Player Matchup

Cthulhu
Cthulhu
ChristianThE3rD
Cthulhu
Level 16
God Stats
6W - 3L
1,428 SR
Queue Stats
168W - 151L
1,272 Elo+
Solo
Artemis
Artemis
CortanaAlpha579
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,075 Elo+
Solo
Hel
Hel
EpicSonne
Hel
Level 29
God Stats
4W - 5L
1,326 SR
Queue Stats
27W - 34L
1,211 Elo+
Solo
Ao Kuang
Ao Kuang
OA_Thirtyy
Ao Kuang
Level 7
God Stats
1W - 6L
1,190 SR
Queue Stats
11W - 30L
1,100 Elo+
Solo
Jormungandr
Jormungandr
SimpMeHarderUwU
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 29L
1,612 Elo+
Solo
Team Averages
Level 18
1,389 SR
1,254 Elo+

VS

Team Averages
Level 19
1,465 SR
1,336 Elo+
Zeus
Zeus
AlvinCr00k26
Zeus
Level 20
God Stats
21W - 18L
1,526 SR
Queue Stats
89W - 106L
1,286 Elo+
Solo
Heimdallr
Heimdallr
DuggyFresh247
Heimdallr
Level 21
God Stats
38W - 30L
1,489 SR
Queue Stats
107W - 126L
1,283 Elo+
Solo
Cthulhu
Cthulhu
GingerJesus422
Cthulhu
Level 28
God Stats
1W - 1L
1,268 SR
Queue Stats
42W - 28L
1,366 Elo+
Solo
Susano
Susano
SoyZelda
Susano
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
josesito7w7
Medusa
Level 27
God Stats
7W - 4L
1,544 SR
Queue Stats
62W - 64L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 8 / 0
8,567
451
9,296
21,189
21,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 8 / 0
6,249
329
1,794
7,827
1,630
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 8 / 0
7,776
409
4,578
11,506
3,173
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
OA_Thirtyy
Ao Kuang
8
0 / 6 / 2
5,977
315
3,306
8,126
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
SimpMeHarderUwU
Jormungandr
12
3 / 3 / 1
8,188
431
8,169
16,948
13,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 9
9,912
522
6,545
6,278
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
DuggyFresh247
Heimdallr
16
11 / 1 / 3
10,375
546
15,547
10,521
3,941
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

14
3 / 2 / 8
9,278
488
9,469
14,892
13,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
SoyZelda
Susano
19
16 / 0 / 1
12,088
636
18,676
14,683
6,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
13
0 / 7 / 3
8,489
447
3,459
11,409
5,575
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
8
Kills
32
33
Deaths
10
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
L
4
8
0
0.5
L
0
8
0
0
W
Heimdallr
DuggyFresh247
Heimdallr
11
1
3
12.5
L
1
8
0
0.13
W
3
2
8
3.5
L
Ao Kuang
OA_Thirtyy
Ao Kuang
0
6
2
0.17
L
Jormungandr
SimpMeHarderUwU
Jormungandr
3
3
1
1.17
W
Susano
SoyZelda
Susano
16
0
1
16.5
W
Medusa
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,143
Damage
53,696
65,596
Taken
57,783
42,019
Mitigated
31,723
6,506
Healing
15,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,545
571
0
2,390
6,278
2,207
732
2,252
3,914
50,285
0
L
9,296
1,071
0
2,920
21,189
21,846
54
6,249
14,095
34,772
0
L
1,794
667
0
491
7,827
1,630
0
749
7,078
0
12,450
W
Heimdallr
DuggyFresh247
Heimdallr
15,547
8,195
0
4,069
10,521
3,941
1,743
6,638
3,711
0
54,894
L
4,578
633
0
1,035
11,506
3,173
975
3,289
8,169
45,459
0
W
9,469
1,476
364
2,295
14,892
13,921
626
5,637
8,441
36,519
0
L
Ao Kuang
OA_Thirtyy
Ao Kuang
3,306
1,041
0
819
8,126
1,859
0
2,503
5,319
6,079
0
L
Jormungandr
SimpMeHarderUwU
Jormungandr
8,169
1,541
0
1,241
16,948
13,511
80
1,855
14,920
39,142
0
W
Susano
SoyZelda
Susano
18,676
6,212
0
5,969
14,683
6,079
1,239
4,263
10,069
0
95,825
W
Medusa
3,459
2,114
0
99
11,409
5,575
3,787
4,806
6,299
0
40,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,757
Gold Earned
50,142
235
Minions Killed
481
0
Camps Cleared
0
1,437,996
Distance Traveled
1,839,508
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,912
522
97
5
0
351,801
0
L
Cthulhu
8,567
451
53
3
0
389,309
3
L
Artemis
6,249
329
24
1
0
162,836
4
W
Heimdallr
10,375
546
96
5
0
357,763
0
L
Hel
7,776
409
84
4
0
321,516
5
W
Cthulhu
9,278
488
61
3
0
393,152
0
L
Ao Kuang
5,977
315
14
1
0
234,470
0
L
Jormungandr
8,188
431
60
3
0
329,865
0
W
Susano
12,088
636
161
8
0
423,295
3
W
Medusa
8,489
447
66
3
0
313,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role