Player Matchup

Da Ji
Da Ji
Bluebirdtuc
Da Ji
Level 66
God Stats
4W - 8L
1,465 SR
Queue Stats
19W - 37L
1,176 Elo+
Solo
Rama
Rama
Shirky366
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,120 Elo+
Solo
Neith
Neith
remendao_laranja
Neith
Level 26
God Stats
10W - 14L
1,458 SR
Queue Stats
42W - 73L
1,236 Elo+
Solo
Team Averages
Level 33
1,475 SR
1,177 Elo+

VS

Team Averages
Level 66
1,689 SR
1,453 Elo+
Merlin
Merlin
Bergkamp10za
Merlin
Level 66
God Stats
20W - 20L
1,484 SR
Queue Stats
491W - 697L
1,288 Elo+
Solo
Mulan
Mulan
MrWhitRabbit
Mulan
Level 109
God Stats
10W - 5L
1,932 SR
Queue Stats
202W - 146L
1,570 Elo+
Party 1
Olorun
Olorun
SuriousBull
Olorun
Level 22
God Stats
31W - 15L
1,651 SR
Queue Stats
87W - 89L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 7 / 2
7,150
596
5,309
9,109
3,317
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Rama
9
0 / 3 / 1
6,532
544
1,114
5,196
1,458
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 3 / 2
7,916
660
8,556
12,036
4,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
4 / 0 / 7
8,919
743
6,020
2,322
778
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 3 / 7
8,678
723
9,186
13,221
15,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
12
4 / 2 / 6
8,659
722
6,263
10,551
4,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
12
13
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
0
7
7.5
L
2
7
2
0.43
W
4
3
7
2.5
L
Rama
0
3
1
0.17
W
Olorun
4
2
6
3.5
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,979
Damage
21,469
26,341
Taken
26,094
9,305
Mitigated
21,126
3,194
Healing
6,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
6,020
278
0
0
2,322
778
564
46
2,276
31,428
0
L
5,309
1,643
0
0
9,109
3,317
0
4,728
4,158
0
12,171
W
9,186
1,089
364
3,021
13,221
15,856
340
0
13,221
7,504
15,993
L
Rama
1,114
1,025
0
200
5,196
1,458
0
1,382
3,488
0
5,454
W
Olorun
6,263
2,463
863
2,417
10,551
4,492
1,702
131
10,420
20,018
3,011
L
8,556
3,079
252
2,742
12,036
4,530
0
7,657
4,084
0
34,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,598
Gold Earned
26,256
80
Minions Killed
122
2
Camps Cleared
5
474,961
Distance Traveled
621,540
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,919
743
56
5
3
191,901
4
L
Da Ji
7,150
596
16
1
2
162,044
0
W
Mulan
8,678
723
23
2
0
209,812
2
L
Rama
6,532
544
10
1
0
118,696
0
W
Olorun
8,659
722
43
4
2
219,827
0
L
Neith
7,916
660
54
5
0
194,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role