Player Matchup

Ullr
Ullr
 
Ullr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
SolaireOfEarth
Sol
Level 82
God Stats
7W - 1L
1,813 SR
Queue Stats
143W - 64L
1,614 Elo+
Party 2
Vamana
Vamana
TotallyDrunkRN
Vamana
Level 28
God Stats
6W - 2L
1,863 SR
Queue Stats
124W - 62L
1,589 Elo+
Party 2
Team Averages
Level 78
1,726 SR
1,568 Elo+

VS

Team Averages
Level 37
1,421 SR
1,294 Elo+
Thor
Thor
Giomncr
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
UngluedCupid75
Amaterasu
Level 69
God Stats
1W - 1L
1,590 SR
Queue Stats
14W - 27L
1,263 Elo+
Party 1
Cerberus
Cerberus
biggwerm77
Cerberus
Level 35
God Stats
0W - 1L
1,173 SR
Queue Stats
29W - 73L
1,120 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
9 / 0 / 11
7,507
938
9,563
6,188
1,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
8 / 0 / 14
7,884
986
12,050
5,187
1,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
5 / 0 / 16
7,112
889
6,846
7,364
5,742
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Giomncr
Thor
7
0 / 9 / 0
4,742
593
3,076
8,736
2,420
Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
UngluedCupid75
Amaterasu
7
0 / 6 / 0
4,753
594
4,685
10,337
4,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
biggwerm77
Cerberus
7
0 / 7 / 0
4,729
591
1,976
13,253
6,405
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
0
22
Kills
0
0
Deaths
22
41
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
9
0
11
14.5
L
Thor
Giomncr
Thor
0
9
0
0
W
8
0
14
15
W
5
0
16
13
L
Amaterasu
UngluedCupid75
Amaterasu
0
6
0
0
L
Cerberus
biggwerm77
Cerberus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,459
Damage
9,737
18,739
Taken
32,326
9,300
Mitigated
13,340
6,478
Healing
3,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
9,563
3,709
0
1,218
6,188
1,864
53
666
5,522
0
28,931
L
Thor
Giomncr
Thor
3,076
816
0
0
8,736
2,420
0
2,449
6,287
0
6,518
W
12,050
5,434
0
2,619
5,187
1,694
1,903
375
4,812
23,590
2,841
W
6,846
2,635
0
2,641
7,364
5,742
262
1,082
6,282
0
17,345
L
Amaterasu
UngluedCupid75
Amaterasu
4,685
1,188
0
854
10,337
4,515
0
4,007
6,330
0
15,103
L
Cerberus
biggwerm77
Cerberus
1,976
127
0
2,781
13,253
6,405
0
4,286
8,967
8,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,503
Gold Earned
14,224
99
Minions Killed
54
6
Camps Cleared
0
478,553
Distance Traveled
383,377
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,507
938
39
5
3
165,456
1
L
Thor
4,742
593
11
1
0
109,924
1
W
Sol
7,884
986
43
5
2
148,273
1
W
Vamana
7,112
889
17
2
1
164,824
0
L
Amaterasu
4,753
594
19
2
0
146,599
0
L
Cerberus
4,729
591
24
3
0
126,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role