Player Matchup

Ganesha
Ganesha
Benton1c
Ganesha
Level 26
God Stats
14W - 4L
1,795 SR
Queue Stats
313W - 148L
1,696 Elo+
Party 2
Odin
Odin
JamaicanJenkins
Odin
Level 45
God Stats
35W - 13L
1,899 SR
Queue Stats
302W - 151L
1,686 Elo+
Party 2
Neith
Neith
Rvfq
Neith
Level 62
God Stats
13W - 6L
1,749 SR
Queue Stats
599W - 363L
1,668 Elo+
Party 2
Tiamat
Tiamat
jjason626
Tiamat
Level 78
God Stats
73W - 29L
1,758 SR
Queue Stats
660W - 343L
1,705 Elo+
Party 2
Nemesis
Nemesis
solgriz
Nemesis
Level 124
God Stats
13W - 2L
1,748 SR
Queue Stats
784W - 396L
1,698 Elo+
Party 2
Team Averages
Level 67
1,790 SR
1,691 Elo+

VS

Team Averages
Level 47
1,511 SR
1,466 Elo+
Neith
Neith
CornbreadCarter
Neith
Level 64
God Stats
12W - 12L
1,426 SR
Queue Stats
266W - 283L
1,412 Elo+
Party 1
Chaac
Chaac
DeweyRoacherson
Chaac
Level 32
God Stats
3W - 6L
1,430 SR
Queue Stats
156W - 196L
1,348 Elo+
Party 1
Ymir
Ymir
LuisFromCali4nia
Ymir
Level 95
God Stats
72W - 60L
1,578 SR
Queue Stats
316W - 314L
1,509 Elo+
Party 3
Tsukuyomi
Tsukuyomi
aerek
Tsukuyomi
Level 37
God Stats
23W - 21L
1,622 SR
Queue Stats
149W - 135L
1,561 Elo+
Party 3
Raijin
Raijin
jadesterdini
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Benton1c
Ganesha
11
0 / 2 / 10
6,342
488
3,046
7,003
4,658
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 1 / 3
7,963
613
4,400
4,618
3,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Rvfq
Neith
12
5 / 1 / 0
7,679
591
4,379
5,465
1,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
jjason626
Tiamat
12
2 / 2 / 5
7,360
566
7,525
6,493
3,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
solgriz
Nemesis
14
6 / 1 / 6
8,025
617
8,286
9,176
3,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,791
445
2,840
6,806
1,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 1 / 0
5,904
454
1,641
4,852
3,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 5 / 4
5,948
458
4,812
11,259
5,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
aerek
Tsukuyomi
11
4 / 5 / 1
6,742
519
5,873
9,587
3,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
10
1 / 3 / 1
6,072
467
2,812
8,788
2,989
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
17
Kills
7
7
Deaths
17
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Benton1c
Ganesha
0
2
10
2.5
L
1
3
1
0.5
L
0
1
0
0
W
4
1
3
5.5
L
1
5
4
0.6
W
Neith
Rvfq
Neith
5
1
0
5
L
Tsukuyomi
aerek
Tsukuyomi
4
5
1
0.9
L
Raijin
1
3
1
0.5
W
Tiamat
jjason626
Tiamat
2
2
5
2.25
W
Nemesis
solgriz
Nemesis
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,636
Damage
17,978
32,755
Taken
41,292
15,957
Mitigated
16,898
8,805
Healing
10,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Benton1c
Ganesha
3,046
160
45
941
7,003
4,658
57
2,282
4,557
23,238
0
L
2,840
1,406
0
1,939
6,806
1,879
0
1,144
5,604
0
25,952
L
1,641
224
0
2,342
4,852
3,167
0
169
4,425
3,278
21,063
W
4,400
335
0
1,090
4,618
3,164
0
219
4,000
6,016
33,260
L
4,812
877
0
1,398
11,259
5,814
0
3,363
7,688
19,333
0
W
Neith
Rvfq
Neith
4,379
1,220
0
2,632
5,465
1,506
476
667
4,674
0
47,438
L
Tsukuyomi
aerek
Tsukuyomi
5,873
2,327
0
2,327
9,587
3,049
0
3,176
6,151
0
35,807
L
Raijin
2,812
294
50
2,906
8,788
2,989
0
2,888
5,672
32,452
0
W
Tiamat
jjason626
Tiamat
7,525
580
0
2,942
6,493
3,344
414
1,792
4,548
42,996
0
W
Nemesis
solgriz
Nemesis
8,286
4,145
0
1,155
9,176
3,285
0
2,135
6,861
0
57,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,369
Gold Earned
30,457
421
Minions Killed
288
0
Camps Cleared
0
1,306,402
Distance Traveled
1,164,750
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,342
488
14
1
0
261,967
1
L
Neith
5,791
445
52
4
0
229,662
0
L
Chaac
5,904
454
52
4
0
215,015
2
W
Odin
7,963
613
95
7
0
254,473
3
L
Ymir
5,948
458
33
3
0
230,148
2
W
Neith
7,679
591
104
8
0
246,477
3
L
Tsukuyomi
6,742
519
75
6
0
266,617
1
L
Raijin
6,072
467
76
6
0
223,308
5
W
Tiamat
7,360
566
95
7
0
239,838
6
W
Nemesis
8,025
617
113
9
0
303,647
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role