Player Matchup

Hel
Hel
BigBoiBuford
Hel
Level 29
God Stats
0W - 2L
1,813 SR
Queue Stats
172W - 172L
1,470 Elo+
Solo
Thanatos
Thanatos
FancyFsh
Thanatos
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
60W - 64L
1,463 Elo+
Solo
Osiris
Osiris
MostJuicyDemiGod
Osiris
Level 12
God Stats
13W - 14L
1,483 SR
Queue Stats
13W - 18L
1,413 Elo+
Party 1
Janus
Janus
Sweet Bib
Janus
Level 103
God Stats
33W - 32L
1,545 SR
Queue Stats
563W - 516L
1,533 Elo+
Party 1
Charybdis
Charybdis
elvowe-08
Charybdis
Level 18
God Stats
2W - 2L
1,404 SR
Queue Stats
36W - 45L
1,378 Elo+
Solo
Team Averages
Level 38
1,549 SR
1,451 Elo+

VS

Team Averages
Level 19
1,558 SR
1,419 Elo+
Tsukuyomi
Tsukuyomi
BigDaddyPimping
Tsukuyomi
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,546 Elo+
Solo
Xing Tian
Xing Tian
Fattikins
Xing Tian
Level 22
God Stats
4W - 2L
1,872 SR
Queue Stats
38W - 24L
1,641 Elo+
Solo
King Arthur
King Arthur
USMCFORLIFE1
King Arthur
Level 13
God Stats
3W - 2L
1,270 SR
Queue Stats
4W - 4L
1,368 Elo+
Party 2
Poseidon
Poseidon
number1-JESTER
Poseidon
Level 27
God Stats
6W - 2L
1,647 SR
Queue Stats
100W - 100L
1,367 Elo+
Solo
Kumbhakarna
Kumbhakarna
smeiiymutsach
Kumbhakarna
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,172 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 5
13,265
510
22,179
19,445
8,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
FancyFsh
Thanatos
18
10 / 9 / 6
12,824
493
11,178
24,198
11,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
9 / 9 / 6
11,864
456
12,751
30,802
36,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Sweet Bib
Janus
19
10 / 13 / 6
13,042
502
23,652
28,513
8,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
elvowe-08
Charybdis
7
1 / 0 / 3
7,755
298
733
1,115
226
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigDaddyPimping
Tsukuyomi
20
28 / 3 / 4
16,181
622
43,461
21,119
9,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Fattikins
Xing Tian
18
2 / 2 / 12
12,331
474
7,183
18,116
24,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
USMCFORLIFE1
King Arthur
16
2 / 15 / 10
11,057
425
7,227
24,409
16,066
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
19
6 / 9 / 12
12,673
487
16,880
20,561
7,972
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
smeiiymutsach
Kumbhakarna
16
0 / 10 / 10
10,414
401
4,491
23,849
16,261
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
86
38
Kills
38
39
Deaths
39
26
Assists
48
Player
Kills
Deaths
Assists
KDA
L
8
8
5
1.31
W
Tsukuyomi
BigDaddyPimping
Tsukuyomi
28
3
4
10
L
Thanatos
FancyFsh
Thanatos
10
9
6
1.44
W
Xing Tian
Fattikins
Xing Tian
2
2
12
4
L
9
9
6
1.33
L
Janus
Sweet Bib
Janus
10
13
6
1
W
King Arthur
USMCFORLIFE1
King Arthur
2
15
10
0.47
L
Charybdis
elvowe-08
Charybdis
1
0
3
2.5
W
Poseidon
6
9
12
1.33
W
Kumbhakarna
smeiiymutsach
Kumbhakarna
0
10
10
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,493
Damage
79,242
104,073
Taken
108,054
65,269
Mitigated
74,015
27,968
Healing
8,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,179
1,463
3,088
3,998
19,445
8,392
1,003
5,683
13,762
76,594
0
W
Tsukuyomi
BigDaddyPimping
Tsukuyomi
43,461
11,841
0
1,547
21,119
9,099
2,592
7,211
13,568
0
137,167
L
Thanatos
FancyFsh
Thanatos
11,178
3,139
0
12,442
24,198
11,470
2,479
4,905
19,293
0
68,430
W
Xing Tian
Fattikins
Xing Tian
7,183
199
0
1,316
18,116
24,617
613
8,749
8,687
32,396
0
L
12,751
4,885
0
5,312
30,802
36,466
314
12,151
18,651
0
47,948
L
Janus
Sweet Bib
Janus
23,652
901
0
2,962
28,513
8,715
0
5,634
22,879
95,144
0
W
King Arthur
USMCFORLIFE1
King Arthur
7,227
1,066
0
2,067
24,409
16,066
303
10,058
13,819
0
45,094
L
Charybdis
elvowe-08
Charybdis
733
508
0
166
1,115
226
23
181
934
0
6,622
W
Poseidon
16,880
2,667
0
3,417
20,561
7,972
1,467
10,340
9,733
63,942
0
W
Kumbhakarna
smeiiymutsach
Kumbhakarna
4,491
1,579
0
524
23,849
16,261
600
7,061
16,416
42,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,750
Gold Earned
62,656
456
Minions Killed
428
0
Camps Cleared
0
1,801,206
Distance Traveled
2,305,699
1
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,265
510
115
4
0
395,593
1
W
Tsukuyomi
16,181
622
144
6
0
542,397
2
L
Thanatos
12,824
493
90
3
0
498,078
0
W
Xing Tian
12,331
474
45
2
0
460,875
8
L
Osiris
11,864
456
80
3
0
368,578
0
L
Janus
13,042
502
158
6
0
465,098
0
W
King Arthur
11,057
425
68
3
0
434,497
4
L
Charybdis
7,755
298
13
1
0
73,859
0
W
Poseidon
12,673
487
99
4
0
452,904
9
W
Kumbhakarna
10,414
401
72
3
0
415,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role