Player Matchup

Janus
Janus
Jail Yard
Janus
Level 124
God Stats
6W - 17L
1,229 SR
Queue Stats
428W - 403L
1,489 Elo+
Party 2
Medusa
Medusa
Klendick
Medusa
Level 65
God Stats
6W - 3L
1,348 SR
Queue Stats
108W - 64L
1,587 Elo+
Party 2
Sun Wukong
Sun Wukong
SPlNABENZZ
Sun Wukong
Level 57
God Stats
0W - 1L
1,198 SR
Queue Stats
34W - 60L
1,197 Elo+
Party 3
Terra
Terra
brockbaseball24
Terra
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
203W - 194L
1,467 Elo+
Party 2
Ao Kuang
Ao Kuang
scoobysnacks429
Ao Kuang
Level 26
God Stats
0W - 1L
1,086 SR
Queue Stats
12W - 23L
1,397 Elo+
Party 3
Team Averages
Level 60
1,272 SR
1,427 Elo+

VS

Team Averages
Level 69
1,353 SR
1,361 Elo+
Ares
Ares
BigKev599
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,360 Elo+
Party 1
Ra
Ra
CautionKoi
Ra
Level 155
God Stats
1W - 0L
1,136 SR
Queue Stats
67W - 86L
1,423 Elo+
Party 1
Raijin
Raijin
DaSoapLegend
Raijin
Level 40
God Stats
2W - 1L
1,750 SR
Queue Stats
49W - 66L
1,326 Elo+
Party 1
He Bo
He Bo
Jabba455813
He Bo
Level 45
God Stats
1W - 2L
1,151 SR
Queue Stats
97W - 128L
1,357 Elo+
Solo
Bacchus
Bacchus
Picadillyblip
Bacchus
Level 89
God Stats
2W - 2L
1,226 SR
Queue Stats
54W - 76L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jail Yard
Janus
20
5 / 6 / 11
13,428
671
27,417
16,273
7,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Klendick
Medusa
20
4 / 3 / 11
13,158
658
21,180
13,361
6,685
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
SPlNABENZZ
Sun Wukong
19
3 / 7 / 11
12,447
622
13,858
17,788
10,529
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
4 / 5 / 15
12,153
608
7,520
22,855
32,563
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
19
5 / 8 / 9
12,204
610
7,888
22,799
11,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
1 / 4 / 17
12,037
602
6,099
21,214
20,487
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 3 / 14
14,287
714
20,121
15,435
9,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
20
5 / 6 / 19
12,609
630
17,878
18,525
7,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
10 / 4 / 14
14,270
714
19,540
18,498
7,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
20
4 / 5 / 23
12,744
637
14,709
22,757
31,578
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
115
21
Kills
28
29
Deaths
22
57
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Ares
1
4
17
2.38
W
8
3
14
5
W
Raijin
5
6
19
2.42
W
10
4
14
4.25
L
Janus
Jail Yard
Janus
5
6
11
1.75
L
Medusa
Klendick
Medusa
4
3
11
3.17
W
Bacchus
4
5
23
3.1
L
Sun Wukong
SPlNABENZZ
Sun Wukong
3
7
11
1.21
L
4
5
15
2.3
L
Ao Kuang
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,863
Damage
78,347
93,076
Taken
96,429
68,565
Mitigated
76,103
35,801
Healing
44,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
6,099
284
1,191
3,088
21,214
20,487
602
9,383
11,831
11,181
0
W
20,121
850
17,535
6,757
15,435
9,220
1,316
5,502
9,933
69,643
0
W
Raijin
17,878
1,588
1,825
3,321
18,525
7,779
1,143
8,691
9,834
29,283
0
W
19,540
834
1,754
4,760
18,498
7,039
1,317
10,503
7,995
47,171
0
L
Janus
Jail Yard
Janus
27,417
477
3,515
3,391
16,273
7,768
908
12,938
3,335
64,471
0
L
Medusa
Klendick
Medusa
21,180
8,398
1,878
3,527
13,361
6,685
1,001
11,436
1,925
0
49,188
W
Bacchus
14,709
848
1,333
3,272
22,757
31,578
613
8,746
14,011
22,695
0
L
Sun Wukong
SPlNABENZZ
Sun Wukong
13,858
2,161
1,611
2,253
17,788
10,529
324
15,727
2,061
0
30,197
L
7,520
608
7,168
5,495
22,855
32,563
188
18,793
4,062
12,177
0
L
Ao Kuang
7,888
2,288
704
6,259
22,799
11,020
1,153
19,453
3,346
16,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,390
Gold Earned
65,947
196
Minions Killed
194
0
Camps Cleared
0
1,744,852
Distance Traveled
1,723,177
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,037
602
6
0
0
346,656
1
W
Ra
14,287
714
108
5
0
369,978
1
W
Raijin
12,609
630
18
1
0
308,398
0
W
He Bo
14,270
714
55
3
0
341,919
0
L
Janus
13,428
671
74
4
0
367,476
1
L
Medusa
13,158
658
68
3
0
347,728
0
W
Bacchus
12,744
637
7
0
0
356,226
0
L
Sun Wukong
12,447
622
24
1
0
368,927
0
L
Terra
12,153
608
3
0
0
340,110
0
L
Ao Kuang
12,204
610
27
1
0
320,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role