Player Matchup

Sol
Sol
 
Sol
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AceIsATroll
Agni
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,351 Elo+
Party 2
Bellona
Bellona
Sevseid
Bellona
Level 28
God Stats
8W - 4L
1,623 SR
Queue Stats
104W - 79L
1,558 Elo+
Solo
Vulcan
Vulcan
X_Jump69_X
Vulcan
Level 7
God Stats
11W - 4L
1,500 SR
Queue Stats
53W - 54L
1,506 Elo+
Solo
Cupid
Cupid
ace8995
Cupid
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 104L
1,537 Elo+
Party 2
Team Averages
Level 35
1,525 SR
1,490 Elo+

VS

Team Averages
Level 16
1,596 SR
1,465 Elo+
Kali
Kali
Chrsl238
Kali
Level 8
God Stats
1W - 2L
1,722 SR
Queue Stats
10W - 16L
1,612 Elo+
Solo
Jormungandr
Jormungandr
ELITE GENERAL13
Jormungandr
Level 25
God Stats
10W - 18L
1,561 SR
Queue Stats
91W - 124L
1,539 Elo+
Solo
Merlin
Merlin
ImplosiveWolf
Merlin
Level 15
God Stats
1W - 2L
1,696 SR
Queue Stats
8W - 14L
1,426 Elo+
Party 1
Izanami
Izanami
PantiustheThird
Izanami
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,360 Elo+
Party 1
Mulan
Mulan
TheJaisoon
Mulan
Level 22
God Stats
8W - 9L
1,502 SR
Queue Stats
165W - 160L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 1 / 9
8,180
545
8,212
8,017
2,924
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 0 / 9
8,910
594
7,708
5,594
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Sevseid
Bellona
14
9 / 0 / 2
9,118
608
9,333
10,160
8,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
X_Jump69_X
Vulcan
14
8 / 1 / 8
9,524
635
7,394
6,699
3,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
ace8995
Cupid
14
8 / 0 / 9
9,136
609
9,904
6,481
2,177
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
0 / 6 / 2
6,165
411
1,800
9,848
4,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
ELITE GENERAL13
Jormungandr
9
0 / 6 / 1
5,958
397
3,863
14,609
12,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 10 / 0
5,556
370
2,403
10,586
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 8 / 1
5,456
364
3,488
10,584
3,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
12
2 / 6 / 0
7,459
497
4,536
10,822
4,487
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
6
36
Kills
2
2
Deaths
36
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
9
8.5
W
7
0
9
11.5
L
Kali
0
6
2
0.17
L
Jormungandr
ELITE GENERAL13
Jormungandr
0
6
1
0.08
L
0
10
0
0
L
0
8
1
0.06
W
Bellona
Sevseid
Bellona
9
0
2
10
L
Mulan
2
6
0
0.33
W
Vulcan
X_Jump69_X
Vulcan
8
1
8
12
W
Cupid
ace8995
Cupid
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,551
Damage
16,090
36,951
Taken
56,449
18,668
Mitigated
29,099
15,536
Healing
4,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,212
2,873
0
5,105
8,017
2,924
3,244
1,821
6,196
38,249
0
W
7,708
642
0
932
5,594
1,663
514
619
4,975
45,157
0
L
Kali
1,800
550
0
1,513
9,848
4,892
0
3,605
6,219
0
22,234
L
Jormungandr
ELITE GENERAL13
Jormungandr
3,863
1,643
0
156
14,609
12,602
260
5,913
8,580
25,861
0
L
2,403
622
0
159
10,586
3,651
0
5,805
4,630
22,809
0
L
3,488
2,087
0
2,080
10,584
3,467
0
5,029
5,369
0
18,889
W
Bellona
Sevseid
Bellona
9,333
3,924
39
4,509
10,160
8,880
1,205
2,112
8,048
0
48,296
L
Mulan
4,536
290
0
636
10,822
4,487
0
2,447
8,337
0
30,877
W
Vulcan
X_Jump69_X
Vulcan
7,394
302
0
2,250
6,699
3,024
950
1,264
5,435
48,126
0
W
Cupid
ace8995
Cupid
9,904
4,437
138
2,563
6,481
2,177
3,029
450
6,031
0
49,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,868
Gold Earned
30,594
417
Minions Killed
231
0
Camps Cleared
0
1,410,718
Distance Traveled
1,214,828
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,180
545
67
4
0
271,439
3
W
Agni
8,910
594
85
6
0
282,332
2
L
Kali
6,165
411
47
3
0
250,062
3
L
Jormungandr
5,958
397
45
3
0
256,898
2
L
Merlin
5,556
370
44
3
0
199,160
1
L
Izanami
5,456
364
30
2
0
225,521
1
W
Bellona
9,118
608
94
6
0
301,315
1
L
Mulan
7,459
497
65
4
0
283,187
1
W
Vulcan
9,524
635
84
6
0
296,770
4
W
Cupid
9,136
609
87
6
0
258,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role