Player Matchup

Tsukuyomi
Tsukuyomi
NuckChoriss
Tsukuyomi
Level 103
God Stats
2W - 0L
1,810 SR
Queue Stats
187W - 185L
1,419 Elo+
Party 1
Baron Samedi
Baron Samedi
QueenOHearts
Baron Samedi
Level 29
God Stats
7W - 12L
1,290 SR
Queue Stats
104W - 123L
1,420 Elo+
Party 1
Cabrakan
Cabrakan
Spotefi
Cabrakan
Level 68
God Stats
3W - 4L
1,500 SR
Queue Stats
145W - 165L
1,382 Elo+
Party 1
Team Averages
Level 67
1,533 SR
1,407 Elo+

VS

Team Averages
Level 24
1,382 SR
1,343 Elo+
Ra
Ra
I_0n3br0wBand1t
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 32L
1,454 Elo+
Solo
King Arthur
King Arthur
Loki_Sanguis
King Arthur
Level 33
God Stats
1W - 3L
1,455 SR
Queue Stats
27W - 28L
1,352 Elo+
Party 2
Cliodhna
Cliodhna
Rogue_Gengar
Cliodhna
Level 16
God Stats
1W - 5L
1,191 SR
Queue Stats
5W - 13L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
NuckChoriss
Tsukuyomi
18
13 / 4 / 18
13,766
810
18,419
14,494
5,519
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
QueenOHearts
Baron Samedi
17
9 / 3 / 23
13,105
771
11,819
12,087
6,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
Spotefi
Cabrakan
18
16 / 1 / 21
15,467
910
19,353
18,905
28,250
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 12 / 1
10,810
636
12,122
16,572
5,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Loki_Sanguis
King Arthur
14
1 / 15 / 3
10,675
628
10,271
26,665
18,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cliodhna
Rogue_Gengar
Cliodhna
14
2 / 13 / 2
10,821
637
9,031
19,104
6,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
13
38
Kills
7
8
Deaths
40
62
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
12
1
0.38
L
King Arthur
Loki_Sanguis
King Arthur
1
15
3
0.17
W
Tsukuyomi
NuckChoriss
Tsukuyomi
13
4
18
5.5
W
Baron Samedi
QueenOHearts
Baron Samedi
9
3
23
6.83
L
Cliodhna
Rogue_Gengar
Cliodhna
2
13
2
0.23
W
Cabrakan
Spotefi
Cabrakan
16
1
21
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,591
Damage
31,424
45,486
Taken
62,341
40,112
Mitigated
30,440
13,017
Healing
5,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,122
347
791
2,717
16,572
5,355
212
7,359
9,213
43,179
0
L
King Arthur
Loki_Sanguis
King Arthur
10,271
1,008
0
996
26,665
18,259
0
16,329
10,336
0
22,936
W
Tsukuyomi
NuckChoriss
Tsukuyomi
18,419
3,326
0
2,104
14,494
5,519
1,602
2,802
11,119
0
61,318
W
Baron Samedi
QueenOHearts
Baron Samedi
11,819
1,116
1,067
4,797
12,087
6,343
384
3,318
8,243
34,630
0
L
Cliodhna
Rogue_Gengar
Cliodhna
9,031
1,299
0
584
19,104
6,826
1,120
8,087
11,017
0
39,020
W
Cabrakan
Spotefi
Cabrakan
19,353
1,742
0
5,049
18,905
28,250
201
5,721
12,233
43,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,338
Gold Earned
32,306
164
Minions Killed
150
9
Camps Cleared
3
906,881
Distance Traveled
718,822
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,810
636
74
4
2
249,656
2
L
King Arthur
10,675
628
25
1
1
215,316
1
W
Tsukuyomi
13,766
810
67
4
6
316,526
3
W
Baron Samedi
13,105
771
48
3
1
290,878
0
L
Cliodhna
10,821
637
51
3
0
253,850
0
W
Cabrakan
15,467
910
49
3
2
299,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role