Player Matchup

Mulan
Mulan
 
Mulan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
 
Cabrakan
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Hcmarch7419
Hun Batz
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 24L
1,515 Elo+
Party 1
Izanami
Izanami
RetracV
Izanami
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
15W - 12L
1,589 Elo+
Party 1
Janus
Janus
coldaddyy
Janus
Level 108
God Stats
7W - 6L
1,629 SR
Queue Stats
126W - 88L
1,521 Elo+
Party 1
Team Averages
Level 84
1,526 SR
1,525 Elo+

VS

Team Averages
Level 59
1,577 SR
1,490 Elo+
Danzaburou
Danzaburou
DavidsManager75
Danzaburou
Level 46
God Stats
18W - 30L
1,470 SR
Queue Stats
151W - 146L
1,467 Elo+
Solo
Olorun
Olorun
DawnPlays
Olorun
Level 17
God Stats
3W - 1L
1,875 SR
Queue Stats
111W - 116L
1,586 Elo+
Party 3
Bellona
Bellona
KiLLin_Khao5
Bellona
Level 41
God Stats
1W - 1L
1,603 SR
Queue Stats
14W - 17L
1,332 Elo+
Solo
Kumbhakarna
Kumbhakarna
KingKuda__
Kumbhakarna
Level 94
God Stats
0W - 1L
1,520 SR
Queue Stats
24W - 21L
1,559 Elo+
Party 3
Fenrir
Fenrir
NUVAXS
Fenrir
Level 99
God Stats
2W - 3L
1,416 SR
Queue Stats
113W - 106L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
8 / 1 / 2
10,075
593
8,709
12,456
10,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
 
Cabrakan
13
3 / 0 / 11
8,719
513
4,320
11,318
13,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Hcmarch7419
Hun Batz
16
5 / 4 / 7
9,737
573
8,798
11,470
4,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
RetracV
Izanami
15
8 / 5 / 7
9,488
558
10,102
9,940
3,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
coldaddyy
Janus
17
6 / 2 / 8
10,361
609
8,536
6,480
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DavidsManager75
Danzaburou
13
1 / 9 / 4
8,497
500
6,637
12,601
3,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
DawnPlays
Olorun
9
3 / 5 / 2
6,788
399
5,409
11,553
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
KiLLin_Khao5
Bellona
13
0 / 8 / 0
7,444
438
5,067
14,824
11,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
KingKuda__
Kumbhakarna
9
2 / 6 / 1
6,774
398
3,954
12,835
12,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
NUVAXS
Fenrir
11
4 / 2 / 4
7,765
457
5,817
8,690
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
30
Kills
10
12
Deaths
30
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
1
2
9
W
Cabrakan
 
Cabrakan
3
0
11
8.5
L
Danzaburou
DavidsManager75
Danzaburou
1
9
4
0.33
L
Olorun
DawnPlays
Olorun
3
5
2
0.8
W
Hun Batz
Hcmarch7419
Hun Batz
5
4
7
2.13
L
Bellona
KiLLin_Khao5
Bellona
0
8
0
0
L
Kumbhakarna
KingKuda__
Kumbhakarna
2
6
1
0.42
L
Fenrir
NUVAXS
Fenrir
4
2
4
3
W
Izanami
RetracV
Izanami
8
5
7
2.3
W
Janus
coldaddyy
Janus
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,465
Damage
26,884
51,664
Taken
60,503
33,530
Mitigated
34,687
15,851
Healing
14,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,709
2,344
0
4,708
12,456
10,012
758
701
11,755
2,789
53,411
W
Cabrakan
 
Cabrakan
4,320
392
0
2,510
11,318
13,970
740
1,927
9,391
27,256
0
L
Danzaburou
DavidsManager75
Danzaburou
6,637
2,688
0
1,718
12,601
3,657
296
2,889
9,674
0
44,698
L
Olorun
DawnPlays
Olorun
5,409
2,554
477
4,785
11,553
3,476
0
3,738
7,563
24,384
0
W
Hun Batz
Hcmarch7419
Hun Batz
8,798
2,529
0
4,111
11,470
4,393
0
2,166
9,304
0
79,577
L
Bellona
KiLLin_Khao5
Bellona
5,067
2,328
0
1,920
14,824
11,888
1,737
831
13,993
0
43,907
L
Kumbhakarna
KingKuda__
Kumbhakarna
3,954
409
222
3,270
12,835
12,633
300
3,637
9,051
18,228
0
L
Fenrir
NUVAXS
Fenrir
5,817
1,524
0
2,509
8,690
3,033
0
1,559
7,053
0
26,799
W
Izanami
RetracV
Izanami
10,102
7,584
0
2,170
9,940
3,174
1,748
1,703
8,237
0
58,872
W
Janus
coldaddyy
Janus
8,536
735
0
2,352
6,480
1,981
1,256
2,866
3,614
68,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,380
Gold Earned
37,268
524
Minions Killed
281
0
Camps Cleared
0
1,586,031
Distance Traveled
1,309,842
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,075
593
127
7
0
283,227
2
W
Cabrakan
8,719
513
40
2
0
310,355
1
L
Danzaburou
8,497
500
84
5
0
285,538
3
L
Olorun
6,788
399
36
2
0
202,514
0
W
Hun Batz
9,737
573
124
7
0
349,231
2
L
Bellona
7,444
438
90
5
0
273,703
0
L
Kumbhakarna
6,774
398
24
1
0
273,896
1
L
Fenrir
7,765
457
47
3
0
274,191
1
W
Izanami
9,488
558
104
6
0
300,360
1
W
Janus
10,361
609
129
8
0
342,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role