Player Matchup

Nox
Nox
Amineee
Nox
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
FeedingKoalas
Arachne
Level 24
God Stats
2W - 0L
1,789 SR
Queue Stats
40W - 11L
1,812 Elo+
Party 3
Chaac
Chaac
GeorgeWush69
Chaac
Level 4
God Stats
1W - 0L
1,886 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
KoolMono
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
OVOlogan
Aphrodite
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 19
1,635 SR
1,562 Elo+

VS

Team Averages
Level 28
1,454 SR
1,470 Elo+
Ymir
Ymir
C9 Bergh
Ymir
Level 13
God Stats
1W - 3L
1,333 SR
Queue Stats
17W - 28L
1,450 Elo+
Party 2
Mulan
Mulan
Hàlcon
Mulan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,388 Elo+
Party 2
Cliodhna
Cliodhna
LegendaryGODGoku
Cliodhna
Level 7
God Stats
16W - 13L
1,621 SR
Queue Stats
30W - 24L
1,577 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kagarasha
Morgan Le Fay
Level 6
God Stats
5W - 8L
1,519 SR
Queue Stats
9W - 18L
1,438 Elo+
Solo
Neith
Neith
trippychick
Neith
Level 106
God Stats
1W - 7L
1,299 SR
Queue Stats
406W - 399L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
10
2 / 1 / 7
6,038
604
3,485
3,735
1,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
13
11 / 1 / 2
7,445
745
9,915
8,453
3,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 1 / 1
5,708
571
3,061
3,056
1,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
9
3 / 2 / 4
5,976
598
3,462
6,802
3,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
OVOlogan
Aphrodite
9
2 / 1 / 4
5,470
547
2,869
4,995
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
2 / 4 / 1
5,518
552
2,987
9,401
7,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
Hàlcon
Mulan
9
1 / 3 / 0
5,416
542
2,003
6,595
2,667
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
3 / 6 / 0
5,107
511
4,681
6,591
2,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
kagarasha
Morgan Le Fay
6
0 / 4 / 0
4,399
440
1,189
4,734
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 2
4,520
452
4,771
4,504
1,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
19
Kills
6
6
Deaths
19
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nox
2
1
7
5.5
L
Ymir
2
4
1
0.63
W
Arachne
11
1
2
12
W
1
1
1
1.5
L
Mulan
Hàlcon
Mulan
1
3
0
0.33
W
Ymir
3
2
4
2.5
L
3
6
0
0.5
W
Aphrodite
OVOlogan
Aphrodite
2
1
4
4
L
Morgan Le Fay
kagarasha
Morgan Le Fay
0
4
0
0
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,792
Damage
15,631
27,041
Taken
31,825
11,585
Mitigated
14,928
13,103
Healing
5,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
3,485
759
391
1,200
3,735
1,289
1,792
922
2,813
25,183
0
L
Ymir
2,987
624
0
2,060
9,401
7,152
301
4,185
5,216
17,286
0
W
Arachne
9,915
6,653
0
4,933
8,453
3,578
0
879
7,574
0
44,825
W
3,061
194
0
924
3,056
1,903
252
0
3,056
1,065
18,831
L
Mulan
Hàlcon
Mulan
2,003
361
0
575
6,595
2,667
50
585
5,555
0
21,959
W
Ymir
3,462
950
72
1,620
6,802
3,437
456
1,644
5,158
16,487
0
L
4,681
984
0
696
6,591
2,448
0
1,711
4,842
0
18,153
W
Aphrodite
OVOlogan
Aphrodite
2,869
471
1,038
2,925
4,995
1,378
1,452
972
4,023
19,170
0
L
Morgan Le Fay
kagarasha
Morgan Le Fay
1,189
335
0
571
4,734
1,189
0
1,760
2,974
12,172
0
L
4,771
1,262
293
1,491
4,504
1,472
398
1,682
2,822
0
22,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,637
Gold Earned
24,960
229
Minions Killed
202
0
Camps Cleared
0
961,379
Distance Traveled
843,089
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,038
604
37
4
0
178,274
0
L
Ymir
5,518
552
38
4
0
180,430
1
W
Arachne
7,445
745
85
9
0
211,931
1
W
Chaac
5,708
571
41
4
0
199,519
0
L
Mulan
5,416
542
59
6
0
200,976
0
W
Ymir
5,976
598
27
3
0
177,844
0
L
Cliodhna
5,107
511
42
4
0
159,392
0
W
Aphrodite
5,470
547
39
4
0
193,811
0
L
Morgan Le Fay
4,399
440
21
2
0
132,973
0
L
Neith
4,520
452
42
4
0
169,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role