Player Matchup

Chaac
Chaac
Diamond V
 
Chaac
Diamond V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Diamond III
EsRayemelec
Mulan
Diamond III
Level 154
God Stats
6W - 3L
1,657 SR
Queue Stats
102W - 81L
2,012 MMR
Party 1
Hades
Hades
Diamond V
manu100890
Hades
Diamond V
Level 156
God Stats
9W - 5L
1,752 SR
Queue Stats
501W - 553L
1,947 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,636 SR
1,819 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,576 SR
1,671 MMR
Persephone
Persephone
Gold III
 
Persephone
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold I
Hunglkablimp
Bacchus
Gold I
Level 129
God Stats
90W - 100L
1,631 SR
Queue Stats
502W - 567L
1,657 MMR
Solo
Bastet
Bastet
Gold I
TOC GAMA
Bastet
Gold I
Level 139
God Stats
3W - 2L
1,596 SR
Queue Stats
40W - 39L
1,858 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 0 / 9
10,027
627
11,592
19,265
20,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
6 / 2 / 7
10,772
673
14,097
16,882
15,335
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
15
4 / 1 / 9
10,645
665
10,535
14,887
7,305
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
TiamatAthenaMorgan Le FayGilgameshOdin

VS

Bans
ArtioCabrakanFenrirGebArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
2 / 5 / 0
10,191
637
13,343
11,526
4,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Hunglkablimp
Bacchus
11
1 / 4 / 2
8,983
561
9,558
15,195
22,097
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
TOC GAMA
Bastet
13
0 / 4 / 2
8,720
545
11,888
13,705
5,960
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
13
Kills
3
3
Deaths
13
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
9
7.5
L
Persephone
 
Persephone
2
5
0
0.4
W
6
2
7
4.75
L
Bacchus
Hunglkablimp
Bacchus
1
4
2
0.5
L
Bastet
TOC GAMA
Bastet
0
4
2
0.25
W
Hades
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,224
Damage
34,789
51,034
Taken
40,426
42,870
Mitigated
32,855
16,647
Healing
2,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,592
1,395
0
4,630
19,265
20,230
421
8,730
10,063
0
36,479
L
Persephone
 
Persephone
13,343
397
0
2,057
11,526
4,798
0
3,161
7,882
54,683
0
W
14,097
1,566
0
2,348
16,882
15,335
795
6,396
10,220
1,242
28,243
L
Bacchus
Hunglkablimp
Bacchus
9,558
1,292
330
442
15,195
22,097
0
5,747
8,764
17,995
0
L
Bastet
TOC GAMA
Bastet
11,888
3,192
0
125
13,705
5,960
0
2,722
10,491
0
24,220
W
Hades
10,535
957
1,312
8,357
14,887
7,305
459
7,390
7,379
41,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,444
Gold Earned
27,894
173
Minions Killed
151
7
Camps Cleared
6
926,856
Distance Traveled
870,087
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,027
627
33
2
0
330,468
6
L
Persephone
10,191
637
109
7
4
284,496
6
W
Mulan
10,772
673
52
3
1
301,386
4
L
Bacchus
8,983
561
7
0
0
288,963
5
L
Bastet
8,720
545
35
2
2
296,628
3
W
Hades
10,645
665
88
6
6
295,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role