Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Benimarusito
Tsukuyomi
Level 67
God Stats
7W - 4L
1,713 SR
Queue Stats
556W - 636L
1,363 Elo+
Solo
Achilles
Achilles
RexHardy
Achilles
Level 116
God Stats
5W - 1L
1,500 SR
Queue Stats
430W - 445L
1,377 Elo+
Solo
Eset
Eset
Skinlessjester
Eset
Level 64
God Stats
4W - 7L
1,288 SR
Queue Stats
306W - 333L
1,428 Elo+
Solo
Cernunnos
Cernunnos
eldestructor90
Cernunnos
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 174L
1,447 Elo+
Solo
Team Averages
Level 83
1,500 SR
1,423 Elo+

VS

Team Averages
Level 99
1,464 SR
1,430 Elo+
Freya
Freya
AHTheRiddler31
Freya
Level 128
God Stats
3W - 7L
1,310 SR
Queue Stats
222W - 226L
1,406 Elo+
Solo
Susano
Susano
Kedatui
Susano
Level 100
God Stats
22W - 28L
1,450 SR
Queue Stats
362W - 369L
1,490 Elo+
Solo
Sylvanus
Sylvanus
Putz1203
Sylvanus
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 21L
1,462 Elo+
Solo
Zeus
Zeus
azrealus501
Zeus
Level 124
God Stats
2W - 3L
1,625 SR
Queue Stats
24W - 29L
1,365 Elo+
Solo
Chaac
Chaac
wonderzxz
Chaac
Level 81
God Stats
20W - 24L
1,437 SR
Queue Stats
284W - 292L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
4 / 3 / 9
8,485
499
6,962
14,775
19,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Benimarusito
Tsukuyomi
15
6 / 3 / 9
9,716
572
12,267
12,612
4,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
RexHardy
Achilles
16
5 / 0 / 4
9,767
575
8,784
9,777
11,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 4 / 7
9,430
555
9,305
10,589
5,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
eldestructor90
Cernunnos
15
5 / 4 / 6
9,476
557
11,839
10,351
3,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 6
8,371
492
7,760
14,547
6,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Susano
Kedatui
Susano
14
5 / 5 / 5
9,079
534
9,214
13,823
5,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Putz1203
Sylvanus
11
2 / 6 / 6
7,776
457
6,267
20,226
20,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 5 / 6
8,511
501
7,633
7,790
1,976
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
wonderzxz
Chaac
14
1 / 5 / 2
8,298
488
4,672
12,818
8,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
38
25
Kills
13
14
Deaths
27
35
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
3
9
2.83
L
3
6
6
1
W
Tsukuyomi
Benimarusito
Tsukuyomi
6
3
9
3.5
L
Susano
Kedatui
Susano
5
5
5
1.5
L
Sylvanus
Putz1203
Sylvanus
2
6
6
0.83
W
Achilles
RexHardy
Achilles
5
0
4
7
W
5
4
7
2.13
L
2
5
6
1
W
Cernunnos
eldestructor90
Cernunnos
5
4
6
2
L
Chaac
wonderzxz
Chaac
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,157
Damage
35,546
58,104
Taken
69,204
44,448
Mitigated
42,697
18,159
Healing
19,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
6,962
1,245
0
2,522
14,775
19,325
139
8,239
6,536
20,986
0
L
7,760
2,998
0
4,366
14,547
6,430
0
4,855
9,572
41,177
0
W
Tsukuyomi
Benimarusito
Tsukuyomi
12,267
3,549
0
4,745
12,612
4,560
0
3,087
9,525
0
54,105
L
Susano
Kedatui
Susano
9,214
1,048
0
4,332
13,823
5,180
0
1,781
11,843
0
54,695
L
Sylvanus
Putz1203
Sylvanus
6,267
1,771
1,754
4,408
20,226
20,840
50
7,070
12,793
19,888
0
W
Achilles
RexHardy
Achilles
8,784
1,011
0
5,038
9,777
11,779
85
1,278
8,499
7,045
39,486
W
9,305
480
1,072
2,399
10,589
5,093
275
5,514
5,075
51,057
0
L
7,633
650
0
721
7,790
1,976
392
2,068
5,425
39,329
0
W
Cernunnos
eldestructor90
Cernunnos
11,839
5,848
0
2,383
10,351
3,691
839
3,542
6,809
0
64,564
L
Chaac
wonderzxz
Chaac
4,672
1,420
0
3,944
12,818
8,271
0
846
11,036
0
49,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,874
Gold Earned
42,035
422
Minions Killed
360
0
Camps Cleared
0
1,697,202
Distance Traveled
1,505,688
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,485
499
29
2
0
330,858
5
L
Freya
8,371
492
61
4
0
293,664
5
W
Tsukuyomi
9,716
572
89
5
0
350,786
1
L
Susano
9,079
534
96
6
0
345,585
2
L
Sylvanus
7,776
457
27
2
0
288,953
2
W
Achilles
9,767
575
105
6
0
370,963
3
W
Eset
9,430
555
97
6
0
334,613
6
L
Zeus
8,511
501
86
5
0
288,041
3
W
Cernunnos
9,476
557
102
6
0
309,982
0
L
Chaac
8,298
488
90
5
0
289,445
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role