Player Matchup

Chronos
Chronos
Benimarux2
Chronos
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 36L
1,709 Elo+
Party 2
Geb
Geb
Bonkies
Geb
Level 24
God Stats
3W - 5L
1,320 SR
Queue Stats
100W - 64L
1,578 Elo+
Party 1
Xbalanque
Xbalanque
Cooberto
Xbalanque
Level 36
God Stats
2W - 0L
1,738 SR
Queue Stats
73W - 49L
1,659 Elo+
Party 1
Ne Zha
Ne Zha
Heimjorm
Ne Zha
Level 24
God Stats
2W - 0L
1,721 SR
Queue Stats
70W - 34L
1,729 Elo+
Party 1
Camazotz
Camazotz
TortaDeTamalCDMX
Camazotz
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
52W - 30L
1,741 Elo+
Party 2
Team Averages
Level 22
1,556 SR
1,683 Elo+

VS

Team Averages
Level 28
1,687 SR
1,595 Elo+
Janus
Janus
DiazBeFappin
Janus
Level 29
God Stats
6W - 5L
1,670 SR
Queue Stats
137W - 115L
1,577 Elo+
Solo
Zeus
Zeus
TsundereSol
Zeus
Level 27
God Stats
1W - 1L
1,756 SR
Queue Stats
17W - 10L
1,722 Elo+
Solo
Ymir
Ymir
Xcilence-
Ymir
Level 28
God Stats
9W - 5L
1,740 SR
Queue Stats
115W - 103L
1,525 Elo+
Solo
Fenrir
Fenrir
casprings4
Fenrir
Level 29
God Stats
48W - 31L
1,627 SR
Queue Stats
272W - 227L
1,577 Elo+
Solo
Izanami
Izanami
grootdingus2159
Izanami
Level 28
God Stats
13W - 11L
1,641 SR
Queue Stats
80W - 69L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Benimarux2
Chronos
10
1 / 1 / 1
5,496
550
1,561
4,764
1,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Geb
10
3 / 1 / 2
6,074
607
4,109
8,409
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Cooberto
Xbalanque
10
4 / 2 / 4
6,227
623
6,539
4,970
1,176
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
Heimjorm
Ne Zha
9
3 / 2 / 3
5,211
521
3,267
7,293
2,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 0
5,192
519
2,251
8,992
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,596
560
5,379
6,173
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 2
6,216
622
3,985
2,647
864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
3
0 / 3 / 2
3,835
384
695
3,948
1,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
casprings4
Fenrir
11
6 / 2 / 4
6,423
642
5,745
7,438
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 3
5,519
552
3,267
6,533
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
11
Kills
10
10
Deaths
11
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
Benimarux2
Chronos
1
1
1
1.5
W
Geb
3
1
2
4
W
Xbalanque
Cooberto
Xbalanque
4
2
4
3
L
1
4
1
0.38
W
Ne Zha
Heimjorm
Ne Zha
3
2
3
2.25
W
0
4
0
0
L
3
0
2
4
L
Ymir
0
3
2
0.33
L
Fenrir
casprings4
Fenrir
6
2
4
4
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,727
Damage
19,071
34,428
Taken
26,739
10,585
Mitigated
8,252
15,799
Healing
9,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Benimarux2
Chronos
1,561
245
0
2,326
4,764
1,323
0
2,132
2,444
26,424
0
W
Geb
4,109
899
0
4,598
8,409
3,309
0
4,536
3,541
24,083
2,062
W
Xbalanque
Cooberto
Xbalanque
6,539
4,123
0
1,908
4,970
1,176
0
712
4,230
0
32,829
L
5,379
540
0
1,668
6,173
1,863
0
3,460
2,713
29,834
0
W
Ne Zha
Heimjorm
Ne Zha
3,267
955
314
1,919
7,293
2,550
0
1,017
6,246
0
15,065
W
2,251
1,210
0
4,734
8,992
2,227
0
1,012
7,852
0
32,599
L
3,985
175
0
750
2,647
864
0
503
2,102
32,589
0
L
Ymir
695
312
142
952
3,948
1,509
0
147
3,658
3,823
0
L
Fenrir
casprings4
Fenrir
5,745
1,170
0
3,796
7,438
2,403
0
1,186
6,215
0
31,837
L
3,267
2,413
0
2,358
6,533
1,613
696
0
6,286
0
30,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,200
Gold Earned
27,589
269
Minions Killed
293
0
Camps Cleared
0
1,003,896
Distance Traveled
847,008
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,496
550
61
6
0
204,655
3
W
Geb
6,074
607
52
5
0
205,080
4
W
Xbalanque
6,227
623
65
7
0
183,694
2
L
Janus
5,596
560
62
6
0
197,731
2
W
Ne Zha
5,211
521
18
2
0
201,069
0
W
Camazotz
5,192
519
73
7
0
209,398
4
L
Zeus
6,216
622
83
8
0
180,858
5
L
Ymir
3,835
384
5
1
0
95,863
0
L
Fenrir
6,423
642
66
7
0
208,096
2
L
Izanami
5,519
552
77
8
0
164,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role