3,702
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
14
2 / 1 / 4
8,665
456
3,001
9,122
3,358
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
10 / 6 / 2
10,714
564
13,853
16,189
10,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,925
364
5,334
11,364
9,882
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Rufus8o8
Hachiman
13
1 / 7 / 4
8,301
437
7,593
10,263
2,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
15
0 / 5 / 2
9,353
492
6,427
11,410
11,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
14 / 0 / 1
11,893
626
18,118
14,316
6,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
firebel0w
Kukulkan
10
0 / 10 / 3
7,607
400
2,245
9,242
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
26
Kills
16
16
Deaths
27
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ravana
Alexis363
Ravana
4
3
5
2.17
L
1
5
2
0.4
W
Amaterasu
Evanther01
Amaterasu
3
0
0
3
W
Rama
7
6
3
1.42
W
Cthulhu
2
1
4
4
L
Hachiman
Rufus8o8
Hachiman
1
7
4
0.43
L
Bellona
0
5
2
0.2
L
14
0
1
14.5
L
Kukulkan
firebel0w
Kukulkan
0
10
3
0.15
W
10
6
2
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,690
Damage
39,717
56,840
Taken
56,595
26,127
Mitigated
34,383
19,916
Healing
8,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Alexis363
Ravana
6,425
2,158
0
2,974
10,563
3,563
0
475
10,088
0
41,458
L
5,334
228
0
3,030
11,364
9,882
0
3,349
7,937
0
25,833
W
Amaterasu
Evanther01
Amaterasu
1,866
591
0
3,316
7,976
5,303
1,632
1,007
6,951
0
29,216
W
Rama
7,545
7,075
0
3,625
12,990
3,702
2,145
478
12,488
0
47,967
W
Cthulhu
3,001
474
0
3,609
9,122
3,358
980
0
9,122
36,957
0
L
Hachiman
Rufus8o8
Hachiman
7,593
4,108
0
195
10,263
2,911
896
3,321
6,844
0
41,668
L
Bellona
6,427
1,183
0
1,136
11,410
11,934
419
2,940
8,302
16,305
36,265
L
18,118
5,017
0
3,528
14,316
6,663
1,796
2,267
11,979
0
88,023
L
Kukulkan
firebel0w
Kukulkan
2,245
162
0
184
9,242
2,993
509
4,437
4,441
27,455
0
W
13,853
1,875
109
6,283
16,189
10,201
856
1,787
14,213
67,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,669
Gold Earned
44,079
389
Minions Killed
389
0
Camps Cleared
0
1,617,764
Distance Traveled
1,684,949
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,706
458
65
3
0
352,179
0
L
Tyr
6,925
364
28
1
0
299,441
0
W
Amaterasu
8,345
439
38
2
0
317,932
0
W
Rama
9,239
486
108
6
0
313,349
1
W
Cthulhu
8,665
456
54
3
0
333,236
3
L
Hachiman
8,301
437
63
3
0
318,860
2
L
Bellona
9,353
492
111
6
0
381,583
0
L
Fenrir
11,893
626
131
7
0
447,844
0
L
Kukulkan
7,607
400
56
3
0
237,221
2
W
Tiamat
10,714
564
124
7
0
301,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role