Player Matchup

Gilgamesh
Gilgamesh
CNC_Bird
Gilgamesh
Level 103
God Stats
3W - 1L
1,351 SR
Queue Stats
213W - 177L
1,545 Elo+
Party 1
Geb
Geb
FaithWalker615
Geb
Level 83
God Stats
5W - 0L
1,863 SR
Queue Stats
200W - 150L
1,540 Elo+
Party 1
Xbalanque
Xbalanque
VM-PHANTOM
Xbalanque
Level 123
God Stats
9W - 7L
1,805 SR
Queue Stats
444W - 373L
1,519 Elo+
Party 1
Kukulkan
Kukulkan
flyintorevival
Kukulkan
Level 28
God Stats
37W - 22L
1,598 SR
Queue Stats
76W - 62L
1,515 Elo+
Party 1
Achilles
Achilles
reij3011
Achilles
Level 123
God Stats
20W - 26L
1,395 SR
Queue Stats
259W - 285L
1,431 Elo+
Solo
Team Averages
Level 92
1,602 SR
1,510 Elo+

VS

Team Averages
Level 60
1,323 SR
1,405 Elo+
Ares
Ares
Dyme4747
Ares
Level 29
God Stats
24W - 28L
1,471 SR
Queue Stats
74W - 92L
1,448 Elo+
Party 2
Neith
Neith
Joontang
Neith
Level 42
God Stats
2W - 4L
1,512 SR
Queue Stats
61W - 86L
1,401 Elo+
Party 2
Chaac
Chaac
Pastaroni
Chaac
Level 46
God Stats
0W - 7L
1,261 SR
Queue Stats
42W - 55L
1,397 Elo+
Party 2
Cliodhna
Cliodhna
Sexulator
Cliodhna
Level 116
God Stats
2W - 14L
1,095 SR
Queue Stats
148W - 171L
1,417 Elo+
Party 2
Ra
Ra
ThinnerMedusa36
Ra
Level 67
God Stats
2W - 5L
1,277 SR
Queue Stats
297W - 345L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CNC_Bird
Gilgamesh
20
6 / 1 / 2
13,272
577
16,390
16,930
17,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
4 / 1 / 12
12,045
524
11,537
21,887
23,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
VM-PHANTOM
Xbalanque
20
6 / 1 / 7
13,228
575
15,955
12,510
4,815
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
19
3 / 3 / 3
12,197
530
7,694
12,699
5,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
reij3011
Achilles
19
3 / 2 / 5
12,311
535
7,009
16,728
10,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
1 / 4 / 2
10,041
437
7,265
15,766
13,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Joontang
Neith
16
0 / 3 / 1
9,616
418
8,367
15,713
4,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Pastaroni
Chaac
17
0 / 4 / 4
10,096
439
5,270
15,197
11,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cliodhna
Sexulator
Cliodhna
19
6 / 2 / 1
11,737
510
14,961
18,580
9,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
1 / 9 / 1
9,916
431
10,513
16,077
8,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
22
Kills
8
8
Deaths
22
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CNC_Bird
Gilgamesh
6
1
2
7
L
Ares
1
4
2
0.5
W
4
1
12
10
L
Neith
Joontang
Neith
0
3
1
0.17
L
Chaac
Pastaroni
Chaac
0
4
4
0.5
L
Cliodhna
Sexulator
Cliodhna
6
2
1
3.25
L
1
9
1
0.17
W
Xbalanque
VM-PHANTOM
Xbalanque
6
1
7
9.5
W
Kukulkan
3
3
3
1.5
W
Achilles
reij3011
Achilles
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,585
Damage
46,376
80,754
Taken
81,333
61,191
Mitigated
48,049
31,904
Healing
17,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CNC_Bird
Gilgamesh
16,390
6,362
0
5,052
16,930
17,064
3,178
2,670
14,260
0
98,906
L
Ares
7,265
170
0
2,625
15,766
13,952
0
4,754
11,012
40,948
0
W
11,537
3,023
2,898
6,182
21,887
23,539
220
8,313
13,574
41,193
0
L
Neith
Joontang
Neith
8,367
4,217
0
4,822
15,713
4,962
0
2,858
12,855
0
73,313
L
Chaac
Pastaroni
Chaac
5,270
685
0
3,564
15,197
11,611
0
542
14,655
9,591
43,897
L
Cliodhna
Sexulator
Cliodhna
14,961
3,638
0
4,770
18,580
9,095
958
3,887
14,693
0
84,775
L
10,513
770
147
1,656
16,077
8,429
1,589
7,505
8,572
65,096
0
W
Xbalanque
VM-PHANTOM
Xbalanque
15,955
8,158
585
4,886
12,510
4,815
1,564
1,884
10,626
0
118,244
W
Kukulkan
7,694
900
173
4,604
12,699
5,446
397
3,544
9,155
85,115
0
W
Achilles
reij3011
Achilles
7,009
2,823
0
7,524
16,728
10,327
243
3,243
13,485
0
107,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,053
Gold Earned
51,406
694
Minions Killed
532
0
Camps Cleared
0
2,188,316
Distance Traveled
2,107,975
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,272
577
150
7
0
473,960
1
L
Ares
10,041
437
60
3
0
443,341
2
W
Geb
12,045
524
37
2
0
441,364
5
L
Neith
9,616
418
121
5
0
401,515
2
L
Chaac
10,096
439
104
5
0
410,182
1
L
Cliodhna
11,737
510
128
6
0
463,552
3
L
Ra
9,916
431
119
5
0
389,385
8
W
Xbalanque
13,228
575
189
8
0
426,275
0
W
Kukulkan
12,197
530
165
7
0
412,035
2
W
Achilles
12,311
535
153
7
0
434,682
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role