Player Matchup

Terra
Terra
Derriphan70X7
Terra
Level 64
God Stats
5W - 0L
1,406 SR
Queue Stats
71W - 61L
1,421 Elo+
Party 2
King Arthur
King Arthur
FearTheeBeard1
King Arthur
Level 76
God Stats
11W - 12L
1,401 SR
Queue Stats
337W - 325L
1,358 Elo+
Party 2
Izanami
Izanami
MtnDewIsra
Izanami
Level 86
God Stats
4W - 5L
1,591 SR
Queue Stats
15W - 19L
1,435 Elo+
Party 1
Fenrir
Fenrir
avscuhh
Fenrir
Level 67
God Stats
27W - 28L
1,561 SR
Queue Stats
254W - 239L
1,510 Elo+
Party 1
Ah Puch
Ah Puch
thillycuh
Ah Puch
Level 124
God Stats
19W - 16L
1,545 SR
Queue Stats
338W - 319L
1,498 Elo+
Party 1
Team Averages
Level 83
1,501 SR
1,445 Elo+

VS

Team Averages
Level 101
1,483 SR
1,399 Elo+
Bellona
Bellona
About_37_Cats_
Bellona
Level 73
God Stats
11W - 7L
1,500 SR
Queue Stats
367W - 400L
1,374 Elo+
Solo
Cliodhna
Cliodhna
GerrySuperPa021
Cliodhna
Level 80
God Stats
6W - 12L
1,266 SR
Queue Stats
306W - 396L
1,364 Elo+
Party 3
Ymir
Ymir
HoneysuckleHare
Ymir
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 8L
1,466 Elo+
Solo
Skadi
Skadi
NotoriousMorphy
Skadi
Level 119
God Stats
0W - 2L
1,599 SR
Queue Stats
179W - 205L
1,385 Elo+
Solo
Baron Samedi
Baron Samedi
wolfBear24
Baron Samedi
Level 80
God Stats
9W - 7L
1,552 SR
Queue Stats
137W - 181L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 7
8,280
487
3,009
13,363
13,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
FearTheeBeard1
King Arthur
15
2 / 2 / 1
9,157
539
8,972
14,092
12,448
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
MtnDewIsra
Izanami
15
7 / 1 / 4
9,468
557
10,781
8,692
3,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
avscuhh
Fenrir
15
6 / 1 / 4
8,809
518
8,374
12,397
7,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
thillycuh
Ah Puch
16
2 / 1 / 6
9,209
542
12,698
6,923
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
8,790
517
9,309
12,678
13,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
12
0 / 2 / 3
7,152
421
6,185
8,946
2,711
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 4 / 2
7,492
441
4,297
20,896
11,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 6 / 1
7,714
454
7,460
13,113
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
wolfBear24
Baron Samedi
14
2 / 3 / 0
8,330
490
5,159
10,093
4,441
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
18
Kills
6
6
Deaths
18
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
1
1
7
4.5
W
King Arthur
FearTheeBeard1
King Arthur
2
2
1
1.25
L
Cliodhna
0
2
3
0.75
L
1
4
2
0.5
W
Izanami
MtnDewIsra
Izanami
7
1
4
9
L
2
6
1
0.42
W
Fenrir
avscuhh
Fenrir
6
1
4
8
W
Ah Puch
thillycuh
Ah Puch
2
1
6
5
L
Baron Samedi
wolfBear24
Baron Samedi
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,834
Damage
32,410
55,467
Taken
65,726
39,597
Mitigated
35,660
20,706
Healing
18,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,309
1,738
0
1,472
12,678
13,203
522
834
11,844
15,476
42,247
W
3,009
1,175
1,105
4,938
13,363
13,530
0
2,749
10,614
28,626
0
W
King Arthur
FearTheeBeard1
King Arthur
8,972
825
0
4,152
14,092
12,448
0
3,775
10,317
5,568
58,431
L
Cliodhna
6,185
306
0
1,979
8,946
2,711
0
2,491
6,455
0
35,741
L
4,297
735
556
6,598
20,896
11,605
0
3,795
17,101
27,411
0
W
Izanami
MtnDewIsra
Izanami
10,781
8,283
0
1,354
8,692
3,279
1,298
2,026
6,666
0
78,780
L
7,460
3,427
0
3,420
13,113
3,700
2,685
3,660
9,453
0
53,463
W
Fenrir
avscuhh
Fenrir
8,374
1,304
0
5,858
12,397
7,315
0
1,525
10,872
0
54,324
W
Ah Puch
thillycuh
Ah Puch
12,698
371
0
3,299
6,923
3,025
0
2,486
4,437
70,469
0
L
Baron Samedi
wolfBear24
Baron Samedi
5,159
400
1,175
3,469
10,093
4,441
0
6,502
3,591
43,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,923
Gold Earned
39,478
508
Minions Killed
440
0
Camps Cleared
0
1,621,233
Distance Traveled
1,530,124
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,790
517
127
7
0
286,683
0
W
Terra
8,280
487
50
3
0
317,862
3
W
King Arthur
9,157
539
128
8
0
335,602
3
L
Cliodhna
7,152
421
63
4
0
362,468
5
L
Ymir
7,492
441
40
2
0
290,163
0
W
Izanami
9,468
557
128
8
0
302,798
0
L
Skadi
7,714
454
107
6
0
280,450
5
W
Fenrir
8,809
518
82
5
0
361,878
6
W
Ah Puch
9,209
542
120
7
0
303,093
1
L
Baron Samedi
8,330
490
103
6
0
310,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role