Player Matchup

Bellona
Bellona
 
Bellona
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Viczin_-
Cu Chulainn
Level 27
God Stats
7W - 3L
1,675 SR
Queue Stats
162W - 207L
1,338 Elo+
Solo
Hades
Hades
capitao-decimal
Hades
Level 21
God Stats
8W - 2L
1,730 SR
Queue Stats
51W - 50L
1,388 Elo+
Solo
Izanami
Izanami
josephni699
Izanami
Level 7
God Stats
3W - 1L
1,532 SR
Queue Stats
4W - 2L
1,522 Elo+
Solo
Janus
Janus
кєуℓα
Janus
Level 24
God Stats
3W - 3L
1,510 SR
Queue Stats
82W - 58L
1,568 Elo+
Party 1
Team Averages
Level 20
1,589 SR
1,463 Elo+

VS

Team Averages
Level 17
1,540 SR
1,619 Elo+
Guan Yu
Guan Yu
LenithSama
Guan Yu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,658 Elo+
Party 2
Ganesha
Ganesha
RSox
Ganesha
Level 26
God Stats
1W - 1L
1,749 SR
Queue Stats
4W - 6L
1,760 Elo+
Party 2
Tiamat
Tiamat
Ramro200
Tiamat
Level 16
God Stats
1W - 3L
1,443 SR
Queue Stats
24W - 21L
1,510 Elo+
Solo
Anhur
Anhur
Soujha
Anhur
Level 27
God Stats
45W - 53L
1,510 SR
Queue Stats
232W - 225L
1,509 Elo+
Solo
Thor
Thor
Tumzera30
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
11 / 0 / 12
10,379
692
12,005
11,482
8,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
Viczin_-
Cu Chulainn
13
3 / 2 / 7
8,828
589
6,985
9,160
3,831
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
10 / 3 / 7
9,615
641
9,290
13,558
6,607
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
josephni699
Izanami
12
4 / 3 / 9
8,092
539
5,113
7,556
1,907
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

15
10 / 0 / 5
10,041
669
13,862
6,290
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LenithSama
Guan Yu
11
3 / 10 / 0
6,676
445
7,587
17,076
13,006
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
RSox
Ganesha
9
0 / 11 / 4
5,685
379
3,303
17,955
12,320
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Ramro200
Tiamat
5
0 / 3 / 0
4,986
332
74
3,729
1,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Soujha
Anhur
5
2 / 4 / 1
5,520
368
2,498
4,048
867
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
9
3 / 11 / 2
6,405
427
5,182
13,773
4,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
15
38
Kills
8
8
Deaths
39
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
11
0
12
17
L
Guan Yu
LenithSama
Guan Yu
3
10
0
0.3
L
Ganesha
RSox
Ganesha
0
11
4
0.18
L
Tiamat
Ramro200
Tiamat
0
3
0
0
L
Anhur
Soujha
Anhur
2
4
1
0.63
L
Thor
3
11
2
0.36
W
Cu Chulainn
Viczin_-
Cu Chulainn
3
2
7
3.25
W
10
3
7
4.5
W
Izanami
josephni699
Izanami
4
3
9
2.83
W
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,255
Damage
18,644
48,046
Taken
56,581
22,362
Mitigated
32,132
17,365
Healing
4,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,005
6,724
0
4,898
11,482
8,317
1,472
365
11,089
0
81,003
L
Guan Yu
LenithSama
Guan Yu
7,587
1,215
128
1,830
17,076
13,006
0
6,600
9,943
0
28,381
L
Ganesha
RSox
Ganesha
3,303
755
265
1,207
17,955
12,320
0
7,208
10,415
8,982
0
L
Tiamat
Ramro200
Tiamat
74
0
0
510
3,729
1,083
0
1,970
1,669
9,384
0
L
Anhur
Soujha
Anhur
2,498
1,822
0
120
4,048
867
0
1,692
2,328
0
8,852
L
Thor
5,182
1,640
0
101
13,773
4,856
89
5,722
7,722
0
15,813
W
Cu Chulainn
Viczin_-
Cu Chulainn
6,985
2,721
0
2,205
9,160
3,831
683
682
8,303
3,749
34,847
W
9,290
1,021
159
6,969
13,558
6,607
2,199
1,189
12,369
44,397
0
W
Izanami
josephni699
Izanami
5,113
2,868
0
601
7,556
1,907
2,543
310
7,246
0
38,398
W
13,862
355
93
2,440
6,290
1,700
2,230
803
5,487
58,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,955
Gold Earned
29,272
478
Minions Killed
97
0
Camps Cleared
0
1,497,158
Distance Traveled
932,432
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,379
692
145
10
0
366,279
1
L
Guan Yu
6,676
445
34
2
0
264,699
2
L
Ganesha
5,685
379
0
0
0
252,263
1
L
Tiamat
4,986
332
25
2
0
84,803
1
L
Anhur
5,520
368
15
1
0
97,258
1
L
Thor
6,405
427
23
2
0
233,409
0
W
Cu Chulainn
8,828
589
79
5
0
304,428
0
W
Hades
9,615
641
87
6
0
232,458
0
W
Izanami
8,092
539
60
4
0
254,591
0
W
Janus
10,041
669
107
7
0
339,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role