Player Matchup

Morgan Le Fay
Morgan Le Fay
Asbestor
Morgan Le Fay
Level 48
God Stats
0W - 1L
1,607 SR
Queue Stats
0W - 3L
1,228 Elo+
Solo
Skadi
Skadi
DuskyNARPS
Skadi
Level 119
God Stats
3W - 6L
1,618 SR
Queue Stats
80W - 107L
1,416 Elo+
Party 1
Terra
Terra
Mayhemxxxx
Terra
Level 130
God Stats
4W - 8L
1,411 SR
Queue Stats
87W - 118L
1,438 Elo+
Party 1
Thor
Thor
NVRALC11
Thor
Level 49
God Stats
6W - 14L
1,457 SR
Queue Stats
100W - 113L
1,464 Elo+
Solo
Mulan
Mulan
jank090404
Mulan
Level 160
God Stats
1W - 1L
1,519 SR
Queue Stats
16W - 29L
1,347 Elo+
Solo
Team Averages
Level 101
1,522 SR
1,378 Elo+

VS

Team Averages
Level 107
1,569 SR
1,544 Elo+
Horus
Horus
Carlos45361
Horus
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 89L
1,471 Elo+
Solo
Tiamat
Tiamat
CrashKillaMoney
Tiamat
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 87L
1,542 Elo+
Party 2
Kumbhakarna
Kumbhakarna
OriginalBean332
Kumbhakarna
Level 126
God Stats
23W - 20L
1,611 SR
Queue Stats
178W - 184L
1,521 Elo+
Party 2
Scylla
Scylla
Seeker Swarm
Scylla
Level 143
God Stats
5W - 4L
1,525 SR
Queue Stats
343W - 335L
1,612 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheGiftedJuan
Ah Muzen Cab
Level 129
God Stats
2W - 2L
1,711 SR
Queue Stats
236W - 237L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Asbestor
Morgan Le Fay
16
1 / 6 / 2
10,025
557
19,514
14,468
6,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
20
1 / 8 / 2
11,910
662
14,143
18,241
4,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
16
0 / 5 / 4
10,446
580
8,809
24,266
31,428
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
18
2 / 5 / 2
11,908
662
10,819
17,459
10,124
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
18
2 / 8 / 2
11,827
657
11,721
21,684
31,587
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 0 / 22
12,038
669
7,171
16,799
19,008
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

18
5 / 3 / 9
12,498
694
10,627
13,350
9,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
OriginalBean332
Kumbhakarna
20
6 / 0 / 20
13,926
774
7,604
22,691
32,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
20
9 / 2 / 19
14,523
807
22,008
11,746
4,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
TheGiftedJuan
Ah Muzen Cab
20
11 / 1 / 16
15,917
884
31,332
19,116
9,111
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
117
6
Kills
31
32
Deaths
6
12
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Asbestor
Morgan Le Fay
1
6
2
0.33
W
0
0
22
11
W
5
3
9
3.17
L
Skadi
1
8
2
0.25
L
Terra
0
5
4
0.4
L
Thor
2
5
2
0.6
W
Kumbhakarna
OriginalBean332
Kumbhakarna
6
0
20
16
W
Scylla
9
2
19
9.25
W
Ah Muzen Cab
TheGiftedJuan
Ah Muzen Cab
11
1
16
19
L
Mulan
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,006
Damage
78,742
96,118
Taken
83,702
84,946
Mitigated
74,808
10,762
Healing
35,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Asbestor
Morgan Le Fay
19,514
2,727
0
1,709
14,468
6,984
1
7,639
6,388
45,056
0
W
7,171
2,894
7,463
8,856
16,799
19,008
956
5,465
11,334
65
24,962
W
10,627
1,707
0
3,219
13,350
9,011
727
6,525
6,825
17,955
0
L
Skadi
14,143
3,597
0
703
18,241
4,823
1,159
5,980
11,906
0
70,942
L
Terra
8,809
1,000
2,377
4,542
24,266
31,428
120
10,832
12,351
19,279
0
L
Thor
10,819
1,033
0
0
17,459
10,124
654
6,119
10,946
0
43,698
W
Kumbhakarna
OriginalBean332
Kumbhakarna
7,604
617
0
4,950
22,691
32,695
67
9,585
13,106
15,735
0
W
Scylla
22,008
2,691
436
2,189
11,746
4,983
2,241
5,478
6,268
57,378
0
W
Ah Muzen Cab
TheGiftedJuan
Ah Muzen Cab
31,332
13,973
0
8,061
19,116
9,111
4,626
4,858
14,258
0
100,723
L
Mulan
11,721
635
0
1,431
21,684
31,587
1
7,217
13,584
10,784
39,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,116
Gold Earned
68,902
404
Minions Killed
326
7
Camps Cleared
9
1,541,135
Distance Traveled
1,672,440
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,025
557
63
4
1
316,612
3
W
Horus
12,038
669
40
2
0
366,427
4
W
Tiamat
12,498
694
30
2
0
310,409
0
L
Skadi
11,910
662
147
8
1
310,958
1
L
Terra
10,446
580
20
1
1
313,340
6
L
Thor
11,908
662
65
4
1
320,802
3
W
Kumbhakarna
13,926
774
16
1
1
351,798
5
W
Scylla
14,523
807
96
5
4
324,543
0
W
Ah Muzen Cab
15,917
884
144
8
4
319,263
2
L
Mulan
11,827
657
109
6
3
279,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role