Player Matchup

Achilles
Achilles
 
Achilles
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Cyber2100Dragon
Thor
Level 157
God Stats
1W - 2L
1,581 SR
Queue Stats
131W - 99L
1,618 Elo+
Party 1
Xbalanque
Xbalanque
Ke-vin55
Xbalanque
Level 129
God Stats
4W - 7L
1,417 SR
Queue Stats
348W - 322L
1,557 Elo+
Solo
Thoth
Thoth
Leonerick
Thoth
Level 157
God Stats
2W - 2L
1,455 SR
Queue Stats
79W - 94L
1,457 Elo+
Party 1
Skadi
Skadi
angdr4
Skadi
Level 88
God Stats
7W - 9L
1,551 SR
Queue Stats
131W - 150L
1,429 Elo+
Party 1
Team Averages
Level 137
1,501 SR
1,512 Elo+

VS

Team Averages
Level 123
1,524 SR
1,601 Elo+
Bellona
Bellona
LordPsijic
Bellona
Level 109
God Stats
1W - 0L
1,250 SR
Queue Stats
7W - 1L
1,734 Elo+
Party 2
Anubis
Anubis
NethairFaen
Anubis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,571 Elo+
Party 2
Discordia
Discordia
Nicox626
Discordia
Level 128
God Stats
8W - 7L
1,872 SR
Queue Stats
602W - 580L
1,508 Elo+
Solo
Bacchus
Bacchus
Rataderpskr
Bacchus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 21L
1,606 Elo+
Party 2
Xbalanque
Xbalanque
hungtrolo
Xbalanque
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
8 / 6 / 10
11,066
851
10,333
18,759
23,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
8 / 7 / 8
10,701
823
11,212
13,812
5,156
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Ke-vin55
Xbalanque
16
3 / 6 / 6
9,187
707
12,026
10,240
4,528
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
Leonerick
Thoth
14
0 / 7 / 6
8,728
671
9,693
10,002
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
angdr4
Skadi
18
5 / 5 / 15
10,468
805
10,597
12,971
5,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LordPsijic
Bellona
19
9 / 5 / 15
11,121
855
15,267
19,240
23,103
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
18
7 / 5 / 9
11,233
864
8,172
12,375
5,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
Nicox626
Discordia
15
1 / 6 / 19
9,844
757
12,428
11,961
3,818
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Rataderpskr
Bacchus
16
4 / 4 / 15
10,552
812
9,313
18,080
30,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
hungtrolo
Xbalanque
19
9 / 4 / 14
12,274
944
13,385
10,384
4,944
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
102
24
Kills
30
31
Deaths
24
45
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
8
6
10
2.17
L
8
7
8
1.71
L
Xbalanque
Ke-vin55
Xbalanque
3
6
6
1
L
Thoth
Leonerick
Thoth
0
7
6
0.43
W
Bellona
LordPsijic
Bellona
9
5
15
3.3
W
Anubis
7
5
9
2.3
W
Discordia
Nicox626
Discordia
1
6
19
1.75
W
Bacchus
Rataderpskr
Bacchus
4
4
15
2.88
L
Skadi
angdr4
Skadi
5
5
15
2.5
W
Xbalanque
hungtrolo
Xbalanque
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,861
Damage
58,565
65,784
Taken
72,040
41,912
Mitigated
68,201
13,304
Healing
17,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,333
2,398
1,458
3,957
18,759
23,912
207
7,901
10,858
1,454
13,291
L
11,212
806
488
1,865
13,812
5,156
693
8,705
5,107
0
21,164
L
Xbalanque
Ke-vin55
Xbalanque
12,026
3,420
890
1,327
10,240
4,528
52
5,116
5,124
0
21,852
L
Thoth
Leonerick
Thoth
9,693
691
66
622
10,002
3,137
1,171
6,142
3,860
27,593
0
W
Bellona
LordPsijic
Bellona
15,267
2,752
591
1,911
19,240
23,103
570
3,445
15,466
7,070
16,991
W
Anubis
8,172
416
2,412
3,180
12,375
5,726
847
1,090
11,065
28,515
0
W
Discordia
Nicox626
Discordia
12,428
42
1,967
1,418
11,961
3,818
1,058
1,980
9,891
19,384
0
W
Bacchus
Rataderpskr
Bacchus
9,313
916
0
1,375
18,080
30,610
208
2,627
15,181
15,459
0
L
Skadi
angdr4
Skadi
10,597
4,220
0
2,631
12,971
5,179
1,168
5,597
7,374
0
20,551
W
Xbalanque
hungtrolo
Xbalanque
13,385
3,385
2,062
2,773
10,384
4,944
2,174
1,128
8,967
0
35,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,150
Gold Earned
55,024
116
Minions Killed
134
0
Camps Cleared
0
1,052,362
Distance Traveled
1,184,845
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,066
851
9
1
0
221,788
3
L
Thor
10,701
823
22
2
0
193,673
1
L
Xbalanque
9,187
707
22
2
0
223,684
4
L
Thoth
8,728
671
38
3
0
213,106
4
W
Bellona
11,121
855
19
1
0
242,636
1
W
Anubis
11,233
864
43
3
0
218,565
0
W
Discordia
9,844
757
19
1
0
234,743
0
W
Bacchus
10,552
812
12
1
0
250,089
1
L
Skadi
10,468
805
25
2
0
200,111
0
W
Xbalanque
12,274
944
41
3
0
238,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role