Player Matchup

Sun Wukong
Sun Wukong
Gritooooooo
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,681 Elo+
Party 3
Ymir
Ymir
Peluffo
Ymir
Level 29
God Stats
2W - 0L
1,694 SR
Queue Stats
30W - 20L
1,686 Elo+
Party 3
Hel
Hel
SoloLaneBestLane
Hel
Level 29
God Stats
3W - 2L
1,345 SR
Queue Stats
171W - 157L
1,559 Elo+
Party 2
Guan Yu
Guan Yu
enigmaskater94
Guan Yu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 20L
1,565 Elo+
Party 2
Rama
Rama
iget450kez
Rama
Level 14
God Stats
5W - 0L
1,807 SR
Queue Stats
45W - 31L
1,612 Elo+
Solo
Team Averages
Level 21
1,569 SR
1,621 Elo+

VS

Team Averages
Level 14
1,450 SR
1,536 Elo+
Chaac
Chaac
Chknugitz916
Chaac
Level 6
God Stats
3W - 3L
1,237 SR
Queue Stats
109W - 110L
1,526 Elo+
Party 1
Anubis
Anubis
GregoryWesterson
Anubis
Level 14
God Stats
9W - 9L
1,640 SR
Queue Stats
24W - 19L
1,621 Elo+
Solo
Kali
Kali
HowDidThisH4ppen
Kali
Level 29
God Stats
2W - 3L
1,564 SR
Queue Stats
206W - 204L
1,573 Elo+
Solo
Kumbhakarna
Kumbhakarna
aggamueda
Kumbhakarna
Level 15
God Stats
0W - 2L
1,309 SR
Queue Stats
68W - 70L
1,484 Elo+
Party 1
Skadi
Skadi
ebonyslayer
Skadi
Level 7
God Stats
12W - 14L
1,498 SR
Queue Stats
28W - 37L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gritooooooo
Sun Wukong
10
2 / 0 / 4
5,848
585
2,231
5,470
3,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
Peluffo
Ymir
8
3 / 0 / 13
6,147
615
4,524
4,247
2,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
6 / 1 / 3
6,638
664
2,615
4,752
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 6
5,825
583
3,125
7,298
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
8 / 0 / 3
7,622
762
8,166
3,698
1,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 1
4,156
416
5,204
6,854
3,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 6 / 1
5,218
522
3,808
7,156
3,017
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 2 / 1
4,977
498
3,144
6,547
3,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
aggamueda
Kumbhakarna
6
0 / 4 / 2
4,320
432
866
8,198
4,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

5
0 / 4 / 0
3,977
398
644
3,955
532
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
21
Kills
2
2
Deaths
21
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
1
6
1
0.25
W
Sun Wukong
Gritooooooo
Sun Wukong
2
0
4
4
L
1
2
1
0.75
W
Ymir
Peluffo
Ymir
3
0
13
9.5
W
6
1
3
7.5
L
Kumbhakarna
aggamueda
Kumbhakarna
0
4
2
0.25
L
0
4
0
0
W
2
1
6
5
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,661
Damage
13,666
25,465
Taken
32,710
11,297
Mitigated
14,454
14,365
Healing
4,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,204
1,930
0
939
6,854
3,594
44
1,484
5,203
0
15,738
L
3,808
80
0
1,506
7,156
3,017
0
1,716
5,440
28,669
0
W
Sun Wukong
Gritooooooo
Sun Wukong
2,231
730
0
2,703
5,470
3,997
49
387
4,740
0
25,840
L
3,144
1,284
0
1,698
6,547
3,035
17
1,455
5,092
0
26,501
W
Ymir
Peluffo
Ymir
4,524
1,330
902
1,108
4,247
2,513
0
1,104
2,989
11,504
0
W
2,615
409
1,248
2,471
4,752
1,367
591
1,371
3,381
34,337
0
L
Kumbhakarna
aggamueda
Kumbhakarna
866
148
0
666
8,198
4,276
0
2,358
5,666
10,358
0
L
644
500
0
126
3,955
532
0
126
3,829
0
9,300
W
3,125
1,057
532
2,972
7,298
2,261
0
1,208
5,979
0
28,056
W
8,166
6,270
0
2,429
3,698
1,159
0
604
3,094
0
51,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,080
Gold Earned
22,648
310
Minions Killed
166
0
Camps Cleared
0
995,596
Distance Traveled
918,426
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,156
416
23
2
0
192,601
0
L
Anubis
5,218
522
59
6
0
165,794
1
W
Sun Wukong
5,848
585
62
6
0
205,849
3
L
Kali
4,977
498
51
5
0
208,283
0
W
Ymir
6,147
615
13
1
0
208,329
2
W
Hel
6,638
664
83
8
0
185,482
3
L
Kumbhakarna
4,320
432
15
2
0
196,682
5
L
Skadi
3,977
398
18
2
0
155,066
0
W
Guan Yu
5,825
583
52
5
0
216,368
4
W
Rama
7,622
762
100
10
0
179,568
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role