Player Matchup

Thanatos
Thanatos
FruityLoopie
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,689 Elo+
Solo
He Bo
He Bo
SusgayUchiha
He Bo
Level 23
God Stats
4W - 3L
1,590 SR
Queue Stats
143W - 80L
1,558 Elo+
Party 1
Guan Yu
Guan Yu
TheSmurfs2011
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 54L
1,732 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
UrTrashcan8746
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 112L
1,475 Elo+
Solo
Horus
Horus
brightbruce
Horus
Level 28
God Stats
5W - 4L
1,462 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Team Averages
Level 17
1,510 SR
1,591 Elo+

VS

Team Averages
Level 28
1,442 SR
1,381 Elo+
Nu Wa
Nu Wa
Amielynn2159
Nu Wa
Level 27
God Stats
2W - 2L
1,422 SR
Queue Stats
93W - 71L
1,513 Elo+
Solo
Rama
Rama
Faint_Man82
Rama
Level 28
God Stats
3W - 1L
1,431 SR
Queue Stats
56W - 71L
1,351 Elo+
Party 2
Fenrir
Fenrir
SamuraiiBIack
Fenrir
Level 28
God Stats
9W - 10L
1,435 SR
Queue Stats
161W - 213L
1,279 Elo+
Solo
Sobek
Sobek
ak_rose004
Sobek
Level 35
God Stats
3W - 4L
1,340 SR
Queue Stats
107W - 127L
1,359 Elo+
Party 2
Nemesis
Nemesis
xxANGELxx-1
Nemesis
Level 21
God Stats
6W - 4L
1,581 SR
Queue Stats
23W - 23L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FruityLoopie
Thanatos
11
1 / 5 / 1
6,716
480
2,117
10,087
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 4 / 2
7,505
536
3,280
9,778
2,382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
13
1 / 4 / 0
7,288
521
3,397
8,724
4,697
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
UrTrashcan8746
Ah Muzen Cab
15
6 / 3 / 0
8,906
636
10,366
10,127
3,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 5 / 0
4,945
353
262
8,750
2,672
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 5
8,487
606
8,551
5,248
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 4 / 2
6,894
492
2,761
8,566
1,934
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
7 / 0 / 2
8,568
612
3,657
5,055
1,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
12
3 / 1 / 2
7,528
538
3,326
8,314
6,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
xxANGELxx-1
Nemesis
14
4 / 2 / 3
8,294
592
7,848
8,880
4,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
8
Kills
19
21
Deaths
8
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
3
4
2
1
L
Thanatos
FruityLoopie
Thanatos
1
5
1
0.3
W
7
0
2
8
L
0
4
2
0.25
L
Guan Yu
1
4
0
0.25
L
Ah Muzen Cab
UrTrashcan8746
Ah Muzen Cab
6
3
0
2
W
Sobek
3
1
2
4
L
0
5
0
0
W
Nemesis
xxANGELxx-1
Nemesis
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,422
Damage
26,143
47,466
Taken
36,063
16,846
Mitigated
15,435
16,218
Healing
8,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,551
2,563
0
750
5,248
1,487
2,573
0
5,248
54,137
0
W
2,761
2,090
0
1,098
8,566
1,934
779
83
8,483
0
38,446
L
Thanatos
FruityLoopie
Thanatos
2,117
407
0
6,842
10,087
3,256
0
2,061
8,026
0
39,046
W
3,657
1,359
0
3,103
5,055
1,604
488
0
5,055
0
30,488
L
3,280
81
0
3,845
9,778
2,382
0
2,105
7,673
46,699
0
L
Guan Yu
3,397
594
144
1,777
8,724
4,697
0
3,532
5,192
0
43,473
L
Ah Muzen Cab
UrTrashcan8746
Ah Muzen Cab
10,366
5,482
0
2,902
10,127
3,839
961
3,280
6,847
0
67,673
W
Sobek
3,326
242
0
2,615
8,314
6,346
0
0
8,314
18,661
0
L
262
126
359
349
8,750
2,672
190
962
7,788
156
10,365
W
Nemesis
xxANGELxx-1
Nemesis
7,848
3,251
0
952
8,880
4,064
727
3,333
5,547
0
44,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,360
Gold Earned
39,771
399
Minions Killed
364
0
Camps Cleared
0
1,259,684
Distance Traveled
1,338,512
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,487
606
85
6
0
238,987
5
W
Rama
6,894
492
73
5
0
237,604
1
L
Thanatos
6,716
480
76
5
0
248,561
0
W
Fenrir
8,568
612
76
5
0
308,069
0
L
He Bo
7,505
536
86
6
0
249,951
2
L
Guan Yu
7,288
521
105
8
0
282,970
0
L
Ah Muzen Cab
8,906
636
117
8
0
218,179
1
W
Sobek
7,528
538
31
2
0
260,805
6
L
Horus
4,945
353
15
1
0
260,023
0
W
Nemesis
8,294
592
99
7
0
293,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role