Player Matchup

Chaac
Chaac
BuzzkiII27
Chaac
Level 159
God Stats
2W - 2L
1,583 SR
Queue Stats
188W - 177L
1,551 Elo+
Party 1
Hachiman
Hachiman
jbdongo
Hachiman
Level 82
God Stats
3W - 5L
1,361 SR
Queue Stats
264W - 289L
1,473 Elo+
Party 1
Jormungandr
Jormungandr
yuppyguppy54
Jormungandr
Level 26
God Stats
4W - 6L
1,431 SR
Queue Stats
8W - 10L
1,297 Elo+
Party 1
Team Averages
Level 89
1,458 SR
1,440 Elo+

VS

Team Averages
Level 38
1,655 SR
1,506 Elo+
Sol
Sol
FadedLithium
Sol
Level 28
God Stats
3W - 2L
1,698 SR
Queue Stats
36W - 44L
1,455 Elo+
Party 2
Guan Yu
Guan Yu
PrototypeSylver
Guan Yu
Level 58
God Stats
1W - 0L
1,695 SR
Queue Stats
72W - 67L
1,543 Elo+
Party 2
Neith
Neith
TheeArgonaut
Neith
Level 28
God Stats
35W - 33L
1,572 SR
Queue Stats
121W - 104L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
6 / 5 / 6
11,917
662
16,624
20,478
12,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
jbdongo
Hachiman
15
4 / 5 / 8
11,682
649
10,590
12,344
3,367
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
yuppyguppy54
Jormungandr
14
3 / 8 / 8
11,766
654
10,580
16,357
7,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 7
12,155
675
11,077
14,338
3,921
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 3 / 10
12,886
716
13,383
19,300
21,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 3 / 10
12,186
677
13,170
11,977
4,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
45
13
Kills
18
18
Deaths
13
22
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chaac
6
5
6
1.8
W
7
7
7
1.5
W
6
3
10
3.67
W
5
3
10
3.33
L
Hachiman
jbdongo
Hachiman
4
5
8
1.6
L
Jormungandr
yuppyguppy54
Jormungandr
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,794
Damage
37,630
49,179
Taken
45,615
23,917
Mitigated
29,635
13,218
Healing
10,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
16,624
1,590
0
10,911
20,478
12,627
375
5,143
15,335
0
48,656
W
11,077
4,328
0
1,464
14,338
3,921
2,647
1,922
12,416
32,126
0
W
13,383
2,699
1,850
3,589
19,300
21,048
189
6,990
12,310
0
41,541
W
13,170
5,612
0
3,878
11,977
4,666
1,060
2,318
9,659
0
56,718
L
Hachiman
jbdongo
Hachiman
10,590
5,414
0
1,629
12,344
3,367
682
3,428
8,916
0
41,014
L
Jormungandr
yuppyguppy54
Jormungandr
10,580
2,081
0
678
16,357
7,923
149
3,347
13,010
32,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,365
Gold Earned
37,227
183
Minions Killed
210
8
Camps Cleared
8
928,108
Distance Traveled
917,974
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,917
662
73
4
5
334,426
4
W
Sol
12,155
675
51
3
3
271,435
1
W
Guan Yu
12,886
716
47
3
2
382,717
3
W
Neith
12,186
677
112
6
3
263,822
1
L
Hachiman
11,682
649
66
4
3
308,540
2
L
Jormungandr
11,766
654
44
2
0
285,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role