Player Matchup

Bellona
Bellona
Fronomenal
Bellona
Level 85
God Stats
2W - 3L
1,318 SR
Queue Stats
132W - 152L
1,362 Elo+
Party 1
Merlin
Merlin
M0BST3R H1PP0
Merlin
Level 124
God Stats
4W - 4L
1,464 SR
Queue Stats
298W - 287L
1,376 Elo+
Party 1
Nu Wa
Nu Wa
Nagulius
Nu Wa
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 35L
1,322 Elo+
Solo
Awilix
Awilix
SatinChipmunk76
Awilix
Level 82
God Stats
1W - 1L
1,266 SR
Queue Stats
87W - 100L
1,339 Elo+
Party 1
Nox
Nox
StarCrack
Nox
Level 158
God Stats
7W - 8L
1,374 SR
Queue Stats
474W - 456L
1,424 Elo+
Party 1
Team Averages
Level 101
1,384 SR
1,365 Elo+

VS

Team Averages
Level 99
1,484 SR
1,336 Elo+
Eset
Eset
BabyTentacles
Eset
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 44L
1,262 Elo+
Solo
Sun Wukong
Sun Wukong
JEDI-OUTLAW420
Sun Wukong
Level 67
God Stats
2W - 3L
1,402 SR
Queue Stats
106W - 114L
1,305 Elo+
Solo
Skadi
Skadi
PhilMacrotch0
Skadi
Level 67
God Stats
1W - 2L
1,526 SR
Queue Stats
17W - 16L
1,427 Elo+
Solo
Bellona
Bellona
eccerex
Bellona
Level 146
God Stats
5W - 5L
1,539 SR
Queue Stats
1,054W - 1,160L
1,347 Elo+
Solo
Izanami
Izanami
govissuedbush
Izanami
Level 147
God Stats
3W - 6L
1,452 SR
Queue Stats
218W - 250L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fronomenal
Bellona
20
3 / 6 / 18
12,941
588
10,992
27,374
40,813
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 5 / 20
14,987
681
25,849
18,737
7,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
Nagulius
Nu Wa
20
12 / 6 / 23
16,413
746
33,796
22,765
11,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
7 / 9 / 13
13,190
600
10,099
23,579
9,656
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
12 / 3 / 24
16,495
750
26,908
19,883
16,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 9 / 9
13,555
616
13,238
21,919
8,844
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
JEDI-OUTLAW420
Sun Wukong
20
2 / 7 / 13
14,009
637
14,228
25,537
30,559
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
10 / 10 / 9
15,999
727
26,180
22,090
9,299
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
eccerex
Bellona
20
6 / 6 / 11
13,836
629
14,396
31,467
46,286
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
20
7 / 9 / 15
15,408
700
30,386
22,091
9,209
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
85
41
Kills
28
29
Deaths
41
98
Assists
57
Player
Kills
Deaths
Assists
KDA
L
3
9
9
0.83
W
Bellona
Fronomenal
Bellona
3
6
18
2
L
Sun Wukong
JEDI-OUTLAW420
Sun Wukong
2
7
13
1.21
W
7
5
20
3.4
W
Nu Wa
Nagulius
Nu Wa
12
6
23
3.92
L
10
10
9
1.45
W
7
9
13
1.5
W
12
3
24
8
L
Bellona
eccerex
Bellona
6
6
11
1.92
L
Izanami
7
9
15
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,644
Damage
98,428
112,338
Taken
123,104
86,021
Mitigated
104,197
45,965
Healing
34,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,238
1,900
4,548
4,048
21,919
8,844
0
19,749
2,170
41,571
0
W
Bellona
Fronomenal
Bellona
10,992
2,792
4,122
5,946
27,374
40,813
1,120
4,371
22,759
0
23,827
L
Sun Wukong
JEDI-OUTLAW420
Sun Wukong
14,228
3,417
1,490
6,745
25,537
30,559
366
15,699
9,838
0
43,055
W
25,849
1,143
6,777
3,740
18,737
7,444
1,492
1,744
16,809
52,617
0
W
Nu Wa
Nagulius
Nu Wa
33,796
9,640
4,696
5,699
22,765
11,571
1,048
2,084
20,499
69,612
0
L
26,180
10,289
427
1,533
22,090
9,299
1,592
16,788
5,302
0
67,134
W
10,099
5,987
3,014
3,690
23,579
9,656
77
3,066
20,319
0
17,764
W
26,908
1,534
3,332
4,949
19,883
16,537
445
1,438
18,319
48,890
0
L
Bellona
eccerex
Bellona
14,396
2,181
2,950
9,298
31,467
46,286
0
16,241
15,226
576
26,856
L
Izanami
30,386
12,773
1,968
1,503
22,091
9,209
3,071
18,076
4,015
0
81,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,026
Gold Earned
72,807
219
Minions Killed
309
0
Camps Cleared
0
1,855,859
Distance Traveled
1,754,873
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
13,555
616
62
3
0
329,506
0
W
Bellona
12,941
588
17
1
0
387,974
1
L
Sun Wukong
14,009
637
57
3
0
410,917
0
W
Merlin
14,987
681
70
3
0
393,449
0
W
Nu Wa
16,413
746
71
3
0
319,319
0
L
Skadi
15,999
727
70
3
0
279,216
0
W
Awilix
13,190
600
5
0
0
344,166
0
W
Nox
16,495
750
56
3
0
410,951
0
L
Bellona
13,836
629
16
1
0
431,430
1
L
Izanami
15,408
700
104
5
0
303,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role